Wish for more guides Corona think Your guides is asum have used em With fairytales for long time now)
Wish for more guides Corona think Your guides is asum have used em With fairytales for long time now)
Lovely block on the SE corner of MSE, great guide - thank you
Thanks alot. Farway the best guides for little tailor.
The Siege major general guide (MG)
Spoiler
http://i.imgur.com/ehTTzN3.png
http://prntscr.com/34xvm2
only 1 block. more block is possible, but not worth
per player
max losses: 240R
tested losses: 203R
units needed: 240R 167K 264C 149XB 64ES
player 1 guide
G1 major
General will be intercepted by camp 1 and 2, both camps will be destroyed without losses
From G1 to camp 3 leader: 85 scavenger 65 stone thrower
24R 1ES 245C (24R)
From G1 to camp 5: 20 thug 60 ranger (general will be intercepted by camp 4 and camp will be destroyed with few R losses. don't retreat general)
9R 1ES 260C (9R)
From G1 to camp 6 leader: 40 thug 40ranger 1 skunk
15R 1ES 244C 10XB (15R)
G1 normal general, G2 major
From G2 to camp 1: 20 roughneck 80 ranger
5R 1ES 264C (5R)
Block, send G1and G2 right after each other:
From G1 to camp 2: 80 thug 40 ranger
63ES 20C
From G2 to camp 3 leader: 20 elite soldier 20 crossbowman 20 cannoneer 1 skunk
20R 1ES 30C 149XB (20R)
G1 major
From G1 to Camp 1 watchtower: 15 ranger
50C (-)
From G1 to camp 2 watchtower: 15 ranger
50C (-)
From G1 to camp 3 siege vanguard camp: 50 guard dog 50 roughneck 50 ranger 1 one-eyed bert
102R 1ES 167K (102R)
From G1 to camp 4 siege command camp: 30 guard dog 30 roughneck 40 ranger 1 skunk
65R 1ES 150k (65R)
-----------------------------------------------------
player 2 guide
G1 major
General will be intercepted by camp 1 and 2, both camps will be destroyed without losses
From G1 to camp camp 3 leader: 85 scavenger 65 stone thrower
24R 1ES 245C (24R)
From G1 to camp 5: 20 thug 60 ranger (general will be intercepted by camp 4 and camp will be destroyed with few R losses. don't retreat general)
9R 1ES 260C (9R)
From G1 to camp 6 leader: 40 thug 40ranger 1 skunk
15R 1ES 244C 10XB (15R)
G1 normal general, G2 major
From G2 to camp 1: 20 roughneck 80 ranger
5R 1ES 264C (5R)
Block, send G1and G2 right after each other:
From G1 to camp 2: 80 thug 40 ranger
63ES 20C
From G2 to camp 3 leader: 20 elite soldier 20 crossbowman 20 cannoneer 1 skunk
20R 1ES 30C 149XB (20R)
G1 major
From G1 to Camp 1 watchtower: 15 ranger
50C (-)
From G1 to camp 2 siege vanguard camp: 50 guard dog 50 roughneck 50 ranger 1 one-eyed bert
102R 1ES 167K (102R)
From G1 to camp 3 siege command camp: 30 guard dog 30 roughneck 40 ranger 1 skunk
65R 1ES 150k (65R)
Last edited by corona88; 18.03.15 at 18:40.
BB don't understand their own game
The Whirlwind major general
loot
max losses: 972R 11M 105S or 1102R 50C per player (with MG + MMA 912R 11M 53S)
+ 1-4 player must destroy at least 2 right watchtower max losses 108R per watctower + losses for last camp 9M
123S or 3 player 40C and 1 player 100R (MMA 11M 80S 129K (11M 64S - 11M 71S - 11M 80S or 1. MMA 1R (1R)
2. MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)
units needed: 997R 11M 105S 227C 1ES 176K + units for watchtower and last 12 camp
P4 can skip camp 1,2,4,5 and 6. P4 must wait until P1 destroy first leader camp, wall be removed and P4 will be able put general between camp 7 and 8
P2 can skip 1, 4 and 5. P2 must wait until P3 destroy first leader camp, wall be removed and P3 will be able put general between camp 7 and 8
camp 1: 100 Scavenger 100 Ranger.
