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Thread: [Guide] corona88 adventure guides

  1. #161
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    on SLT the trap attack/block the camp left of attack 3 intersects the attack costing me loads of high end troops

  2. #162
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    Outlaws, block to top left, guide says need 302C but this requires 390C

  3. #163
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    Quote Originally Posted by ATHTHEMANIAC View Post
    these current sims just don't give enough info about fights...
    there used to be one that showed a bar chart for every round with win/lose %'s in each round...but cant find it now
    Maybe this one?
    http://www.settlerscombatsimulator.com/

  4. #164
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    Newfoundland

  5. #165
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    Quote Originally Posted by Budgy View Post
    Outlaws, block to top left, guide says need 302C but this requires 390C
    thanks, corrected now
    BB don't understand their own game

  6. #166
    Keen Commentor Wu-L's Avatar
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    mare72, better use MMA 110R 50B 60K (losses 110R 40-50B) for WT2. there's a chance that block will fail with Major, because he fights longer than MMA. have checked that with sim

  7. #167
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    Quote Originally Posted by Wu-L View Post
    mare72, better use MMA 110R 50B 60K (losses 110R 40-50B) for WT2. there's a chance that block will fail with Major, because he fights longer than MMA. have checked that with sim
    Finally someone who knows

    That is reason why i use MMA on 2nd wt not mayor (for only 1 wave).
    BB don't understand their own game

  8. #168
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    Black Knights full, 4 MMA and Major general guide

    if you don't have 4 mma you can check my other BK guide
    http://forum.thesettlersonline.com/t...l=1#post255233
    http://forum.thesettlersonline.com/t...l=1#post267178

    loot


    3 normal general, 4 mma and major

    max losses: 608R 10C 1ES
    tested losses: 554R
    units needed: 608R 459C 215K 135XB 147ES



    general position: http://prntscr.com/84mkkb
    G1 and G2 normal general, G3 MMA

    Block, send G1 and G2 right after each other:
    From G1 to camp 1: 100 soldier deserters 100 bowman deserters
    47ES 153C

    From G2 to camp 3 will be intercepted by camp 2: 100 militia deserters 100 cavalry deserters
    99ES

    Send G3 after G2 reach black circle (not important if someone in ls or not)
    From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    109R 1ES 110K (86-96-109R)


    general position: http://prntscr.com/84mlg6
    G4 normal general, G5 and G6 MMA

    Block, send G4, G5 and G6 right after each other:
    From G4 to camp 1: 100 militia deserters 100 cavalry deserters
    99ES

    From G5 and G6 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    G5: 1R (1R)
    G6: 50R 1ES 99C 70K (37-44-50R)


    general position: http://prntscr.com/84mocg
    G1 normal general, G3, G6 and G7 MMA, G8 MG

    Block, send G1 and G6 right after each other:
    From G1 to camp 6: 60 Elite Soldier Deserters, 60 Crossbowman Deserters
    4ES 195C

    From G6 to dark castle camp 7: 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
    114R 106K (78-99-114R)

    From G3 to camp 8: 80 soldier deserters 80 crossbowman deserters
    64R 1ES 115C 40K (44-55-64)

    From G7 and G8 to leader camp 9: 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    G7: 1R (1R)
    G8: 51R 1ES 149C 69K (36-44-51R)

    From G3 and G6 to camp 10: 100 cavalry deserters 100 crossbowman deserters
    G3: 1R (1R)
    G6: 100C (0C 80% chance or 10C 20% chance)

    From G6(or G8) to camp 12: 100 soldier deserters 75 crossbowman deserters
    G6: 80R 1ES 69C 70K (61-72-80R 1ES)
    or
    G8: 82R 1ES 117C 70K (65-72-82R)

    To attack leader camp 11 you need to move your MG on this positions
    Spoiler

    From G8 to leader camp 11: 60 elite soldier deserters 60 crossbowman deserters 20 cannoneer deserters
    54R 1ES 80C 135XB (37-46-54R)

    LS camp for ls buyer 1C for kill
    LSR camp for ls buyer 1R for kill, possible to attack only from right side

