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Thread: [Guide] corona88 adventure guides

  1. #201
    Pathfinder
    Join Date
    Nov 2013
    Location
    Balkan
    Posts
    7
    World
    Northisle
    Hello =)

    any chance to refresh guides ? I can see RB is out of date =)

    Regards
    'live well, love much, laugh often' :-D

  2. #202
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Ali Baba the young wood cutter

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    loot

    http://prntscr.com/97kq41

    can play with 1 Major, 1 Veteran and 2 slow genaral
    recommended for faster playing: 2 major, 1 veteran, 4 MMA and 3 slow general


    with 4MMA
    max losses: 196MS 333K 203Recruit
    tested losses: 179MS 315K 203Recruit
    units needed: 550MS 358K 111AM 312MM 170B 203Recruit

    with 4MMA and champions
    max losses: 310MS 223Recruit
    tested losses: 285MS 223Recruit
    units needed: 690MS 124AM 312MM 153B 223Recruit

    with 3 MMA
    max losses: 196MS 352K 165Recruit
    tested losses: 179MS 335K 165Recruit
    units needed: 550MS 388K 111AM 312MM 170B 165Recruit

    with only elite units
    max losses: 196MS 457K
    tested losses: 177MS 440K
    units needed: 550MS 460K 111AM 312MM 170B

    losses can be different depends what you prefer on last attack, check last attack first



    general position: http://prntscr.com/979sjz
    G1 normal gen (or fast gen/vet/MG), G2 major

    Note: Major will be intercepted by camp 2 and will destroy camp 2 and 3 in 1 attack
    Note2: You can use fast general for block, but don't use MMA

    block, send all generals right after each other:
    From G1 to camp 1: 180 Swordwielder
    195MS

    From G2 to camp 3 leader: 80 Desert Marksmen 1 Shrewd Thief (80)120 Horseman
    50MS 220MM (39-42-46MS)
    or
    boris: 23MS 157MM (20-21-23MS)

    general position: http://prntscr.com/97abym
    G1 and G2 normal gen, G3 and G4 major (G4 is optional)

    From G4(G3) to camp 4: 80 swordwielder 80 Mouted bowman
    10MS 135K 125B (8MS 56K-9MS 62K-10MS 68K)
    or
    vargus: 37MS 80AM 63MM (31-33-36MS)
    or
    anslem: 8MS 64K 78B (7MS 60K - 7MS 61K - 8MS 64K)
    or
    nusala: 1Recruit (1Recruit)
    vargus: 31MS 149B (27-28-30MS)

    block, send all generals right after each other:
    From G1 to camp 5: 150 sword master
    194MS 4B

    From G2 to camp 6: 70 Swordwielder 50 Dune Marksmen 70 Horseman
    167MS 33AM

    From G3 to camp 7 leader: 90 Dune Marksmen 1 Greedy Thief 80 Horseman
    32MS 238MM (26-28-31MS)
    or
    boris: 16MS 164MM (13-14-15MS)


    general position: http://prntscr.com/97an5a
    G1 normal gen, G2 major

    From G2 to camp 8: 90 Swordclasher 80 Mouted Bowman
    240K 30B (57-62-67K)
    or
    vargus: 21MS 159MM (17-18-20MS)

    note: Major will be intercepted by camp 10 and will destroy camp 10 and 11 in one attack
    block, send all generals right after each other:
    From G1 to camp 9: 70 Swordwielder 70 Horseman
    144MS 11AM

    From G2 to camp 11 leader: 80 Horseman 80 Dune Marksman 1 mytesrious thief
    40MS 100AM 130MM (30-35-39MS)
    or
    boris: 24MS 156MM (17-21-23MS)


    general position: http://prntscr.com/97bfxw
    G1 and G2 normal general, G3 major, G4 major or veteran

    block, send all generals right after each other:
    From G1 to camp 12: 70 Swordmaster 50 Horseman 60 DuneMarksman
    162MS 37AM