MG: 42R 1ES 227C (42R)
MMA: 42R 1ES 177C (32R - 36R - 42R)
camp 2: 120 Thug 80 ranger
MG: 100R 1ES 119C 50K (100R)
MMA: 95R 1ES 61C 63K (73R - 83R - 95R)
camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)
camp 4: 200 Thug
MG: 183R 1ES 86K (183R)
camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)
camp 6: 80 Thug 100 guard dog 20 ranger
MG: 100R 1ES 169K (100R)
MMA: 101R 1ES 118K (79R - 90R - 101R)
camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)
camp 8: 100 guard dog 90 Roughneck
MG: 93R 1ES 176K (93R)
MMA: 91R 1ES 128K (75R - 83R - 91R)
camp 9: 70 guard dog 70 roughneck 50 ranger
MG: 110R 1ES 159K (110R)
MMA : 102R 1ES 117K (78R - 88R - 102R)
camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)
OR
1: 50C (50C)
2: 105R 1ES 89C 75K (105R)
OR
1. MMA 1R
2: MG : 91R 1ES 90C 88K (64R - 77R - 91R)
camp 11 watchtower: 200 stone thrower
MG: 108R 1ES 161C (108R)
MMA: 107R 113C (83R - 92R 104R)
camp 12 fortified warehouse: 1 chuck 50 guard dog 100 roughneck 50 ranger
MG: 9M 123S 1ES 137K (9M 123S)
MMA : 11M 80S 129K (11M 64S - 11M 71S - 11M 80S)
or
1. normal gen 50C (50C)
2. MG: 74M 1ES 65C 85XB 45K (74M)
or
1. MMA 1R (1R)
2. MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)
or little cooperation (all watchtower must be dosteroyed)
1.40C
2.40C
3.40C
4. 101R 1ES 85XB 83K
Last edited by corona88; 18.03.15 at 18:45.
BB don't understand their own game
Lakeside Treasure major general
loot
Spoiler
http://prntscr.com/34wqm2
player 1
max losses: 441R 57S or 519R 67B 12S
tested losses: 420R 55S
units needed: 441R 57S 63C 88XB 156K or 519R 67B 12S 70C 88XB 156K
G1 major, G2 normal general
From G1 to camp 2 bonechurch : 80 Cultist 40 Shadowsneaker 40 Firedancer
84R 1ES 150K (84R)
After player 2 destroy first bonechurch, your wall will be removed
From G1 to camp 3: 40 cultist 40 shadowsneaker 40 dark priest
63R 1ES 120K (63R)
Block, send G2 and G1 right after each other:
From G2 to camp 4: 100 cultist 50 shadowsneaker
1R (1R)
From G1 to camp 5 bonechurch: 100 cultis 50 dark priest 1 dark high priest
131R 1ES 50C 88XB (131R)
After player 2 destroy second bonechurch, your wall will be removed
From G1 to camp 6: 70 cultis 50 shadowsneaker 10 firedancer
49R 1ES 130K (49R)
From G1 to camp 7: 100 cultist 50 snadowsneaker 20 dancing dervish
113R 1ES 156K (113R)
From G1 to camp 8 witch tower: 50 cultist 1 witch of the swamp 50 dark priest 1 dark high priest
57S 1ES 63C 149K (57S)
or
1. 15R 67B (15R 67B)
2. 63R 12S 1ES 70C 124K (63R 12S)
---------------------------------------
player 2
max losses: 520R 57S or 598R 67B 12S
tested losses: 496R 56S
units needed: 520R 57S 242C 88XB 156K or 598R 67B 12S 242C 88XB 156K
G1 major
From G1 to camp 1: 80 cultis 50 darkp riest
27R 1ES 242C (27R)
From G1 to camp 2 bonechurch : 80 Cultist 40 Shadowsneaker 40 Firedancer
84R 1ES 150K (84R)
After player 1 destroy first bonechurch, your wall will be removed
From G1 to camp 3: 100 cultist 50 shadowsneaker
53R 1ES 146K (53R)
From G1 to camp 4: 40 cultist 40 shadowsneaker 40 dark priest
63R 1ES 120K (63R)
From G1 to camp 5 bonechurc: 100 cultis 50 dark priest 1 dark high priest
131R 1ES 50C 88XB (131R)
From G1 to camp 6: 70 cultis 50 shadowsneaker 10 firedancer
49R 1ES 130K (49R)
After player 1 destroy second bonechurch, your wall will be removed
From G1 to camp 7: 100 cultist 50 snadowsneaker 20 dancing dervish
113R 1ES 156K (113R)
From G1 to camp 8 witch tower: 50 cultist 1 witch of the swamp 50 dark priest 1 dark high priest
57S 1ES 63C 149K (57S)
or
1. 15R 67B
2. 63R 12S 1ES 70C 124K (63R 12S)
Last edited by corona88; 18.03.15 at 18:41.
