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Thread: [Guide] corona88 adventure guides

  1. #211
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    The Stolen Sleigh

    loot
    http://prntscr.com/9fgxy8
    http://prntscr.com/9fgy07

    With 4 MMA and MG
    max losses: 188R 6C
    tested losses: 174R
    units needed: 188R 440C 177XB 95ES 170K

    with only 1 MMA and MG
    max losses: 293R
    tested losses: 281R
    units needed: 293R 440C 177XB 95ES 170K


    general position: http://prntscr.com/9fgo72
    G1 and G2 MMA, G3 and G4 normal gen, G5 MG

    From G1 and G2 to camp 1: 120 caltrop 25 petty officer second class
    G1: MMA 1R (1R)
    G2: 200C (0-1-6C)
    or
    G1: 65R 150K (44-53-65R)

    From G2 to camp 2 leader: 30 gunman 30 petty officer second class 1 crazy ship's cook
    MMA: 20R 1ES 199C (15-19-20R)

    From G5 to camp 3: 80 gunman 120 sabrerattler
    28R 1Es 241C (22-25-28R)

    block, send G3 and G4 generals right after each other:
    From G3 to camp 4: 40 elite soldier deserter 40 crossbowman deserter
    4ES 190C

    From G4 to camp 5: 70 militia deserter 50 cavalry deserter
    7ES 181C

    send G5 after G4 reach black circle
    From G5 to camp 6 leader: 40 roughneck 40 ranger 1 metal tooth
    33R 1ES 58C 177XB 1K (22-28-33R)


    general position: http://prntscr.com/9fgtj0
    G1 normal, G2 MG, G3 MMA

    From G3 to camp 7: 40 ranger 30 guard dog
    G3: MMA 1R (1R)
    50C (-)
    or
    MMA: 50R (7-9-15R)
    or
    any 40R 80K (27-34-40R)

    block, send all generals right after each other:
    From G1 to camp 8: 90 cultis 30 dancing dervish
    94ES

    From G2 to camp 9 leader: 1 witch of the swamp 50 cultis 35 dark priest
    51R 1ES 113C 105K (40-48-51R)


    general position: http://prntscr.com/9fguze
    G1 and G2 normal gen, G3 and G4 MMA


    block, send all generals right after each other:
    From G1 to camp 10: 40 crosbowman deserter 70 soldier deserter
    4ES 192C

    From G2 to camp 11: 40 firedancer 80 cultist
    193C

    From G3 and G4 to camp 12: leader 30 crosbowman deserter 80 cavalry deserter 40 elite soldier deserter 1 croaker
    G3 MMA: 1R (1R)
    G4 MMA: 53R 167K (35-44-53R)
    or
    G3 MMA: 1R (1R)
    G4 MG: 80R 170K (57-66-79R)
    or
    MG: 116R 154K (81-90-116R)
    Last edited by corona88; 17.12.15 at 23:02.
    BB don't understand their own game

  2. #212
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
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    Northisle
    Ali Baba and the third thief

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    for normal unit i use full name

    loot
    http://prntscr.com/9evzqq
    159 091 XP

    can play with 1 MG, 1 Vet, 2 normal gen (will be very slow you will need to wait multiple time for recovery)

    recommended for faster playing and lower losses: 2 MG, 2 vet, 2 any gen, 2 normal gen and all yours MMA's

    You can kill MMA "anywhere". i give you a plenty setups for killing MMA. choice is yours where you want kill. best is killing MMA 14-24 camps

    without killing MMA (you need send Recruit for MMA)
    max losses: 667Recruit 75S 309MS 455K 94M
    tested losses: 667Recruit 41S 287MS 418K 87M
    units needed: 667Recruit 300S 630MS 550K 94M 260AM 430MM 305B

    with champions
    max losses: 236Recruit 419MS 23K 16M
    tested losses: 236Recruit 357MS 23K 16M
    units needed: 236Recruit 726MS 55K 16M 332AM 451MM 240B

    With less general
    Spoiler


    general position: http://prntscr.com/9engww
    G1 normal, G2 and G3 major

    From G2 to camp 1: 60 sword clasher 70 mounted bowman
    270K (49-54-59K)
    or
    MMA 1Recruit (1R)
    270K (44-49-54K)

    From G3 to camp 2: 70 sword clasher 70 horseman
    30MS 200MM (22-24-27MS)
    or
    MMA 1Recruit (1R)
    25MS 200MM (19-21-23MS)

    From G2 to camp 3: 60 dune marksman 60 horseman 60 stone cannon
    25MS 60AM 100MM (19-21-23MS)