    After MG destroy camp 12 send blok, not before. if you use MG if you use MMA not important
    Block, send G1 and G6 right after each other:
    From G1 to camp 13: 100 Elite Soldier deserters 50 Longbowman Deserters
    68ES 102C

    From G6 to dark castle camp 14: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
    83R 137K (62R-73R-83R)
    Last edited by corona88; 15.08.15 at 13:38.
    BB don't understand their own game

  9. #169
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    dear corona88 congratulations for your guide
    I found an improvement for the last attack, the last MMA can be used during the attack against the last witch tower in order to reduce the recruit losses.
    MMA has to be placed next to Major as the following image shows.

    http://prntscr.com/88ey2e


    (1) First MMA attacks the witch tower with 1R
    and then your block proposal has to follow

    (2) Second, from G1 to camp 6: 90 nomad 60 lance rider 50 cataphract
    1R (1R)

    (3) Third from G2 to camp 7: 110 nomad 40 riding amazonian guard 50 cataphrast
    1R (1R)

    (4) Fourth from G3 to camp 8 witch tower: 70 nomad 100 lance rider 30 cataphract 1 uproarius bull
    MG: 130R 1ES 139K (102-116-130R)

    All four attacks have to send right after each other.

    In my image MMA is just in front of the Major. Both can utilize the window offered from the two normal generals 1R attacks

  10. #170
    Wordsmith
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    guide
    reserved

    test phase
    Spoiler

    Sinbad and the sea snake

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    for normal unit i use full name



    can play with: 2MG, 2 MMA, 1 veteran, 2 normal general
    recommended for faster playing and lower losses: 2MG, 3 MMA, 3 Veteran, 6 any, 3 normal general

    You need 1x assasin


    max losses: 210S 2104MS 604K 56M 60AM 138MM 3B 667Recruit 250Bowman 120Cavalry 1x Assasin
    tested losses: 210S 1924MS 564K 48M 60AM 138MM 667Recruit 250Bowman 120Cavalry 1x Assasin
    units needed: 210S 2505MS 702K 56M 330AM 408MM 280B 667Recruit 250Bowman 120Cavalry 1x Assasin
    recommended units needed (for faster playing): 210S 2505MS 702K 56M 453AM 585MM 280B 667Recruit 250Bowman 120Cavalry


    general position:http://prnt.sc/e7js56
    G1 normal gen, G2 and G3 MMA, G4 and G5 major, G6 any, G7 and G8 veteran

    From G5 to camp 1: 100 Desert Marksman 50 Horseman 120 Sword Clasher
    20MS 250MM (15-17-19MS)

    From G4 to camp 2: 250 Battle Hardened Sailor
    30MS 240MM (24-26-29MS)

    From G5 to camp 3: 100 Boatswain 150 Mounted Sailor
    270MS (61-65-69MS)
    or
    vargus: 56MS 124B (50-52-55MS)
    or
    anslem: 150MS (42-43-46MS)

    From G4 to camp 4 leader: 100 Boatswain 100 Mounted Sailor 70 Petty Officer 2nd Class 1 Steersman
    53MS 118K 99B (42MS 103K - 48MS 111K - 53MS 118K)
    or
    vargus: 87MS 93B (76-81-86MS)
    or
    anslem: 150MS (104-111-120MS) 55-64 rounds

    From G5 to camp 5: 250 Mounted Sailor
    70MS 100B (59-62-66MS)
    or
    anslem: 36MS 114B (35MS)

    From G6 and G4 to camp 6: 270 Sailor
    G6: 100Recruit (100Recruit)
    G4: 270MM (-)

    From G7, G8 and G5 to camp 7 leader: 150 Battle Hardened Sailor 100 Petty Officer 2nd Class 1 Mutineer
    G7: 250recruit (250Recruit)
    G8: 250Recruit (250Recruit)
    G5: 57MS 83K 130B (23MS 71K - 51MS 78K - 57MS 83K 1B)

    block, send all generals right after each other:
    From G1 to camp 8: 200 Sailor 40 Petty Officer 2nd Class 30 Boatswain
    79MS 121MM

