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Thread: [Guide] corona88 adventure guides

  1. #181
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    Quote Originally Posted by Driller7 View Post
    Smart use of MMA! IMO this is the best guide if you do not want to loose too many troops. Also you could catapult your way through many of those if you prepared in advance and want the new islands asap.
    i avoid to use catapult, assassin and roa, because is no point to clean fast. we need that space for new buildings, for populations for new units and maybe for brew and coal productions. no rush till we unlock all that.

    Quote Originally Posted by TMats View Post
    Its seems that bandit camp placing is changed, at least in sector 2. I have different placing.
    thanks
    Then i got wrong info. today i will unlock sector two and will check and update
    BB don't understand their own game

  2. #182
    Wordsmith Durin_d's Avatar
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    Archipelago sector 1

    Quote Originally Posted by corona88 View Post
    From X1 (X2 and X3) camp 2: 190 sword clasher
    250B (250B)
    250B (250B)
    100B (100B)
    all sword clasher are dead now and you must send attack on empty camp to destroy camp 1r is enough
    any gen 1R (first you must destroy camp 3)
    If you use MoD as the last gen with 100B it'll destroy the camp too

  3. #183
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    Quote Originally Posted by Durin_d View Post
    Archipelago sector 1



    If you use MoD as the last gen with 100B it'll destroy the camp too
    i use for last attack 20R and 250C after 2 wave with 250B
    was 26 sword clasher left

    it's too many combinations after 2 wave with 250B
    BB don't understand their own game

  4. #184
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    i did send 2 waves of mma of 220 rec and the last wave of 170r and 100k. cost few recs more, but faster to acomplis

  5. #185
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    Guide for buff quest

    Choose quest
    An Invitation to a Royal Wedding
    A Little Panda
    An Intriguing Coin

    Guide for Tikki island

    Few informations about buff quest
    If you want active one of quest you must use your quest from star menu and add to major house
    We can have active all 3 quest in same time, but is possible to have only 1 quest of each type. http://prntscr.com/8ov710
    No expire time for quest
    For quest An Invitation to a Royal Wedding and A Little Panda we need (rarity) provison house
    we can find buff quest in star menu under buff category. after premium before stop buff we can find all 3 type of quest
    Tropical Cage and Wedding Cake we can find in stare menu under buff category, after solar flare before premium.
    Adveture Tikki island we can find in star menu under misc category, after the sleeping volcano and before tropical sun adventure

    FAQ
    Can i make more than one tropical cage and wedding cake?
    yes you can. They will stay in your star menu

    What will happen if i still have in provision house production for tropical cage or wedding cake and quest is completed?
    your productions will continue. From provison house will be removed tab quest items.

    What will happen if i add tropical cage or wedding cake to major house when i don't have active quest?
    Nothing, only you will lose your tropical cage or wedding cake

    Where i can get buff quest?
    you have chance to get them in fairy tale adventures and storm scenario


    An Invitation to a Royal Wedding
    resources needed 3000 flour and 250 gold ore
    Total Reward 41 500XP and 50 settlers

    After you add quest to yout major house you will get new quest
    Spoiler

    With one sub quest
    Spoiler

    In (rarity)provison house you will get new tab quest items
    Spoiler

    resources needed to made wedding cake is 3000 flour and 250 gold ore. After you make wedding cake you need add wedding cake from star menu to major house and quest will be completed
    quest completed

    A Little Panda
    resources needed 500 bread 1000 water 50 coins, 500 exotic wood planks, 200 titanium bars, 50 mahogany planks
    Total Reward 90 500XP, 75 star coins, 500 tools, 100 titanium ore, one cheese sandwich

    After you add quest to yout major house you will get new quest with 2 sub-quest
    Spoiler

    In fisrt sub-quest you need to pay 500 bread and 1000 water (click on green tick to pay)
    Spoiler

    second sub-quest
    Spoiler

    you need to make tropical cage
    Spoiler

    after you make tropica cage add him to your major house and clik on green tick to pay 50 coin
    quest completed

    An Intriguing Coin
    resources needed: 200 coins 1500 tools, 250 exotic wood planks, 1000 hardwood planks, 500 titanium bar, also you need to own 10 000 bread, 3000 sausgaes and 30 000 fish
    Total Reward: 113 250 XP, 150 star coins, 100 bread, 50 sausages, weapon boost buff + reward from mini adveture tikki island

    After you add quest to yout major house you will get new quest with 3 sub-quest
    Spoiler

    In fisrt sub-quest you need to pay 200 coins 1500 tools
    Spoiler

    In second sub-quest you need to pay 250 exotic wood planks, 1000 hardwood planks, 500 titanium bar, also you need to own 10 000 bread, 3000 sausgaes and 30 000 fish
    Spoiler
    http://prntscr.com/8ovykc

    In third sub-quest you need to complete adventure tikki island
    Spoiler

    If you are cancel adventure or if adventure expire. your quest will be automatically cancelled and main will be lost.