    From G3 to camp 4 leader: 120 horseman 1 scarred thief
    270MS (40-44-47MS)

    block, send all generals right after each other:
    From G1 to camp 5: 90 horseman 80 mounted bowman
    135MS

    From G2 to camp 6 leader: 90 dune marksman 50 stone cannon 1 mysterious thief
    10MS 200AM 40MM (4-7-8MS)


    general position: http://prntscr.com/9enh5j
    G1 normal, G2 and G3 major, G4 and G6 any, G5 vet

    From G4 and G3 to camp 7: 60 dune marksman 60 stone cannon 60 sword wielder
    G4: 35Recruit (35R)
    G3: 60AM 210MM (-)

    From G3 to camp 8: 80 mounted bowman 80 stone cannon
    270S (32-42-55S)
    or
    250Recruit (250R)
    270S (13-16-19S)

    From G3 to camp 9: 50 sword clasher 50 mounted bowman 50 stone cannon
    90S 180K (41K - 47K 1S - 51K 6S)
    or
    270K (41-47-60K)

    From G5, G6 and G2 to camp 10 leader: 70 mounted bowman 70 stone cannon 1 greedy thief
    G5: 250Recruit (250R)
    G6: 132Recruit (132R)
    G2: 200AM (-)

    From G3 to camp 11: 80 sword clasher 70 dune marksman 70 horseman
    30MS 170MM (22-24-27MS)

    block, send all generals right after each other:
    From G1 to camp 12: 70 sword master 60 desert marksman
    107MS 60AM

    From G2 to camp 13 leader: 50 sword wileder 50 desert marksman 1 boulder worm
    54M 216MM (30-48-54M)



    I start play adventure when all generals arrive


    general position: http://prntscr.com/adimi5
    G1 and G2 major, G3 any gen, G4 normal gen, G5 vet

    Tips when you can send general (you don't need follow this, you can send next general after previous camp is destroyed)
    Spoiler
    http://prntscr.com/adjw4b
    G2 to camp 2 send when G1 start fight
    G3 to camp 3 send when G2 reach red circle
    G1 to camp 3 send when G3 reach red circle
    Block send when G1 (which going on camp 4) reach black circle


    From G1 to camp 1: 60 sword clasher 70 mounted bowman
    270K (49-54-59K)
    or
    MMA 1Recruit (1R)
    270K (44-49-54K)
    or
    vargus: 20MS 160MM (15-16-18MS)
    or
    anslem: 128K 22B (30K)

    From G2 to camp 2: 70 sword clasher 70 horseman
    30MS 200MM (22-24-27MS)
    or
    MMA 1Recruit (1R)
    25MS 200MM (19-21-23MS)
    or
    anslem: 15MS 105MM 30B (14MS)
    or
    boris: 14MS 166MM (11-12-13MS)

    From G3 to camp 3: 60 dune marksman 60 horseman 60 stone cannon
    25MS 60AM 100MM (19-21-23MS)
    or
    anslem: 12MS 60AM 78MM (12MS)
    or
    boris: 12MS 168MM (9-10-11MS)

    From G1 to camp 4 leader: 120 horseman 1 scarred thief
    270MS (40-44-47MS)
    or
    anslem: 150MS (24-24-25MS)
    or
    boris: 24MS 6M 150MM (19MS 3M - 21MS 5M - 23MS 6M)

    block, send all generals right after each other:
    From G4 to camp 5: 90 horseman 80 mounted bowman
    135MS

    From G5 to camp 6 leader: 90 dune marksman 50 stone cannon 1 mysterious thief
    10MS 200AM 40MM (4-7-8MS)
    or
    boris: 8MS 172MM (4-7-8MS)


    general position: http://prntscr.com/adinai
    G1, G4, G5 and G6 any, G3 vet, G2 and G8 MG, G7 normal gen

    Tips when you can send general (you don't need follow this, you can send next general after previous camp is destroyed)
    Spoiler
    first 3 camps is best attack with same MG
    when you send G2 MG on camp 9, you immediately can send G3, G4 and G5 to camp 10 and send G6 to camp 11
    block can send after G6 passed position of G2 camp

    From G1 and G2 to camp 7: 60 dune marksman 60 stone cannon 60 sword wielder
    G1: 35Recruit (35R)
    G2: 60AM 210MM (-) or boris: 180MM (-)

    From G2 to camp 8: 80 mounted bowman 80 stone cannon
    270S (32-42-55S)
    or
    250Recruit (250R)
    270S (13-16-19S)
    or
    vargus: 21MS 80AM 79MM (17-18-20MS)