    From G2 to camp 13: 70 Desert Marksmen 70 Mouted Bowman
    123MS

    From G3 to camp 14 leader: 90 Swordclasher 80 Horseman 1 Treacherous Thief
    36MS 102MM 132B (28-32-35MS)
    or
    boris: 20MS 160MM (15-17-19MS)

    From G4 to camp 15 leader: 90 Desert Marksmen 1 smart thief 90 Horseman
    40MS 210MM (29-32-35MS)
    or
    anslem: 20MS 130MM (20MS)


    general position: http://prntscr.com/97kifd
    G1 and G2 normal gen, G3-G6 MMA, G7 any gen, G8 and G9 major (G9 optional)

    From G9(G8) to camp 16: 90 Mouted Bowman 90 Desert Marksmen
    200K 50B (65-70-75K)
    or
    vargus: 23MS 157MM (19-21-23MS)

    From G9(G8) to camp 17: 100 desert Marksman 100 Stonecannon
    250MM (-)
    or
    boris: 150MM (-)

    Note: block is extra safe, so is not problem to send all general. you have over 2 min to send all generals
    block, send all generals right after each other:
    From G1 to camp 18: 50 Sword wielder 70 Swordmaster 40 Desert Marksmen
    150MS 40AM

    From G2 to camp 19: 180 Swordwielder
    195MS

    From G3-G8 to camp 20 leader: 80 Horseman 80 Stonecannon 1 lord
    G3: MMA 35K (35K)
    G4: MMA 1Recruit (1Recruit)
    G5: MMA 1Recruit (1Recruit)
    G6: MMA 1Recruit (1Recruit)
    G7: any 200R (200R)
    G8 MG: 100K 170B (43-83-87K)
    or
    G3 MMA: 1Recruit (1Recruit)
    G4 MMA: 1Recruit (1Recruit)
    G5 MMA: 1Recruit (1Recruit)
    G6 MMA: 220Recruit (220Recruit)
    G7 vargus 56MS 124MM (28-52-55MS)
    for other options check spoiler
    Spoiler

    without MMA
    100K (100K)
    90Bowman or 120Recruit
    100K 170B (43-83-87K)
    or with 3MMA
    MMA 20K (20K)
    MMA 20K (20K)
    MMA 15K (15K)
    any 165R (165R)
    MG: 100K 170B (43-83-87K)
    or without old units
    any: 160K (160K)
    MG: 100K 170B (43-83-87K)
    or
    MMA 152K (152K)
    MG: 100K 170B (43-83-87K)
    Last edited by corona88; 02.05.19 at 16:33.
    BB don't understand their own game

  3. #203
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    The betrayed little tailor mainly losses R

    loot

    http://prntscr.com/5c7qpz http://prntscr.com/5c7rlc
    http://prntscr.com/5buhfp http://prntscr.com/5buhir
    http://prntscr.com/5c7o0d http://prntscr.com/5c7o3w
    http://prntscr.com/5c7pis http://prntscr.com/5c7qdg

    you can combinate this guide with my other blt guide http://forum.thesettlersonline.com/t...l=1#post269880

    becouse i use more R setups not B, block in sector 3, 4 and 6 now can be tight


    with block in sector 5 on camp 4
    max losses: 4625R 290B 233M 74S
    tested losses: 4473R 290B 218M 66S
    units needed: 4625R 290B 233M 270C 270XB 197S 290ES 255K (Bring 109R less, 70M more if you don't use first setup on tavern)

    if you use alternative M/S setups and block in sector 5 on camp 4
    max losses: 3343R 290B 473M 297S 2K
    tested losses: 3212R 290B 448M 265S
    units needed: 3343R 290B 473M 270C 270XB 297S 290ES 255K

    without block in sector 5 on camp 4
    max losses: 4983R 290B 231M 74S 2K
    tested losses: 4768R 290B 221M 69S
    units needed: 4983R 290B 231M 270C 270XB 197S 227ES 255K


    quick link sector 1 sector 2 sector 3 sector 4 sector 5 sector 6

    sector 1

    general position: http://prntscr.com/95ymg7
    G1 and G2 normal general, G3 veteran, G4 and G7 major, G5 and G6 any general


