Dear BB,
Today, at long last we got new epic adventures to break the tedium that level capped players have faced for quite a while. Great was my anticipation when I logged in (after several attempts, btw), and, within minutes, equally great was my disappointment.
In order to even get going on the new adventures, we first get a quest that requires you, among other things, to own 1500 recruits and have an army of 3000. For lack of stronger langage that will survive the moderators, that is utter nonsense. I've had a total population cap of 2500 for months, and happily managed with that all that time. An army of 3000 means having to buy accomodation for another 750 or so settlers. And for what? Having 1500 recruits is only sensible if you can use them at once, and the worst you can throw at us is a suicide wave of 250. Why would I need to bring all those troops to an adventure before I need them? This is just plain annoying, and equally pointless as the own 200k goldcoins quest (no need ever for such high storage capacity) - but that one is at least easily ignored. This one however, seems to be the gateway to the entire set of new content.
Don't get me wrong, setting a challenge here and there is all part of a good game, but this challenge is futile. There is no benefit from having such a population and army that remotely outweighs the cost. Or are we going to get 15-way blocks? That does indeed need a 3k army (but not 1500Rs, and oh yes, BB doesn't like blocks anyway, right?)
But perhaps that was the point all along, and building licences / housing was simply not selling enough? Who's to know.....
At any rate, a blunder. let's hope it stays with blunder #1, but I have a bad feeling about this....