    From G2 to camp 9: 50 sword clasher 50 mounted bowman 50 stone cannon
    90S 180K (41K - 47K 1S - 51K 6S)
    or
    270K (41-47-60K)
    or
    vargus: 15MS 50AM 115MM (10-11-13MS)

    From G3, G4 and G5 to camp 10 leader: 70 mounted bowman 70 stone cannon 1 greedy thief
    G3: 250Recruit (250R)
    G4: 132Recruit (132R)
    G5: 200AM (-)
    or
    vargus: 40MS 140AM (24-33-37MS)
    or
    200Recruit (200R)
    vargus: 11MS 120AM 49MM (9-10-11MS)

    From G6 to camp 11: 80 sword clasher 70 dune marksman 70 horseman
    30MS 170MM (22-24-27MS)
    or
    boris: 14MS 166MM (11-12-13MS)

    block, send all generals right after each other:
    From G7 to camp 12: 70 sword master 60 desert marksman
    107MS 60AM

    From G8 to camp 13 leader: 50 sword wileder 50 desert marksman 1 boulder worm
    54M 216MM (30-48-54M)
    or
    vargus: 34MS 116MM 30B (27-30-34MS)


    general position: http://prntscr.com/9enhaj
    G1 normal, G2 and G3 major

    Note: best is kill camp 17 and 18 in one attack, send 40M 230MM on camp 18 and camp 17 and 18 will be destroyed

    From G3 to camp 14: 90 fox 90 wolf
    270K (38-42-45K)
    or
    MMA 1Recruit (1R)
    270K (31-35-37K)
    or
    vargus: 13MS 167MM (11-11-12MS)
    or
    anslem: 140K 10B (11K)

    From G3 to camp 15: 80 bear 120 wolf packleader
    220MM (-)
    or
    boris: 180MM (-)

    From G2 to camp 16: 100 bear 90 giant
    100AM 170MM (-)

    From G3 to camp 17: 80 bear 80 fox 80 wolf packleader
    40M 230MM (38-39-40M)
    or
    MMA 1Recruit (1R)
    40M 230MM (31-31-32M)
    or
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    40M 230MM (23-24-25M)
    or
    nusala: 1Recruit (1R)
    vargus: 11MS 169MM (5-6-11MS)
    or
    boris: 26M 154MM (23-25-26M)

    From G3 to camp 18: 80 boar 90 wolf packleader
    200MM (-)
    or
    boris: 180MM (-)

    block, send all generals right after each other:
    From G1 to camp 19: 100 fox 100 giant
    146MS

    From G2 to camp 20 leader: 80 fox 100 boar 1 giant bear
    11MS 192K 67B (5MS 33K - 7MS 37K - 10MS 40K)
    or
    vargus: 20MS 120MM 40B (14-17-20MS)
    or
    anslem: 7MS 16M 112MM 15B (6MS 16M)


    general position: http://prntscr.com/9enhgg
    G1 normal, G2 and G3 major, G4 any

    From G2 to camp 21: 90 fox 90 bear
    245K 25B (37-42-45K)
    or
    MMA 1Recruit (1R)
    255K 15B (31-35-37K)
    or
    vargus: 20MS 160MM (11-11-12MS)
    or
    boris: 155K 25B (33-35-39K)

    From G4 to camp 22: 90 giant 90 wolf
    200MM (-)
    or
    boris: 180MM (-)

    From G3 to camp 23: 60 wolf 60 fox 60 giant
    170S 100K (24-28-30K)
    or
    MMA 1Recruit (1R)
    170S 100K (17-20-22K)
    or
    vargus: 10MS 170MM (7-7-8MS)
    or
    anslem: 15MS 135K (10MS 7K - 10MS 7K - 12MS 7K)
    or
    boris: 12MS 168K (9MS 12K - 10MS 13K - 12MS 15K)

    From G4 to camp 24: 80 boar 80 wolf packleader
    200MM (-)
    or
    boris: 180MM (-)

    block, send all generals right after each other:
    From G1 to camp 25: 80 fox 100 bear
    127MS 30K

    From G2 to camp 26 leader: 100 fox 100 boar 1 giant bat
    31MS 79K 160B (24MS 43K - 28MS 47K - 50K 30MS)
    or
    anslem: 25MS 15K 110B (22MS 12K - 23MS 12K - 24MS 12K)