    From G7 to camp 1: (60 fox 80 boar)
    135R 135K (115-126-135R)
    or
    anslem: 60R 90K (55-56-60R)

    From G4 to camp 2: 60 wolf 90 boar
    150R 120K (130-138-150R)

    From G5 and G7 to to camp 3: 110 bear
    G5: 185R (185R)
    G7: 185R 85K (166-179-185R)

    From G6 to camp 5: 180 boar
    40R (40R)

    block, send G1 and G2 generals right after each other:
    From G2 to camp 6 will be intrecpeted by camp 4: 80 wolf 110 boar
    191R (191R)

    From G1 to camp 5: 169-171 boar
    15S 185ES

    send G3 and G4 after G2 reach black circle (dot)
    From G3 and G4 to camp 6 leader: 70 fox 90 bear 1 furious boar
    G3: 250B (250B)
    G4: 8R 122M 140K (8R 109M-8R 117M -8R 122M)

    max loses in sector 1: 894R 122M 250B

    sector 2

    general position: http://prntscr.com/95yt3u
    G1 and G2 normal general, G3 and G4 MMA, G6 major, G5 any general

    From G5 and G6 to camp 1 : 120 wolf packleader
    G5: 200R (200R)
    G6: 18R 252C (0-5-18R)

    block, send all generals right after each other:
    From G1 to camp 2: 70 ranger 130 roughneck
    80ES 120C

    From G2 to camp 3 : 80 roughneck 120 guard dogs
    75S 125C

    From G3 and G4 to camp 4 leader camp : 79 ranger 120 roughneck 1 assassin
    G3: MMA 1R (1R)
    G4: MMA 122R 98K (103-112-122R)

    max loses in sector 2: 341R


    sector 3

    general position: http://prntscr.com/95yy4k
    G1 normal general, G2 veteran, G3 and G4 major, G5 any general, G6 veteran

    From G5 and G4 to camp 1 70 bear 30 giant
    G5: 110R (110R)
    G4: 116R 1ES 153XB (107-112-116R)

    From G6 and G3 to camp 2 70 wolf packleader 30 bear
    G6: 250R (250R)
    G3: 30R 240C (0-8-30R)

    From G4 to camp 3: 80 fox 30 bear
    G4: 146R 1ES 123K (136-142-146R)
    or
    anslem: 76R 74K (72-73-76R)

    block, send all generals right after each other:
    From G1 to camp 4: 50 fox 80 bear
    187ES

    From G2 and G3 to camp 5 leader 60 bear 40 giant 1 giant bear
    G2: 250R (250R)
    G3: 110R 1ES 158XB 1K (63-90-110R)
    or
    G2: 250R (250R)
    G3: 63R 13S 1ES 192XB 1K (43R - 63R 5S -63R 13S)


    max loses in scetor 3 : 1012R


    sector 4

    general position: http://prntscr.com/95zaag
    G1, G2 and G3 normal general, G4 veteran, G5 and G8 MMA, G6 and G9 major, G7 any general, G10 MMA (if you have)


    From G8 and G1 to camp 1 : 90 gurad dogs 120 ranger
    G8 MMA: 1R (1R)
    G1: 200C (-)
    or
    G4: 250R (92-103-113R)
    or
    vargus 17R 1ES 162C (15-16-17R)

    From G7 and G9 to camp 2 : 200 rougneck
    G7: 45R (45R)
    G9: 199R 1ES 70K (163R-180-199R)
    or
    G9: 40R 51S 1ES 178K (40R 39S - 40R 45S - 40R 51S)

    From G9(or G10) to camp 3: 200 guard dogs
    G9: 270R (41R)
    or
    G10: 220R (41R)
    or
    anslem: 150R (25R)

