It would be handy to have things like silos added to the economy overview. That way we can ensure the rate of refilling the fields is in line with the rate of depletion from the farms.
Also, why not add other buildings like the gem pits?
Finally, any chance of getting the storehouses listed somewhere so we can check which ones need upgrading at a glance?
I know there are bugs to be dealt with first etc, but looking at the bigger picture once that's done, these additions would be nice to see integrated somewhere along the line