    From G3 to camp 27 leader: 80 fox 80 wolf pack leader 1 furious boar
    5MS 100K 145B (1MS 33K - 2MS 37K - 2MS 40K)
    or
    vargus: 15MS 80MM 85B (11-12-14MS)


    general position: http://prntscr.com/9enhmg
    G1 and G2 normal, G3 and G4 major, G5 vet


    From G4 to camp 28: 10 dune marksman 80 stone cannon 90 horseman
    40MS 80AM 150MM (29-32-34MS)
    or
    anslem: 20MS 70AM 60MM (18MS)
    or
    boris: 18MS 162MM (14-15-17MS)

    From G3 to camp 29: 70 sword clasher 70 horseman 70 desert marksman
    30MS 220MM (22-24-27MS)
    or
    boris: 14MS 166MM (11-12-13MS)

    From G5 and G4 to camp 30: 40 sword wileder 40 stone cannon 50 mounted bowman
    G5: 250Recruit (250R)
    G4: 120S 150K (35K - 39K - 43K 2S)
    or
    vargus: 16MS 90AM 74MM (12-13-15MS)

    From G3 to camp 31: 80 sword wileder 80 horseman
    40MS 160MM 70B (31-33-36MS)
    or
    anslem: 28MS 52AM 70MM (24-25-27MS)
    or
    boris: 28MS 25AM 127MM (22-24-27MS)

    From G3 to camp 32 leader: 90 dune marskamn 90 stone cannon 1 snooty thief
    20MS 210AM 40MM (8-14-16MS)
    or
    boris: 25MS 130AM 25MM (14-21-24MS)

    From G4 to camp 33: 70 mounted bowman 50 dune marksman 70 stone cannon
    220S 50K (49K - 2S 50K - 12S 50K)
    or
    MMA 1Recruit (1R)
    235S 35K (7S 35K -10S 35K -15S 35K)
    or
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    250S 20K (15S 20K - 18S 20K - 21S 20K)
    or
    vargus: 20MS 70AM 90MM (15-16-18MS)

    block, send all generals right after each other:
    From G1 to camp 34: 60 mounted bowman 50 horseman 50 sword wileder
    177MS 19K

    From G2 to camp 35: 60 sword clasher 60 desert marksman 60 hosreman
    130MS 60AM

    From G3 to camp 36 leader: 40 sword master 1 silly thief 1 shrewd thief
    25MS 145AM 100MM (12-19-22MS)
    Last edited by corona88; 14.05.19 at 16:26.
    BB don't understand their own game

  3. #213
    Keen Commentor
    Join Date
    Jan 2014
    Location
    London England
    Posts
    166
    World
    Sandycove
    Hi,
    Have not read replies to TR, but have been intercepted twice in position 4, will try one more time with G2 and G3
    moved back 1/2 a position.....i'll let u know if i do end up playing that position again :-))

  4. #214
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Quote Originally Posted by pauantbro View Post
    Hi,
    Have not read replies to TR, but have been intercepted twice in position 4, will try one more time with G2 and G3
    moved back 1/2 a position.....i'll let u know if i do end up playing that position again :-))
    hi,
    i can't remember, how that block exactly work. did you wait for drum or not?


    you should send G2 and G3 after G1 leave garrison. not after each other
    Last edited by corona88; 31.12.15 at 14:43.
    BB don't understand their own game

  5. #215
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Ali Baba and the second thief

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    for normal unit i use full name

    loot
    http://prntscr.com/9geqmr Without killing XP and 17 camp
    http://prntscr.com/9gjtfm with killing ony XP camp
    http://prntscr.com/9kpd9m full xp (with destroying both camp 17 and XP)

    recommended for faster playing and lower losses: 2 MG, 1 vet (2 vet if you want detsroy camp 17), 2 MMA, 6 normal gen

    Guide is possible to play on few different way, choose what is best for you

    if you want ~39K XP send addinital 75MS
    ROA can save you 82MS, but if you use ROA you will need 100 extra Recruit
    Also camp 17 you don't need to destroy is optional. destroy only if you want ~ 12K xp more and no rush with claim reward

    for first possibility
    max losses: 33S 174MS (226MS camp 17) 337K 255recruit
    tested losses: 29S 147MS 323K 255Recruit
    units needed: 270S 421MS (473MS camp 17) 440K 190AM 288MM 215B (300B if you killing camp 17) 255Recruit

    for second possibility
    max losses: 33S 174MS (226MS camp 17) 337K 255recruit 250 bowman
    tested losses: 32S 146MS 326K 255Recruit 250 bowman
    units needed: 270S 421MS (473MS camp 17) 440K 211AM 288MM 215B (300B if you killing camp 17) 255Recruit 250 Bowman



    general position: http://prntscr.com/9geyrq
    G1 normal gen. G2 Major

    block, send all generals right after each other:
    From G1 to camp 1: 80 sword clasher 70 horseman 70 dune marksman
    1Recruit (1R)

