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Thread: [Guide] Old Ruins (event)

  1. #11
    Jolly Advisor
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    Aug 2012
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    180
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    Newfoundland
    C6: skipped by placing generals down-right from it. Saving 100r.
    C8: 53R 22S 1E 150C 24A (V) (53r22s)
    C7: blocked with 85e (8-11 normal rounds). Saving 100r.
    C9: 118r132e (118r) (6 fast rounds)
    Last edited by The_Sarmatian; 29.06.13 at 13:05.

  2. #12
    Original Serf
    Join Date
    Oct 2012
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    Northisle
    Just worth pointing out, incase people don't know, that you don't have to knock all the walls down. Just 1 in each row. This clears a path to Croaker. Killing Croaker kills the rest of the walls. Surprised me how many people I've told about this who didn't know.

  3. #13
    Original Serf
    Join Date
    May 2013
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    17
    World
    Sandycove
    Wolves do not have "attack weakest target".

    Thus, you'd do better with these setups:

    Normal and BHG:

    60 Rangers, 1 One-Eyed Bert:
    11R 1S 86C 102LB (0 - 2R - 11R)
    86C 81XB (0)

    100 Wolves, 1 Croaker:
    5R 1S 1B 193LB (5R 1B)
    5R 1S 1B 193XB (5R 1B)

    80 Shadowsneakers, 80 Fanatics:
    85R 115S (69R - 78R - 85R)

    1 Witch of the Swamp, 80 Firedancers:
    BLOCK: 102E 98C (100-200 seconds of fighting)
    [1: 150R 50C 2: 101R 1S 54C 44LB (194R 50C - 235R 50C - 251R 50C)]
    [1: 150R 50C 2: 76R 1S 51C 72XB (184R 50C - 210R 50C - 226R 50C)]

    80 Cultists, 1 Witch of the Swamp:
    BLOCK: 93S (220-280 seconds of fighting, 0.02% chance of 200 seconds)
    Kill: 83R 1S 116LB (68R - 80R - 83R)
    Kill: 68R 1S 131XB (57R - 66R - 68R)

    1 Night Spawn:
    200S (47S - 51S - 53S) (80 seconds of fighting with fast general)
    53S 147E (47S - 51S - 53S) (80 seconds of fighting with fast general)
    40M 160S (40M 20S - 40M 24S - 40M 26S) (80 seconds of fighting with fast general)
    60M 13S 127E (60M 7S - 60M 11S - 60M 13S) (80 seconds of fighting with fast general)
    39R 161K (35R - 38R - 39R) (60 seconds of fighting with normal general, 30 with fast general)

    If you have a normal general and Cannoneers, consider the single block. If you have a fast general and Cannoneers, consider the two-way block. If you have a fast general, but no Cannoneers, consider the single block.

    Please note: These setups are far from optimized. I recommend further simulating to see if you can get a setup better than these.
    Last edited by SmogDude; 29.06.13 at 19:56.

  4. #14
    Pathfinder
    Join Date
    Dec 2012
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    Newfoundland
    Quote Originally Posted by SmogDude View Post
    Wolves do not have "attack weakest target".
    But Croaker has!

  5. #15
    Original Serf
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    Sandycove
    Quote Originally Posted by Tuustakas View Post
    But Croaker has!
    Yes it does. But it does not have "splash damage", so it can only kill 1B at a time.

    Thus, you have 5R 1S 1B 193LB/XB (5R 1B).

  6. #16
    Nifty
    Join Date
    May 2012
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    Anhk-Morpork.
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    Northisle
    Nice SmogDude.

    I'll steal them and add to my guide.

  7. #17
    Pathfinder
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    Dec 2012
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    Newfoundland
    Quote Originally Posted by SmogDude View Post
    Yes it does. But it does not have "splash damage", so it can only kill 1B at a time.

    Thus, you have 5R 1S 1B 193LB/XB (5R 1B).
    Good one!

  8. #18
    Original Serf
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    Oct 2012
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    Newfoundland
    Quote Originally Posted by SmogDude View Post
    Yes it does. But it does not have "splash damage", so it can only kill 1B at a time.

    Thus, you have 5R 1S 1B 193LB/XB (5R 1B).
    Updated! TNX!

  9. #19
    Pathfinder
    Join Date
    Mar 2012
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    Newfoundland
    C4 If you attack with 20S 80CAV 100LB the losses are ZERO
    Thanks for the guide

  10. #20
    Erudite Pioneer
    Join Date
    Jul 2012
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    Sandycove
    Quote Originally Posted by Jackaroo View Post
    sdofmsdf -wouldnt the wolfes attack the xb's first?
    no
    Last edited by sdofmsdf; 03.07.13 at 01:35.

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