    Guide for Tikki island
    max losses: 262R
    tested losses: 243R
    units needed: 262R 240C 46ES(78ES for MOD) 290K


    general position: http://prntscr.com/8ow9iq
    G1 and G7 normal general, G2, G3, G4 and G5 MMA, G6 and G8 any fast general (except mod)

    From G6 to camp 1: 50 lace rider 20 nomad 50 Riding Amazonian guard
    81R 1ES 118K (75-79-81R)

    From G2, G3 and G8 to camp 2: 50 nomad 50 Riding Amazonian guard 50 Riding Bowman
    G2: MMA: 1R (1R)
    G3: MMA: 1R (1R)
    G8: 74R 1ES 120K (66-69-74R)
    OR if you don't have 4 MMA
    G2: MMA 1R (1R)
    G4: MMA: 96R 1Es 110K (85-91-96R)

    read numbers correctly and which general go on which camp

    block, send all generals right after each other:
    From G1 to camp 5: 70 Composite Bow 60 Cataphract
    21ES 121C
    or
    MOD:75ES 9C
    From G4, G5 and G6 to camp 6 leader: 60 nomad 1 Uproarious Bull 70 Riding Amazonian guard
    G4: MMA: 1R (1R)
    G5: MMA: 1R (1R)
    G6: 50R 1ES 145K (40-44-50R)
    Spoiler
    or if you don't have mma's
    G6: 97R 1ES 120K (91-94-97R)
    or if you have only 200 general
    G6: 109R 1ES 90K (93-100-109R)


    block, send all generals right after each other:
    From G7 to camp 3: 70 nomad 70 Cataphract
    23ES 119C
    or
    MOD:1ES 194C
    From G8 to camp 4 leader: 60 lance rider 60 nomad 1 Uproarious Bull
    53R 1ES 145K (44-49-53R)
    Last edited by corona88; 22.04.17 at 13:07.
    BB don't understand their own game

  6. #186
    Ruler of the Land topgearfan's Avatar
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    very nice thorough guides! thank you.
    Was fighting windmills from Aug 2012 to Oct 2019.

  7. #187
    Ruler of the Land topgearfan's Avatar
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    Quote Originally Posted by corona88 View Post
    The Valiant little tailor

    guide for major general.
    first version, will be a lot changes including setups for MMA
    is there an updated version somewhere?
    Was fighting windmills from Aug 2012 to Oct 2019.

  8. #188
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    Quote Originally Posted by topgearfan View Post
    is there an updated version somewhere?
    no. on any camp MMA can't save a lot units. 20-30R/B is nothing.

    For 4 mma i have only BLT
    VLT is without mma.
    HLT/CLT/SLT is for 2 MMA
    BB don't understand their own game

  9. #189
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    guide
    reserved

    test phase, don't use
    Spoiler

    The lost city

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    for normal unit i use full name

    can play with : 1 major, 1 any, 1 MMA, 4 normal gen

    recommended for faster playing and lower losses: 1MG, 3any, 3MMA, 6 normal gen (and 3 champions)

    without champions
    max losses: 450Recruit 93S 139MS 137K 55M
    tested losses: 450Recruit 83S 134MS 128K 54M
    units needed: 450Recruit 270S 498MS 138K 55M 270AM 319MM 198B
    resources needed: 1800 titanium bar, 1800 exotic wood, 50 000 water, 5000 fish, 25 000 hardwood logs, 100 platinum bar, 650 granite


    with champions
    max losses: 335Recruit 116Bowman 230MS
    tested losses: 335Recruit 116Bowman 212MS
    units needed: 335Recruit 116Bowman 576MS 150AM 319MM 100B
    resources needed: 1800 titanium bar, 1800 exotic wood, 50 000 water, 5000 fish, 25 000 hardwood logs, 100 platinum bar, 650 granite