    From G2 to camp 2 leader: 100 mounted bowman 100 desert marksman 1 Grumpy Parrot
    190K 80B (128-182-190K 1B)
    or
    vargus 75MS 80MM 25B (54-69-74MS)

    first possibility

    general position: http://prntscr.com/9n9gbv
    G1, G2, G3, G5 and G7 normal gen, G4 and G6 major, G8 vet, Gx any gen (you must put general on that position)

    second possibility (under spoiler)
    Spoiler


    general position: http://prntscr.com/9koq0c
    G1, G2 and G4 normal gen, G3 major, G5 vet, Gx any gen (you must put general on that position)

    block, send G4 and G5 generals right after each other:
    From G4 to camp:3 80 sword wielder 80 horseman 80 desert marksman
    1Recruit (1R)

    From G5 to camp 4 leader : 1 Treacherous Thief 1 Shrewd Thief
    10MS 50MM 190B (1-3-4MS)

    From G5 and G3 to camp 5: 70 stone cannon 70 desert marksman 70 sword wielder
    G5: 250Bowman (250B)
    G3: 70AM 200MM (-)

    From G3 to camp 6 leader : 90 sword clasher 1 Sneaking Thief 90 mounted bowman
    5MS 240K 25B (1MS 64K - 1MS 70K - 2MS 75K)

    block, send all generals right after each other:
    From G1 to camp 7: 70 horseman 90 mounted bowman 70 sword clasher
    173MS 27MM

    From G2 to camp 9 leader will be intercpeted by camp 8: 100 sword wielder 120 horseman
    135MS 51AM

    From G3 to camp 9 leader: 90 hosreman 1 Grayed Thief 1 Mysterious Thief 1 scarred thief
    45MS 15K 140B (34MS 6K - 39MS 11K - 43MS 13K)



    block, send G7 and G8 generals right after each other:
    From G7 camp:3 80 sword wielder 80 horseman 80 desert marksman
    1Recruit (1R)

    From G8 camp 4 leader : 1 Treacherous Thief 1 Shrewd Thief
    10MS 50MM 190B (1-3-4MS)
    or
    boris: 5MS 175MM (1-2-4MS)

    after you destroy camp 4, you can send next block

    Note: Not important to send all general very fast. more is important to send each general on right camp.

    Send G1, G2, G3 and G4 right after each other:
    From G1 to camp 5: 70 stone cannon 70 desert marksman 70 sword wielder
    1Recruit (1R)

    From G2 to camp 6: 70 horseman 90 mounted bowman 70 sword clasher
    173MS 27MM

    From G3 to camp 8 leader will be intercpeted by camp 7: 100 sword wielder 120 horseman
    135MS 51AM

    From G4 to camp 8 leader: 90 hosreman 1 Grayed Thief 1 Mysterious Thief 1 scarred thief
    45MS 15K 140B (34MS 6K - 39MS 11K - 43MS 13K)
    or
    anslem: 26MS 13K 111B (22MS 13K - 25MS 13K - 26MS 13K)
    or
    boris: 26MS 13K 141B (18MS 6K - 23MS 11K - 25MS 13K)

    send G5 and G6 send after G4 reack black circle
    From G5 to camp 5: 70 stone cannon 70 desert marksmen 70 sword wielder
    61MS 139AM

    From G6 to camp 9 leader : 90 sword clasher 1 Sneaking Thief 90 mounted bowman
    5MS 240K 25B (1MS 64K - 1MS 70K - 2MS 75K)
    or
    vargus: 25MS 135MM 20B (20-22-25MS)


    general position: http://prntscr.com/9gjvac
    G2 and G4 major, G1 vet, G3 normal

    From G4 to camp 10: 220 sword clasher
    270MM (-)
    or
    boris: 180MM (-)

    From G1 and G2 to camp 11 ancient ruin: 80 mounted bowman 80 Dune Marksman 1 Greedy Thief
    G1: 250Recruit (250R)
    G2: 270S (25-29-33S)
    or
    vargus: 21MS 109MM 50AM (17-18-20MS)

    send block after you destroy camp 11 ancient ruin

    block, send all generals right after each other:
    From G3 to camp 12: 100 horseman 100 stone cannon 30 desert marksman
    112MS 20AM 68MM

    From G4 to camp 13: leader: 150 stone cannon 1 Grayed Thief
    219MM 1B(-)
    or
    boris: 180MM (-)