    Note: first setup for leader can be very tight. other two setups are safer

    block, send all generals right after each other:
    From G1 to camp 4: 70 guard dog 130 roughneck
    119ES 50C

    From G2 to camp 5 : 100 guard dog 120 roughneck
    107ES 90C

    From G3 to camp 6: 40 thug 180 roughneck
    197S 3C

    From G4, G5 and G6 to camp 7 leader camp : 120 ranger 139 roughneck 1 greedy inn-keeper
    vet: 250R (250R)
    MMA 212R (212R)
    MG: 122R 18M 130K (112R - 122R 13M - 122R 18M)
    or
    vet: 250R (250R)
    MMA: 178R (178R)
    MG: 47R 88M 135K (47R 43M-47R 72M - 47R 88M)
    or
    G4:200R (200R)
    G5 MMA: 220R (220R)
    G6 MG: 10R 110M 150K (10R 75M - 10R 95M - 10R 110M)

    sector 4 max loses: 870R 18M


    sector 5
    without block on camp 4
    Spoiler

    general position: http://prntscr.com/95zhp8
    G1 normal general, G2 MMA, G3 and G4 major, G5 and G6 any general

    From G4 to camp 1: 100 wolf 50 giant
    60R 40B 170XB (60R 40B)

    From G4 to camp 2: 100 giant
    270XB (-)

    From G3 to camp 3: 90 wolf 110 fox
    G5: 200R (200R)
    G3: 190R 80K (154-175-190R
    or
    G3: 148M 122K (138-142-148M)
    or
    200R (200R)
    anslem: 81R 69K (76-78-81R)
    or
    200R (200R)
    vargus: 104R 76K (77-84-104R)

    From G6 and G4 to camp 5 will be intercepted by camp 4: 60 fox 120 boar retreat after attack
    G6: 200R (200R)
    G4: 156R 114K (127-143-156R)

    block, send all generals right after each other:
    From G1 to camp 5: 140 guard dog 90 roughneck
    90ES 98C

    From G2 and G3 to camp 6 leader 110 ranger 1 metal toth 130 roughneck
    G2: 1R (1R)
    G3 : 75S 80C 115K (62S - 67S - 74S)
    or without mma
    G3: 104S 71C 95K (88-95-104S)

    sector 5 max loses : 807R 40B 74S


    general position: http://prntscr.com/97m9jm
    G1, G2 and G3 normal general, G4 MMA, G5 and G6 major, G7 any

    From G6 to camp 1: 100 wolf 50 giant
    60R 40B 170XB (60R 40B)

    From G6 to camp 2: 100 giant
    270XB (-)

    From G7 and G6 to camp 3: 90 wolf 110 fox
    G7: 200R (200R)
    G6: 190R 80K (154-175-190R
    or
    G6: 148M 122K (138-142-148M)
    or
    200R (200R)
    anslem: 81R 69K (76-78-81R)
    or
    200R (200R)
    vargus: 104R 76K (77-84-104R)

    Some players can have problem with 1R block, but you can't lose any valuable units. you have enough time to retreat all generals, if 1 R block don't work for you just destroy camp 4

    block, send all generals right after each other:
    From G1 to camp 5 will be intercepted by camp 4: 60 fox 120 boar
    G1: 1R (1R)

    From G2 to camp 5: 140 guard dog 90 roughneck
    90ES 98C

    From G3 to camp 5 will be intercepted by camp 4: 60 fox 120 boar
    G3: 200ES

    From G4 and G5 to camp 6 leader 110 ranger 1 metal toth 130 roughneck
    G4: 1R (1R)
    G5 : 75S 80C 115K (62S - 67S - 74S)
    or without mma
    G5: 104S 71C 95K (88-95-104S)

    sector 5 max loses : 452R 40B 74S


    sector 6

    general position: http://prntscr.com/960yb9
    G1 normal general, G2, G6 and G7 MMA, G3 veteran, G4 major, G5 any general, G8 dracula, G9 major

