Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13

Thread: [FIXED] Graphics glitch: East of sector 3

  1. #1
    Ruler of the Land Fexno's Avatar
    Join Date
    Dec 2012
    Location
    The Netherlands
    Posts
    2,101
    World
    Sandycove

    [FIXED] Graphics glitch: East of sector 3

    Short description:
    There is an "ugly" tile in the east of sector 3. The tile is only visible when the trees are gone.

    Screenshot:


    Possible cause:
    Incorrect graphic tile placed by BB

    Prevention:
    Not relevant

    Workaround:
    Not relevant

    Related:
    Original thread(s): 1
    Last edited by Fexno; 28.08.13 at 21:11.

  2. #2
    Ruler of the Land Fexno's Avatar
    Join Date
    Dec 2012
    Location
    The Netherlands
    Posts
    2,101
    World
    Sandycove
    Updates
    [2013-08-18] Added

  3. #3
    Original Serf
    Join Date
    Jun 2012
    Location
    ESTONIA
    Posts
    14
    World
    Newfoundland

    Coastal line bug

    Hi, it seems there is a small map bug on the coastal line (file attached).
    Attached Images

  4. #4
    Quartermaster
    Join Date
    Apr 2012
    Posts
    276
    World
    Northisle
    meh, never noticed that. I guess that's new.

  5. #5
    Pathfinder
    Join Date
    Apr 2012
    Posts
    3
    World
    Northisle

    Graphical bug

    Hi,
    I have that graphical bug from early beta's till now Square area of chopped trees http://i.imgur.com/qzaEaw9.png

  6. #6
    Original Serf SHADO's Avatar
    Join Date
    Mar 2012
    Posts
    19
    World
    Northisle

    Angry

    Well GFX error is still here, 2 years after first post. what about soon fix it, the beta is way ower so no excuse no more for not fix it



    I see my post have been moved, so here is last 2 years convo

    http://forum.thesettlersonline.com/t...%BD-year-later
    Attached Images
    Last edited by SHADO; 15.12.13 at 18:27.

  7. #7
    Original Serf
    Join Date
    Jun 2012
    Location
    ESTONIA
    Posts
    14
    World
    Newfoundland
    Time is passing by, but nobody solved this visual problem ) 12 months ago was posted this thread )))

  8. #8
    Quartermaster AmySafeunderdark's Avatar
    Join Date
    Dec 2012
    Location
    The Netherlands
    Posts
    261
    World
    Newfoundland
    I've reported that one also, maybe even sooner..
    fact Glitch is only there when the tree is cut there, it there is a tree standing this is not visible

    You see 3 stubs there
    Amy Safeunderdark
    A little magic goes a long way.

    Amy's Rules of progress (TSO Forum )
    Amy's random quotes & Settlers related Art and images (TSO Forum )
    Amy's TOOLS:
    Forum image uploader (outside link) New version online supporting more image types, even animated gif!
    Explained here (Forum link) --> PLease leave your comments and/or remarks here

    TSO server status (outside link)

  9. #9
    Nifty
    Join Date
    Oct 2012
    Location
    anywhere
    Posts
    50
    World
    Sandycove
    i have this one too and for a loooooooong time

  10. #10
    Ruler of the Land Fexno's Avatar
    Join Date
    Dec 2012
    Location
    The Netherlands
    Posts
    2,101
    World
    Sandycove
    This graphic glitch has now been fixed:

Reply to Thread

Similar Threads

  1. Replies: 10
    Last Post: 10.07.14, 14:23
  2. [FIXED] Graphics glitch: Too many lootspots showing
    By Grahaml in forum Verified Bugs
    Replies: 26
    Last Post: 13.05.14, 18:16
  3. [FIXED] Graphics glitch: Lucky detour -> increased to 0%
    By bishopnator in forum Verified Bugs
    Replies: 23
    Last Post: 07.05.14, 12:25
  4. [FIXED] Graphics glitch: Grass growing in barracks
    By Fexno in forum Verified Bugs
    Replies: 1
    Last Post: 17.09.13, 06:35
  5. Replies: 1
    Last Post: 17.08.13, 23:50

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.