    If you want additional ~39K XP check spoiler
    Spoiler


    for killing this camp you will get ~39K XP

    From G2/G4 to camp XP leader: 100 horseman 90 sword wielder 1 snooty thief
    75MS 195B (62-70-75MS)



    general position: http://prntscr.com/9gf7ir
    G1 normal gen, G2 and G3 major, G4 vet (optional) G5 and G6 MMA

    From G5 and G6 to camp 14: 100 sword master 100 dune marksman
    MMA 1 Recruit (1R)
    MMA 1 recruit (1R)

    note: you don't need destroy camp 17, camp 17 is only if you want more XP.
    If you don't want to destroy camp 17, you must go to claim reward immediately after you destroy camp 16, because leader is not destroyed and block general still will be fighting. http://prntscr.com/9geigy For claim reward you have around 50-55 second after you kill camp 16

    ROA note: you can save 82MS if you use roa on camp 16, but first you need to send 100Recruit. After 100R finish you can use roa and whole camp will be destroyed

    block, send all generals right after each other:
    From G1 to camp 14: 100 sword master 68-70 dune marksman
    159MS 35AM

    From G2 to camp 15: 80 horseman 80 sword wielder 70 mounted bowman
    45MS 60K 165B (38MS 49K - 40MS 54K - 43MS 59K)

    From G3 to camp 16 leader oasis: 80 dune marksman 1 Greedy Thief 1 Sneaking Thief 1 Oasis Guardian
    82MS 138AM 50MM (41-77-82MS)
    or
    G3: 100Recruit (100R)
    ROA

    From G4 to camp 17 leader: 100 horseman 80 sword wielder 1 Sneaking Thief
    vet: 52MS 63MM 135B (44-48-51MS)
    or
    anslem: 36MS 82AM 32B (35MS)
    or
    boris: 36MS 70AM 74MM (29-32-36MS)
    Last edited by corona88; 25.05.19 at 10:00.
    BB don't understand their own game

  6. #216
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Ali Baba and the treasure of wisdom- ROA version

    Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

    for normal unit i use full name

    loot
    http://prntscr.com/9l0b33
    http://prntscr.com/9l0cod
    http://prnt.sc/asy8xs

    can play with: 2 MG, 1 MMA, 3 slow gen
    recommended for faster playing and lower losses: 2 MG, 2 vet, 1 any gen, 4 normal gen and 4(5) MMA


    You need 2x ROA

    if you MMA recovered you can save 35MS on last camp

    With 4x MMA, each MMA save around 15MS
    max losses: 598MS 445K 157M 58Recruit
    tested losses: 566MS 411K 146M 58recruit
    units needed: 723MS 550K 158M 320AM 353MM 190B 65recruit


    With 3x MMA and champions, each MMA save around 15MS
    max losses: 757MS 6M 59Recruit
    tested losses: 686MS 6M 59Recruit
    units needed: 757MS 6M 320AM 353MM 190B 65recruit

    Tip: If you want you can immediately use ROA on camp 15 and 16 and move 1 MG, 1 normal gen and 1 any gen on that positions.
    1-14 camp can be done with 1MG and 1 vet, and after you destroy camp 14 no waiting for long general transfer. general will be ready for attacking, also when you move general on position for camps 17+, you can attack camp 17, 18 and 20. camp 19 can't be attacked, first you destroy camp 13 and 14



    general position: http://prntscr.com/9ko1kb
    G1 and G3 normal gen, G2 major, G4 (vet) major

    From G4 to camp 1: 100 dune marksman 100 sword clasher
    200MM (-)
    or
    boris: 100MM(-)

    From G2 to camp 2 leader: 100 sword master 100 dune marksman 1 snooty thief
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    97MS 55AM 118B (79-89-96MS)
    or
    Spoiler

    156MS 100AM 14B (133-146-155MS)
    or
    MMA 1Recruit (1R)
    136MS 85AM 49B (112-122-134MS)
    or
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    110MS 70AM 90B (91-102-110MS)
    or
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    MMA 1Recruit (1R)
    80MS 40AM 150B (63-71-79MS)



    From G2 to camp 3: 100 sword clasher 100 mounted bowman
    230K 40B (71-78-84K)
    or
    vargus: 26MS 125MM 29B (21-23-25MS)

    From G4 to camp 4: 80 sword clasher 80 horseman 50 dune marksman
    32MS 218MM (26-28-31MS)
    or
    boris: 16MS 164MM (12-14-15MS)

