Best Layout/Design
Best Layout/Design
Best Layout/Design
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Best Use of Colour
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Last edited by Zsemperor; 12.08.13 at 18:11.
Category: Best Layout/Design
Ragnarokk, Northisle
Screenshot from Live Instance
[IMG][/IMG]
http://imageshack.us/photo/my-images/812/o0a6.png/
Screenshot from Live Instance
As you can see I builded my town thinking not about production effectiveness but about urban coherence.
So my gardens aim more for fitting with architecture around them and a general city plan than just aesthetic value! That's why they are sometimes a little boring.
There are 3 main sub-gardens:
1 - The Golden Garden (gold) in front of Mayor house, it's purporse is to add splendor to the Mayor house.
2 - The Rose Plaza (mainly red), it's purporse is to connect different areas where city expansion was possible (in sectors 2, 4, 5) with a Mayor house area in a meaningfull way. That was a real city planning challenge as this area was chaotically swamped with trees and allowed only for flower planting in most places. I decided to selectively cut trees (please notice that) and build a large garden forming main city axes (South-North from Mayor house to the lake and East-West between both copper ore areas). I created it along a theme of Victourios Dead Royal Army Soldiers so it goes from symbolic Tombs with ever-burning fire to the Angel Gate symbolising values for which they fought.
3 - The Private Mayor Garden (blue), it's purporse is to urbanistically end East-West city axe from East. I created it along a theme of private Mayor gardens because this area is well separated from rest of the city by water, tree hedge and rocks. It contains the Summer Palace (settlers HQ) and the Hunting Castle (white castle).
Last edited by Ughhh; 15.08.13 at 08:03.
[IMG][/IMG]
http://imageshack.us/photo/my-images/542/b5qc.png/
Screenshot from Live Instance
A garden statues are used here to fit architecture and a city plan:
1 - the horseman statues correspond to a statue in the Mayor house, while a demon statues match a witch tower on a central alley.
2 - the raving rabbit statue forms a small garden and breaks a monotony of a close placed house qarters
3 - a small statues (a soldier in front of barracks, a merchants in fronts of trade office and guild house) add aditional urban coherence.
[IMG][/IMG]
http://imageshack.us/photo/my-images/856/sklt.png/
Screenshot from Live Instance
Category: Best Layout/Design
Screenshot from Live Instance
(A brief message to say I've extended the competition a day or two until August 21st as I'm out of office quite a lot next week due to Gamescom/GDC-- I don't want to leave winners hanging!
Best,
BB_Alpaca)
ok thx for letting us know
Retired settler, may 2012 - oktober 2017