    From G2, G3 and G4 to camp 9 leader: 100 Boatswain 150 Battle Hardened Sailor 1 Captain
    G2 MMA: 1Recruit(1Recruit)
    G3 MMA: 120Cavalry(120Cavalry)
    G4 MG: 90MS 30K 150B (56MS 24K - 82MS 28K - 90MS 30K 2B)



    general position:http://prnt.sc/e7kccw
    G1 normal gen, G2 and G3 major, G4 any

    From G3 to camp 10: 100 sailor 70 Petty Officer 2nd Class 90 Mounted Sailor
    25MS 245MM (20-22-24MS)

    From G2 to camp 11: 200 Battle Hardened Sailor 250 Boatswain
    Assasin
    for 200 Battle Hardened Sailor
    16MS 254MM (13-13-15MS)
    for 250 Boatswain
    270MS (49-52-56MS)

    From G3 to camp 12: 90 Boatswain 90 Mounted Sailor 90 Cannon Master
    270MS (83-91-100MS)
    or
    vargus:76MS 104MM (60-66-75MS)
    or
    anslem: 150MS (76-85-98MS)

    From G2 to camp 13 leader: 150 Mounted Sailor 100 Battle Hardened Sailor 1 Captain
    102MS 150AM 18MM (79-95-101MS)

    From G3 to camp 14: 150 Battle Hardened Sailor 100 Boatswain
    25MS 60K 185B (22MS 50K - 23MS 55K - 25MS 60K)
    or
    vargus: 66MS 50AM 64MM (57-61-66MS)

    From G2 to camp 15 leader: 70 Sailor 200 Mounted Sailor 1 Mutineer
    75MS 130MM 65B (57-68-73MS)

    From G4 and G3to camp 16: 150 Sailor 120 Cannon Master
    G4: 65Recruit(65Recruit)
    G3: 120AM 150MM (-)

    block, send all generals right after each other:
    From G1 to camp 17: 120 Mounted Sailor 150 Battle Hardened Sailor
    164MS 36AM

    From G2 to camp 18 leader: 250 Cannon Master 1 Mutineer
    56MS 214AM (28-48-56MS)



    general position: http://prnt.sc/e7kybq
    G1 normal gen, G2 fast gen, G3 and G4 major

    From G3 to camp 19: 270 Boatswain
    270MS (57-60-64MS)
    or
    vargus: 49MS 131B (44-46-48MS)
    or
    anslem: 150MS (38-39-43MS)

    From G4 to camp 20: 200 Battle Hardened Sailor 50 Petty Officer 2nd Class 20 Mounted Sailor
    50MS 85K 135B (42MS 72K - 44MS 78K - 48MS 85K)

    From G3 to camp 21 leader: 100 Cannon Master 150 Sailor 1 Steersman
    25MS 80AM 165MM (11-16-24MS)

    From G4 to camp 22 leader: 150 Cannon Master 100 Battle Hardened Sailor 1 Captain
    50MS 150AM 70MM (30-44-49MS)

    From G3 to camp 23: 90 Sailor 150 Mounted Sailor 30 Petty Officer 2nd Class
    40MS 230MM (35-37-40MS)

    From G4 to camp 24: 90 Mounted Sailor 190 Battle Hardened Sailor
    63MS 90AM 117MM (56-58-63MS)

    note: this block it's little tight
    for killing camp 25
    Spoiler

    27MS 243MM (16-20-27MS)

    block, send all generals right after each other:
    From G1 to camp 25: 270 Sword Clasher
    1Recruit (1Recruit)

    From G2 and G3 to camp 26 leader: 150 Battle Hardened Sailor 1 Mutineer 1 Captain 1 Giant Sea Snake
    G2: 20MS 60AM (20MS 60AM)
    G3: 87MS 183AM (60-77-86MS)



    G1 and G2 major, G3, G4 and G5 any gen

    From G1 to camp 27: 200 Battle Hardened Sailor 20 Petty Officer 2nd Class 50 Cannon Master
    35MS 28M 70AM 137MM (30MS 18M - 32MS 24M - 35MS 28M)

    From G3 and G2 to camp 28 leader: 200 Mounted Sailor 1 Mutineer 1 Captain
    G3: 50K (50K)
    G2: 63MS 50AM 157MM (46-56-62MS)

    From G1 to camp 29: 200 Battle Hardened Sailor 70 Mounted Sailor
    54MS 50AM 166MM (47-50-53MS)