    Can use small catapult to destroy EC camp

    From G2 to EC: 60 sword wielder 60 mounted bowman 60 stone cannon
    14MS 82M 120AM 54MM (10MS 67M - 11MS 75M - 13MS 82M)
    or
    80MS 100K 90B (65MS 41K - 71MS 46K - 78MS 51K)
    or
    vargus: 31MS 120AM 29MM (26-27-30MS)

    block, send G1 and G2
    From G1 to camp 5: 120 horseman 100 dune marskamn
    197MS

    From G2 to camp 6 leader: 200 stone cannon 1 silly thief
    17MS 253AM (8-14-16MS)

    block, send G3 and G4 after G1 reach black circle
    From G3 to camp 7: 70 hosreman 70 sword clasher 70 mounted bowman
    194MS

    From G4 to camp 8 leader: 80 hosreman 80 stone cannon 1 smart thief
    35MS 215MM (26-28-31MS)
    or
    boris: 16MS 164MM (12-14-15MS)


    old
    Spoiler


    general position: http://prntscr.com/9ko1xw
    G1 normal gen, G2 (vet) and G3 MG, G4 MMA

    From G2 to camp 9: 80 sword clasher 80 horseman 80 dune marksman
    32MS 210MM (26-28-31MS)

    Note: you can send G3 (27MS 100AM 143MM) to camp 11 and destroy camp 10 and 11 in one attack

    From G3 to camp 10: 100 stone cannon 110 sword master
    27MS 100AM 143MM (22-24-26MS)

    From G3 to camp 11 leader: 90 stone cannon 90 dune marksman 1 grayed thief
    140MM (-)

    Note: If you want you can use assassin on camp 12, if you use assassin than you don't need to send attack (chech spoiler)

    From G4 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
    MMA 36MS 66AM (36MS 66AM)
    or
    Spoiler

    any 36MS 75AM (36MS 75AM)
    or
    MMA 220Cavalry (220C)
    MMA 107Cavalry (107C)
    or
    any 250Cavalry (250C)
    any 190Cavalry (190C)


    block, send all generals right after each other:
    From G1 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
    95MS 105AM
    If you use assassin check spoiler
    Spoiler

    Block
    From G1 to camp 12: 80 sword wileder 90 hosreman - without desert marskman
    178MS 14AM

    Block
    From G1 to camp 12: 80 sword wileder 90 desert marksman - without hosreman
    99MS 90AM

    attack
    From G1 to camp 12: 90 hosreman 90 desert marskman - without sword wielder (destroy camp if you kill sword wielder with assassin)
    40MS 160MM (29-32-34MS)


    From G2 to camp 13 leader: 100 stone cannon 100 hosreman 1 scarred thief
    40MS 6M 100AM 104MM (33MS 3M - 35MS 5M - 38MS 6M)

    From G3 to camp 14 leader: 110 sword calsher 110 mountad bowman 1 sneaking thief
    4MS 224K 42B (1MS 78K - 3MS 86K - 4MS 93K)



    general position: http://prnt.sc/ds9i5k
    G1, G2 and G3 normal gen, G4 MG and G5 MG(veteran)

    From G5 to camp 9: 80 sword clasher 80 horseman 80 dune marksman
    32MS 210MM (26-28-31MS)
    or
    boris: 16MS 164MM (13-14-15MS)

    Note: you can send G4 (27MS 100AM 143MM) to camp 11 and destroy camp 10 and 11 in one attack

    From G4 to camp 10: 100 stone cannon 110 sword master
    27MS 100AM 143MM (22-24-26MS)

    From G4 to camp 11 leader: 90 stone cannon 90 dune marksman 1 grayed thief
    140MM (-)


    block, send all generals right after each other:
    From G1, G2 and G3 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
    G1:1Recruit (1R)
    G2:1Recruit (1R)
    G3:1Recruit (1R)

    From G4 to camp 13 leader: 110 sword calsher 110 mountad bowman 1 sneaking thief
    4MS 224K 42B (1MS 78K - 3MS 86K - 4MS 93K)
    or
    vargus: 40MS 105MM 35B (27-31-40MS)

    From G5 to camp 14 leader: 100 stone cannon 100 hosreman 1 scarred thief
    40MS 6M 100AM 104MM (33MS 3M - 35MS 5M - 38MS 6M)
    or
    boris: 20MS 6M 154MM (16MS 3M - 17MS 5M - 19MS 6M)


    camp 15 western defence system: 2 smart thief 1 mossy stone statue
    ROA

    camp 16 eastern defence system: 1 large stone statue 2 mysterious thief
    ROA


    G1 and G2 MG, G3 any gen

    From G1 to camp 17: 100 horseman 50 mounted bowman 100 desert marksman
    39MS 70M 145MM 16B (32MS 56M - 35MS 62M - 38MS 69M)
    or
    vargus: 70MS 110MM (60-63-69MS)