BB don't understand their own game
The Buccaneer Roundup major general
Spoiler
----------------------------------------------------------------------------
For First part (first 3 camp)
max losses: 127R
tested losses: 119R
units needed: 127R 1ES 258C 174K
second part (camp 4-9) without block
max losses: 328R (each mma can save 63R up to 3 MMA)
units needed: 328R 258C 1ES 206K 120XB
Total: (camp 1-9) without block
max losses: 455R (each mma can save 63R up to 3 MMA)
tested losses: 430R
units needed: 455R 258C 1ES 206K 120XB
-------------------------------------------------------------------------------
Without block
max losses: 239R (if you follow my suggestion about together part)
tested losses: 210R
units needed: 239R 258C 1ES 206K (120XB) only 1 player need XB for camp 9
With block
For player who will make block
max losses: 239R
units needed: 239R 258C 1ES 206K 120XB
For other 2 players
max losses: 190R
units needed: 190R 258C 1ES 206K
individual part
From landizone attack all camps
camp 1 : 100 sabrerattler 80 gunman
MG: 20R 1ES 249C (20R)
OR
MMA:20R 1ES 199C (14-17-20R)
camp 2 : 100 deckscrubber 20 sabrerattler 80 gunman
MG: 11R 1ES 258C (11R)
OR
MMA:11R 1ES 208C (6-8-11R)
camp 3 pirate fort: 40 cannoneer 120 deckscrubber 40 petty officer second class
MG: 96R 174K (96R)
OR
MMA: 90R 130K (74-81-89R)
Together part
my suggestion: first player camp 4 and 7. second player camp 5 and 8. third player camp 6 and 9
camp 4 : 100 caltrop 50 deckscrubber 50 gunman
63R 1ES 206K (63R)
or
MMA: 1R (1R)
any: 150C (-)
camp 5 : 100 caltrop 50 deckscrubber 50 gunman
63R 1ES 206K (63R)
or
MMA: 1R (1R)
any: 150C (-)
camp 6 : 100 caltrop 50 deckscrubber 50 gunman
63R 1ES 206K (63R)
or
MMA: 1R (1R)
any: 150C (-)
For block, check spoiler
Spoiler
camp 7: 200 caltrop
45R 200K (45R)
camp 8: 200 caltrop
45R 200K (45R)
camp 9 the red ship: 40 cannoneer 50 sabrerttler 2 crazy ship's cook 100 gunman
MG: 49R 1ES 100C 120XB (49R)
OR
MMA: 45R 1ES 54C 120XB (33-40-45R)
Last edited by corona88; 13.06.16 at 21:34.