    Don't start venture until your (R)PH is empty. After you send units visit venture and collect two magic stone
    after that back to your home island and put next item in your (R)PH in next order: 2x powerfull offerings 1x nature 1x stone 1x water 1x matel and 6x shovel



    general positions: https://prnt.sc/fuv1eu
    G1 and G2 normal gen, G3 MMA, G4 major

    block, send all generals right after each other:
    From G1 to camp 1: 50 sword master 50 horseman 50 desert marksman
    76MS 99AM

    From G2 to camp 2: 100 sword master 100 horseman
    165MS 35AM

    From G3 and G4 to camp 3 leader: 150 dune masrksman 300 desert marskamn 1 mysterious thief
    G3 MMA: 180Recruit (180R)
    G4 MG: 8MS 262MM (4-6-8MS)

    Active altar after you defeat leader



    general positions: https://prnt.sc/fuv2bk
    G1 normal gen, G2 major, G3 any

    From G3 and G2 to camp 4: 140 sword clasher 150 cannon master
    G3: 88Recruit (88R)
    G2: 150AM 120MM (-)

    block, send all generals right after each other:
    From G1 to camp 5: 200 dune marksman 200 mounted bowman
    118MS 82MM

    From G2 to camp 6 leader: 200 sword clasher 100 dune marksman 1 silly thief
    32MS 237MM 1B (16-28-32MS)

    Active altar after you defeat leader



    general positions: https://prnt.sc/fuv353
    G1 and G2 normal gen, G3 MMA, G4 major, G5 any

    From G5 and G4 to camp 7: 350 desert marksman
    G5: 50Recruit(50R)
    G4: 270MM (-)

    block, send all generals right after each other:
    From G1 and G2 to camp 8: 250 desert marsksman 80 stone cannon -27
    G1: 1Recruit(1R)
    G2: 1Recruit(1R)

    From G3 and G4 to camp 9 leader: 300 mounted bowman 1 greedy thief
    G3 MMA: 90K (90K)
    G4 MG: 270S (70-85-93S)
    or
    G3 vargus: 80MS 100B (58-73-79MS)

    Active altar after you defeat leader



    general positions: https://prnt.sc/fuv4un
    G1 - G4 normal gen, G5 major

    block, send all generals right after each other:
    From G1, G2 and G3 to camp 10: 100 sword master 70 mounted bowman 70 stone cannon
    G1: 1Recruit (1R)
    G2: 1Recruit (1R)
    G3: 200MS

    From G4 to camp 11: 100 sword clasher 100 sword master 100 horseman
    200MS

    From G5 to camp 12 leader: 100 sword wileder 80 horseman 30 dune marksman 1 smart thief
    57MS 110AM 103MM (48-53-57MS)

    Active altar after you defeat leader


    general positions: https://prnt.sc/fuv64r
    G1 normal gen, G2 major, G3 any

    From G3 and G2 to camp 13: 300 stone cannon
    G3: 127Recruit (127R)
    G2: 270AM (-)
    or
    nusala: 150AM (-)

    block, send all generals right after each other:
    From G1 to camp 14: 100 sword master 70 desert marksman
    105MS 70AM

    From G2 to camp 15 leader: 75 sword master 75 mounted bowman 1 mysterious thief
    24MS 48K 198B (14MS 32K - 21MS 38K - 23MS 47K) 2 runde 30 sec
    or
    vargus: 45MS 75AM 60B (32-41-44MS)

    Active altar after you defeat leader


    general positions: https://prnt.sc/fuv76k
    G1 normal gen, G2 MMA, G3 major

    block, send all generals right after each other:
    From G1 to camp 16: 140 sword clasher 140 horseman
    196MS

    From G2 and G3 to camp 17 leader: 150 sword wielder 60 desert marksman 1 sneaking thief
    G2 MMA: 1Recruit (1R)
    G3 MG: 20MS 55M 55AM 140MM (16MS 55M - 18MS 55M - 19MS 55M)
    or
    G2 nusala: 13Recruit 116Bowman (13R 116B)
    G3 MG: 11MS 259MM (8-9-10MS)
    Last edited by corona88; 12.07.17 at 17:56.
    BB don't understand their own game

  10. #190
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    my mistake
    Last edited by Zedd76; 11.10.15 at 13:51.

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