Damage of 1~200 with 80% accuracy gives an average damage of 180, a bit better than previous generals.
I wonder if their main use will come from their extra hitpoints, some 1r blocks may last longer.
Damage of 1~200 with 80% accuracy gives an average damage of 180, a bit better than previous generals.
I wonder if their main use will come from their extra hitpoints, some 1r blocks may last longer.
Just for info: Presuming the new generals are similar to all existing generals, troops and enemies, attack damage is not linear between values, it is simply one or the other, so:
80% of the time he would do 200 damage.
20% of the time he would do only 1 damage.
"Your general was a tortoise!" ... "He will now amble back to his garrison as slow as his short reptilian legs will manage"
good start so far and please dont make them tradable...
i like the items we will be getting for our star coins, but feel they are a tad bit overpriced. star coins are expensive to earn, for example the granite. It is far more economical to get granite by other means, than purchasing them with star coins.
it's a perk. better than wasted xp previously. what are you going to do? not do adventures? keep star coins for what?
its like guild coins. you just rack em up and do nothing with them. at least with guild coins u can trade them. but there's nothing good to buy with guild coins once u buy the x1 limited item.
there is a cool down on purchasing the items.
yes. cool down on the guild market to buy certain items ranges from 1 day cool down to 7 days. so if you have a lot of coins you cant really spend it all like crazy on one item.
can somebody just tell me in simple terms, is the legendary general as good as a normal veteran gen as it stands at the moment, or is there a danger of losing more troops than a standard vet gen?