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Thread: [Guide] corona88 adventure guides

  1. #151
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    Quote Originally Posted by The_Brick View Post
    Corona, first thank you for your guides, they are great.
    Second in your setup for block at WT#2 ^^ you have a chance of fail with normal general.
    If you change G1 to MoD with 2B 156C 42E it is less likely to fail.
    hope this helps
    over 20% chance for fail with your setup

    0,7% is nothing, 7/1000 very rare and problem can have only player with 4 mma if you don't want take 0,7% risk use only 1 mma.

    maybe i can improve setup. first i was made for 3mma and later i was added another mma and it' was late i don't change setup.

    Quote Originally Posted by Wu-L View Post
    will try this setup.
    for WT 3: MMA 1r, Major 126R 5C 1E 1K 137XB - losses 119-126R
    don't try, not enought time block will fail, also is not possible send 2 general if you do 1R block. you can save 10R, not worth to risk because of 10R

    Quote Originally Posted by Wu-L View Post
    tried it, but block failed
    his setup has over 20% chance to fail
    use my setup, if 7/1000 situations is to much for risk for you. use only 1 mma on second wt and avoid any risk.
    block is safe if you use only 1 MMA
    Last edited by corona88; 23.07.15 at 11:57.
    BB don't understand their own game

  2. #152
    Keen Commentor Wu-L's Avatar
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    sorry, WT3 is WT1 now so saves some R

  3. #153
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    Quote Originally Posted by Wu-L View Post
    sorry, WT3 is WT1 now so saves some R
    i always was killing that wt with vet. i totally forgot add setup for major i use major, but with 250 units
    thanks, i will add setup for major

    EDIT: i was added your setup for wt1, but after few rb now i will change this 5C is annoying for me
    Last edited by corona88; 24.07.15 at 12:22.
    BB don't understand their own game

  4. #154
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    Proposal for blocks for 3&4 on RB:
    3) 60E 140C
    4) 140E 60C
    They both give solid 100 seconds with guaranteed win. Original ones can get down to 80 sec in some cases or in case of 4 get a lost fight.
    (And the numbers look nicely )

    Thanks for the guide

  5. #155
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    Quote Originally Posted by Mesea View Post
    Proposal for blocks for 3&4 on RB:
    3) 60E 140C
    4) 140E 60C
    They both give solid 100 seconds with guaranteed win. Original ones can get down to 80 sec in some cases or in case of 4 get a lost fight.
    (And the numbers look nicely )

    Thanks for the guide
    3) your setup have 18% chance for block fall (min 80 second) when you use 2 MMA on wt

    4) i don't need 100% win if i have enough time even with lost fight. also in less cases my setup have 80 second
    BB don't understand their own game

  6. #156
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    According to this:
    sim link
    setup for 3 has 100% of 100 seconds. Is this sim broken in some way?

  7. #157
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    Quote Originally Posted by Mesea View Post
    According to this:
    sim link
    setup for 3 has 100% of 100 seconds. Is this sim broken in some way?
    from that simulator
    http://prntscr.com/7xygoa
    BB don't understand their own game

  8. #158
      Town Crier
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    Quote Originally Posted by Mesea View Post
    According to this:
    sim link
    setup for 3 has 100% of 100 seconds. Is this sim broken in some way?
    That link is for camp 7. (110N 40RA 50Cat)

  9. #159
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    Ohh right got the towers confused - reversed order now. Lesson learned - having cold and adv planning don't go well.
    Last edited by Mesea; 28.07.15 at 12:58.

  10. #160
      Treasure Hunter
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    these current sims just don't give enough info about fights...
    there used to be one that showed a bar chart for every round with win/lose %'s in each round...but cant find it now

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