1. Being able to sell multiple ( 1 type ) adventures on TO ( to much adventures not selling and taking costly trade spots )

2. The pin we have to stick the building menu. ( implement that on the star window )
so many adventures and savage scouts and generals it gets enoying..

3. No limmits on build troops or items in the provision house.
( nothing more enoying to make 40k fish food.. )

ill add a couple when i think of them