    From G5 and G4 to camp 1: 230 roughneck
    G5: 200R (200R)
    G4: 131R 1ES 138K (101R 115R 131R)
    or
    G4: 83S 1ES 186K (71-77-83S)

    From G6, G7 and G4 to camp 2: 120 ranger 160 roughneck
    G6: MMA 1R (1R)
    G7: MMA 1R (1R)
    G4 MG: 156R 1ES 30C 83K (126-140-156R)
    or
    nusala: 1R (1R)
    MG: 133R 1ES 30C 106K (116-127-133R)
    Spoiler
    G6 MMA: 100R (100R)
    G4: 150R 1ES 75C 44K (114-130-150R)
    or without MMA
    any gen: 200B (200B)
    G4: 120R 80C 70K (93-106-120R)
    or
    G2 MMA: 76S 1ES 83C 60K (62-68-76S)



    From G8 and G4(G9) to camp 3: 280 ranger
    G8: dracula 58R (58R) or any 69R (69R) or 1R(1R)anslem or 1R(1R)vargus
    G4/G9: 270C (-)

    block, send all generals right after each other:
    From G1 to camp 4: 90 ranger 190 roughneck
    131ES 45C 24K

    From G2, G3, G4 and G5 to camp 5: 80 guard dog 200 roughneck 1 greedy inn keeper
    G2 MMA: 220R (220R)
    G3: 250R (250R)
    G4: 40R 93M 137K (40R 52M - 40R 78M - 40R 93M)


    sector 6 max losses : 1057R 93M
    Last edited by corona88; 21.02.17 at 19:34.
    BB don't understand their own game

  4. #204
    Erudite Pioneer
    Join Date
    Jul 2015
    Location
    Galway Ireland
    Posts
    76
    World
    Newfoundland
    On the blt map with the mostly r the g1 and g2 camps are in wrong order. I should have remembered b4 it all went wrong.. But be carefulk if using this guide. Refer to the normal blt guide for best positions

  5. #205
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Quote Originally Posted by Rebloom View Post
    On the blt map with the mostly r the g1 and g2 camps are in wrong order. I should have remembered b4 it all went wrong.. But be carefulk if using this guide. Refer to the normal blt guide for best positions
    where is wrong order?
    i use same positions for all blocks (except sector 5)

    EDIT: corrected
    Last edited by corona88; 01.12.15 at 16:17.
    BB don't understand their own game

  6. #206
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Ali Baba and the first thief

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    for normal unit i use full name

    loot
    http://prntscr.com/99yfej

    can play with 2x MG, 1x fast gen, 1x any gen and 2x slow general

    recommended for faster playing and lower losses: 2x major, 1x fast gen, 4x MMA and 3x slow general

    With 4 MMA and 2MG
    max losses: 181MS 11M 55K 109Bowman
    tested losses: 179MS 49K 9M 109bowman
    units needed: 482MS 230K 12M 193AM 315MM 200B 109Bowman

    if you don't have 4x MMA check camp 6 and leader camp 11 for other option and choose what is best for you



    general position: http://prntscr.com/99gbkn
    G1 and G2 normal general, G3 major

    block, send G1
    From G1 to camp1: 80 Sword wielder 30 Horseman 50 Desert Marksmen
    99MS 80AM

    Send G2 after G1 reach black circle
    From G2 to camp 2: 80 Sword clasher 40 Mounted Bowman 40 Stone cannon
    192MS

    Send G3 after G2 reach red circle
    From G3 to camp 3 leader: 100 Horseman 100 Dune Marksman 1 Scarred Thief
    40MS 230K (33MS 1K - 35MS 2K - 38MS 3K)
    or
    vargus:38MS 142MM (31-34-37MS)
    or
    boris:20MS 6M 154MM (16MS 3M - 17MS 5M - 19MS 6M)


    general position: http://prntscr.com/99ggm9
    G1 normal general, G2 major


    block, send all generals right after each other:
    From G1 to camp 4: 60 Sword clasher 60 Dune Marksman 60 Mounted Bowman
    150MS 25K