    From G2 to camp 30: 100 Battle Hardened Sailor 100 Boatswain 70 Sailor
    27MS 106K 137B (22MS 50K - 23MS 55K - 26MS 60K)

    From G4 and G1 to camp 31: 100 Boatswain 170 Cannon Master
    G4: 47MM (47MM)
    G1: 50AM 200MM(-)

    From G5 and G2 to camp 32 leader: 200 Boatswain 1 Mutineer 1 Steersman
    G5: 91MM (91MM)
    G2: 32MS 238AM (17-28-32MS)



    G1 and G2 major, G3 veteran

    From G1 to camp 33: 200 Cannon Master 70 Mounted Sailor
    20MS 200AM 50MM (15-17-19MS)

    From G2 to camp 34: 250 Boatswain 20 Petty Officer 2nd Class
    270MS (59-62-67MS)
    or
    vargus: 46MS 134MM (41-42-45MS)
    or
    anslem: 150MS (39-41-45MS)

    From G1 to camp 35 leader: 250 Boatswain 1 Captain
    270MS (81-110-121MS)
    or
    anlem: 150MS (82-88-102MS)
    or
    vargus: 76MS 104MM (56-70-75MS)

    From G2 to camp 36: 90 Battle Hardened Sailor 90 Cannon Master 90 Mounted Sailor
    45MS 180AM 45MM (40-42-45MS)

    From G1 to camp 37: 250 Sailor
    2MS 268MM (0-0-2MS)

    From G2 to camp 38: 250 Battle Hardened Sailor 20 Petty Officer 2nd Class
    43MS 28M 20AM 179MM (37MS 20M - 39MS 24M - 42MS 28M)

    From G3 and G1 to camp 39: 200 Cannon Master 240 Battle Hardened Sailor
    G3: 250Bowman (250Bowman)
    G1: 100MS 170AM (88-94-99MS)
    or
    assasin
    for 200 Cannon Master
    200AM (-)
    for 240 Battle Hardened Sailor
    26MS 244MM (20-22-25MS)

    From G2 to camp 40: 90 Battle Hardened Sailor 90 Petty Officer 2nd Class 90 Mounted Sailor
    38MS 77K 155B (32MS 64K - 34MS 70K - 37MS 76K)

    From G1 to camp 41: 200 Sailor 70 Boatswain
    51MS 140K 79B (43MS 35K - 46MS 38K - 50MS 42K)
    or
    vargus: 52MS 128MM (43-46-51MS)

    From G2 to camp 42: 100 Mounted Sailor 150 Cannon Master 20 Petty Officer 2nd Class
    28MS 150AM 92MM (23-24-27MS)

    From G1 to camp 43: 270 Cannon Master 1 Steersman
    27MS 243AM (17-22-26MS)



    general position: http://prnt.sc/e7q2hc
    G1 and G4 normal gen, G2 MMA, G3 and G5 major

    LS camp for ls buyer 7R for kill

    From G3 to camp 44: 200 Cannon master 70 Battle Hardened Sailor
    11MS 200AM 59MM (8-9-11MS)

    From G5 to camp 45: 70 Mounted Sailor 200 Battle Hardened Sailor
    54MS 70AM 146MM (47-50-53MS)

    From G3 to camp 46: 270 Cannon Master
    270AM (-)

    block, send all generals right after each other:
    From G1 to camp 47: 150 Battle Hardened Sailor 20 Mounted Sailor 100 Boatswain
    200MS

    From G2 and G3 to camp 48 leader: 100 Battle Hardened Sailor 70 Petty Officer 2nd Class 100 Mounted Sailor 1 Captain
    G2 MMA: 210S (210S)
    G3 MG: 22MS 50AM 198MM (18-19-21MS)

    From G4 to camp 49: 30 Cannon Master 40 Sailor 100 Mounted Sailor 100 Boatswain
    200MS

    From G5 to camp 50 leader: camp 10 leader: 70 Battle Hardened Sailor 200 Mounted Sailor 1 Captain
    87MS 123MM 60B (66-80-87MS)
    Last edited by corona88; 26.06.17 at 18:00.
    BB don't understand their own game

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