BB don't understand their own game
Raiding the Raiders major general
loot
Spoiler
per player
max losses: 477R
tested losses: 442R
units needed: 477R 104C 366ES 180K
MG is better than MMA on all camps
About first block: All 3 player must destroy harbor master in same time. http://prntscr.com/35aufk Follow instructions. P(layer)2 and P3 sendig block in same time. G1 and G2 after each other. P1 must wait until P2 (or P3) major leave garrison. Immediately after P2 major leave garrison send G1, after G1 leave garrison immediately send G2
If 1 of players don't want make block. No problem other 2 player can make block, but they first need wait until player destoy harbor master. Also if 2 player don't want make block, 1 player can do alone but again he must wait until other two player destroy own harbor master
If you want attack camp 3 send: 110R 160K (110R)
Second block is normal block, every player is for himself. Don't worry about anything in second block. watchtower will start destroying before you attack leader camp, but block is safe http://prntscr.com/3588wf (all in same time only for print, you don't need do same)
player 1
general positions: http://prntscr.com/35ac08
G1 normal general, G2 major
From G2 to camp 1: 100 nomad 100 lance rider
90R 180K (89R)
From G2 to camp 2: 180 lance rider
90R 180k (87R)
Block, send G1 after Players 2 major leave garrison
From G1 to camp 3: 150 nomad 50 riding amazonian guard
46ES 104C
Block, send G2 after your normal G1 general leave garrison http://prntscr.com/35b04l
From G2 to camp 4 harbor master: 100 nomad 50 lance rider 48 riding amazonian guard 2 uproarious bull
132R 1ES 137K (132R)
general positions: http://prntscr.com/35aag9
G1 and G2 normal general, G3 major
Block, send G1, G2 and G3 right after each other:
From G1 to camp 5 watchtower : 30 nomad 150 riding bowman
91ES
From G2 to camp 6: 50 nomad 150 riding amazonian guard
175ES
From G3 to camp 7 chieftain's tent: 49 nomad 100 cataphract 1 uproarious bull 50 composite bowman
169R 100ES 1K (169R)
player 2
general positions: http://prntscr.com/35aibz
G1 normal general, G2 major
From G2 to camp 1: 100 nomad 100 lance rider
90R 180K (89R)
From G2 to camp 2: 180 lance rider
90R 180k (87R)
Block, send G1, and G2 right after each other: in same time as player 3
From G1 to camp 3: 150 nomad 50 riding amazonian guard
46ES 104C
From G2 to camp 4 harbor master: 100 nomad 50 lance rider 48 riding amazonian guard 2 uproarious bull
132R 1ES 137K (132R)
general positions: http://prntscr.com/35b54f
G1 and G2 normal general, G3 major
Block, send G1, G2 and G3 right after each other:
From G1 to camp 5 watchtower : 30 nomad 150 riding bowman
91ES
From G2 to camp 6: 50 nomad 150 riding amazonian guard
175ES
From G3 to camp 7 chieftain's tent: 49 nomad 100 cataphract 1 uproarious bull 50 composite bowman
169R 100ES 1K (169R)
player 3
general positions: http://prntscr.com/35amxe
G1 normal general, G2 major
From G2 to camp 1: 100 nomad 100 lance rider
90R 180K (89R)
From G2 to camp 2: 180 lance rider
90R 180k (87R)
Block, send G1, and G2 right after each other: in same time as player 2
From G1 to camp 3: 150 nomad 50 riding amazonian guard
46ES 104C
From G2 to camp 4 harbor master: 100 nomad 50 lance rider 48 riding amazonian guard 2 uproarious bull
132R 1ES 137K (132R)
general positions: http://prntscr.com/35adk0
G1 and G2 normal general, G3 major
Block, send G1, G2 and G3 right after each other:
From G1 to camp 5 watchtower : 30 nomad 150 riding bowman
91ES
From G2 to camp 6: 50 nomad 150 riding amazonian guard
175ES
From G3 to camp 7 chieftain's tent: 49 nomad 100 cataphract 1 uproarious bull 50 composite bowman
169R 100ES 1K (169R)
click on raider's stash and finish adventure
Last edited by corona88; 18.03.15 at 18:44.
BB don't understand their own game