    From G2 and G3 to camp 18 tomb: 200 stone cannon 1 silly thief 1 greedy thief
    G3: 52Recruit (52R)
    G2: 16MS 254AM (8-16MS)

    From G1 to camp 19 leader: 1 sneaking thief 230 dune marskman
    5MS 150MM (1-2-2MS)
    or
    boris: 5MS 150MM (1-2-2MS)

    From G2 to camp 20 leader: 1 treacherous thief 100 mounted bowman 120 horseman
    55MS 85K 130B (44MS 72K - 48MS 78K - 52MS 84K)
    or
    vargus: 74MS 106B (66-69-73MS)
    or
    boris: 29MS 41K 110B (24MS 38K - 26MS 38K - 28MS 41K)


    general position: http://prntscr.com/9ko2x6
    G1 and G3 MG, G2 normal gen

    From G1 to camp 21: 250 stone cannon
    250AM (-)
    or
    boris: 180MM (-)

    From G1 to camp 22 leader: 1 sneaking thief 90 desert marksman 90 mounted bowman
    5MS 205K 60B (1MS 64K - 2MS 70K - 2MS 76K)
    or
    vargus: 26MS 154MM (20-22-25MS)

    block, send all generals right after each other:
    From G2 to camp 23: 150 sword clasher 100 sword wielder
    166MS 31MM

    From G3 to camp 24 leader: 60 hosreman 60 desert marksman 60 dune marksman 1 mysterious thief
    32MS 238MM (23-28-31MS)
    or
    boris: 20MS 160MM (13-17-19MS)


    G1 and G2 MG, G3-G5 MMA (optional only if you have)

    From G1 to camp 25: 120 dune marskman 130 mountad bowman
    120K 80B (94-102-108K)
    or
    vargus: 34MS 146MM (28-30-33MS)
    or
    anslem: 120K 30B (66-70-76K)

    From G2 to camp 26 leader: 120 hosreman 100 stone cannon 1 snooty thief
    66MS 204AM (53-60-65MS)
    or
    boris: 55MS 125MM (40-50-55MS)

    From G1 to camp 27 leader: 80 sword wileder 80 hosreman 80 dune marksman 1 sneaking thief
    G1: 107MS 60MM 103B (94-100-106MS)
    or
    G3 MMA 1Recruit (1R)
    G4 MMA 1Recruit (1R)
    G5 MMA 1Recruit (1R)
    G1: 70MS 90MM 110B (60-64-69MS)
    or
    nusala: 1Recruit (1R)
    MG: 80MS 80MM 110B (70-74-79MS)
    Last edited by corona88; 28.06.19 at 19:20.
    BB don't understand their own game

  7. #217
    Erudite Pioneer
    Join Date
    Dec 2011
    Location
    New South Wales - Australia
    Posts
    77
    World
    Newfoundland
    Ali Guides working a treat thank you Corona, with Wisdom adv to make it faster playing, you could send 1 Major 1 Fast gen and a Slow gen to the location where the Arrows are used and clear the 2nd half of the adv while clearing the first half at the same time, it will take a few extra troops to be doable, but the adv works perfectly otherwise, keep up the great work!
    Last edited by MOD_Kioco; 04.01.16 at 03:59.

  8. #218
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Quote Originally Posted by MOD_Kioco View Post
    Ali Guides working a treat thank you Corona, with Wisdom adv to make it faster playing, you could send 1 Major 1 Fast gen and a Slow gen to the location where the Arrows are used and clear the 2nd half of the adv while clearing the first half at the same time, it will take a few extra troops to be doable, but the adv works perfectly otherwise, keep up the great work!
    i totally forgot on that. Both block can be done with MG and vet. even if you only transfer general, will be faster. but you can't attack camp 19, first you need destroy camp 13 and 14.

    will write note, thanks
    Last edited by corona88; 04.01.16 at 20:38.
    BB don't understand their own game

  9. #219
    Erudite Pioneer
    Join Date
    Jul 2015
    Location
    Galway Ireland
    Posts
    83
    World
    Newfoundland
    Any guide to treasure of knowledge without using roa

  10. #220
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Quote Originally Posted by Rebloom View Post
    Any guide to treasure of knowledge without using roa
    I still don't have guide for treasure of knowledge
    BB don't understand their own game

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