    From G2 to camp 5 leader: 120 Swordclasher 120 Desert Marksmen 1 Smart Thief
    5MS 240MM 25B (2-3-4MS)
    or
    boris:4MS 154MM 22B (2-3-4MS)


    general position: http://prntscr.com/99gkq6
    G1 normal general, G2 major, G3 and G4 MMA

    From G3 and G4 to camp 6: 40 Sword master 50 Dune Marksman 70 Mounted Bowman
    MMA 1Bowman (1B)
    MMA 1Bowman (1B)
    or
    MMA 50 cavalry (50C)
    or
    any gen 108 Cavalry (108C)

    block, send all generals right after each other:
    From G1 to camp 6: 40 Sword master 18-23 Dune Marksman 70 Mounted Bowman
    192MS

    From G2 to camp 7 leader: 70 Horseman 70 Desert Marksmen 1 Snooty Thief
    50MS 105MM 115B (35-42-47MS)
    or
    boris:42MS 70MM 68B (24-34-41MS)


    general position: http://prntscr.com/9azvir
    G1 and G4 normal general, G2 fast general, G3 and G7 Major, G5 and G6 MMA

    Note: Camp 9 will be destroyed

    block, send all generals right after each other:
    From G1 to camp 8: 40 Sword master 50 Mounted Bowman 70 Sword clasher
    163MS 30K

    From G2 and G3 to camp 9: 40 Sword master 80 Dune Marksman 60 Stonecannon - camp will be destroyed
    G2: 105Bowman (105B)
    G3: 60AM 210MM (-)or boris: 180MM (-)

    From G4 to camp 10: 100 Sword clasher 70 Horseman 30 Desert Marksmen
    200MS

    From G5, G6 and G7 to camp 11 leader: 30 Sword wielder 20 Mounted Bowman 1 Silly Thief
    G5 MMA: 1Bowman (1B)
    G6 MMA 1Bowman (1B)
    G7 MG: 20MS 12M 133AM 105MM (8MS 7M - 14MS 9M - 16MS 11M)
    or for other options
    Spoiler

    G6: MMA 1B (1B)
    G7: 20MS 20M 125AM 105MM (8MS 13M - 14MS 17M - 16MS 19M)
    or
    G7: 20MS 28M 122AM 100MM (8MS 19M - 14MS 24M - 16MS 28M)
    or
    G7: 40MS 20K 210B (20MS 12k - 32MS 15K - 37MS 17K)




    general position: http://prntscr.com/99h2cr
    G1 and G2 normal general, G3 and G4 major

    From G4 to camp 12: 60 Sword wielder 50 Horseman 50 Mounted Bowman
    30MS 155K 85B (21MS 35K- 23MS 38K- 25MS 43K)
    or
    boris:17MS 70K 93B (14MS 17K - 15MS 19K - 17MS 21K)

    From G4 to camp 13: 100 Sword clasher 100 Stone cannon
    50AM 220MM (-)
    or
    boris:160MM (-)

    Note: this block not 100% safe, 1,68% (1/59 cases) chance for block fail on camp 14. better is block, because losses is high on camp. even if you are extremely unlucky block fail 1 in 20 cases you will have profit. if you don't block 20x looses only on that camp will be 600MS and 1220K. if block work 19 time and 1 time fail losses will be 99MS 101AM. so 600MS and 1220K vs 99MS 101AM


    Send block after you destroy camp 13

    if you want destroy camp 14
    Spoiler

    From G4 to camp 14: 70 Sword wielder 60 Horseman 50 Desert Marksmen
    35MS 125K 110B (27MS 49K - 29MS 55K - 61K 32MS)

    block, send all generals right after each other:
    From G2 to camp 15: 80 Sword clasher 60 Horseman 60 Desert Marksmen
    170MS 26AM

    From G3 to camp 16 leader: 100 Sword wielder 100 Horseman 1 Grayed Thief
    60MS 10K 200B (50MS 4K - 53MS 8K - 56MS 9K)


    block, send all generals right after each other:
    From G1 to camp 14: 70 Sword wielder 60 Horseman 50 Desert Marksmen
    99MS 101AM

    From G2 to camp 15: 80 Sword clasher 60 Horseman 60 Desert Marksmen
    170MS 26AM

    From G3 to camp 16 leader: 100 Sword wielder 100 Horseman 1 Grayed Thief
    60MS 10K 200B (50MS 4K - 53MS 8K - 56MS 9K)
    Last edited by corona88; 04.05.19 at 19:22.
    BB don't understand their own game

  7. #207
    Original Serf
    Join Date
    Mar 2013
    Posts
    19
    World
    Newfoundland
    hi corona.. great job u done.. i had a problem in clt guide.. 2 times i lost 100 es from g1 in last block.. it seems that's something wrong with last block or is just coincidence.. thx

  8. #208
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Quote Originally Posted by srbobelix View Post
    hi corona.. great job u done.. i had a problem in clt guide.. 2 times i lost 100 es from g1 in last block.. it seems that's something wrong with last block or is just coincidence.. thx
    did you have problem with lag? in some cases you have only 6 extra seconds. that can be problem
    BB don't understand their own game

  9. #209
    Original Serf
    Join Date
    Mar 2013
    Posts
    19
    World
    Newfoundland
    no lag.. but can be that case with 6 extra sec.. just bad luck 2 times.. thx

  10. #210
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Save the christmas feast

    loot
    http://prntscr.com/9fd56i

    vet/MG guide and 1-4 MMA

    MG/vet with 4 MMA
    max losses: 44R (49R for vet)
    tested losses: 38R
    units needed: 44R (49R for vet) 269C 25ES 228XB

    MG/vet with 1-3 MMA
    max losses: 76-99R
    tested losses: 92R
    units needed: 99R 247C 25ES 201K



    G1 MG/vet

    From G1 to camp 1 leader: 40 thug 40 stone thrower
    MG: 10R 1ES 259C (4-7-10R)
    or
    vet: 12R 1Es 237C (8-10-12R)


    general position: http://prntscr.com/9fczai
    G1 normal gen or mod, G2 vet or MG

    block, send all generals right after each other:
    From G1 to camp 2: 40 cultist 40 shadowsneaker
    normal: 24ES
    MOD: 18ES 2C

    From G2 to camp 3 leader: 50 stone thrower 60 scavenger
    MG: 9R 1ES 260C (5-7-9R)
    or
    vet: 12R 1Es 237C (8-10-12R)


    G1 MG/vet, G2-G5 MMA


    From G5 and G1 to camp 4: 40 cavalry deserter 20 thug 20 ranger
    G5 MMA: 1R (1R)
    G1: 150C (-)

    From G1 to camp 5: 20 cultist 20 nomad 20 scavenger
    MG: 1ES 269C (-)
    or
    VET: 2R 1ES 247C (0-1-2R)

    From G1-G4 to camp 6 leader: 60 lance rider 60 nomad 1 croaker
    G2 MMA 1R (1R)
    G3 MMA 1R (1R)
    G4 MMA 1R (1R)
    G1: 21R 1ES 228XB (15-18-21R)
    for less MMA check spoiler
    Spoiler
    or 2 MMA
    G2 MMA: 1R (1R)
    G3 MMA: 1R (1R)
    G1 MG/vet: 49R 201K (35-42-49R)
    or 1 MMA
    G2 MMA 1R (1R)
    G1 MG/vet: 61R 189K (45-52-61R)
    or without MMA
    G1 MG/vet: 77R 173K (56-63-72R)
    Last edited by corona88; 17.12.15 at 18:52.
    BB don't understand their own game

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