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Thread: [Guide] corona88 adventure guides

  1. #21
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    Tomb Raiders major general (+MMA)- without block

    loot

    Spoiler

    slot 1: 200 titanim ore, 300 titanim ore, 1500 ewxotic wood, 1800 exotic wood, 1000 granite, 1200granite
    slot 2: 800 marble, 800 hardwood planks
    slot 3: 300 settler, 550 brew, 400 bread
    slot 4, 5 and 6: 500 gold refill, 1000 iron refill, 3 cauldron, piero's bowl of pasta, improved drill plan, angel monument

    http://prntscr.com/35fscf
    http://prntscr.com/35fsom
    http://prntscr.com/35fxg7


    max losses 636R 19B (547R 19B if you have MMA)
    tested losses: 617R 14B
    units needed: 636R 19B 1ES 164K 45C 200XB



    camp 1: 100 cultist 50 shadownsnekare 50 firedancer
    MG: 105R 1ES 164K (105R)
    MMA: 98R 122K (91R - 94R - 98R)

    camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
    MG: 117R 19B 134XB (116R 19B)
    MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

    camp 3: 50 cultist 100 dark priest 50 dancing dervish
    MG: 155R 115XB (155R)

    camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
    235R (235R)
    25R 45C 200XB (25R)
    or
    200B (200B)
    72R 198XB (72R)
    or
    MMA: 200R (200R)
    vet or mg: 25R 200XB (20R - 23R -25R)
    click on Ancient Tomb and finish adventure
    Last edited by corona88; 18.03.15 at 18:55.
    BB don't understand their own game

  2. #22
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    Tom Raiders major general (+MMA) - with block

    loot

    Spoiler

    slot 1: 200 titanim ore, 300 titanim ore, 1500 ewxotic wood, 1800 exotic wood, 1000 granite, 1200granite
    slot 2: 800 marble, 800 hardwood planks
    slot 3: 300 settler, 550 brew, 400 bread
    slot 4, 5 and 6: 500 gold refill, 1000 iron refill, 3 cauldron, piero's bowl of pasta, improved drill plan, angel monument


    http://prntscr.com/35fscf
    http://prntscr.com/35fsom
    http://prntscr.com/35fxg7
    http://i.imgur.com/UqDL60y.png
    http://prntscr.com/35hny2



    per player
    max losses: 484R 19B (386R 19B with MMA + MG)
    testet losses: 461R 17B
    units needed: 484R 19B 163ES 42C 164K 196XB


    player 1


    general positions: http://prntscr.com/35fw8e
    G1 normal general, G2 veteran, G3 major

    From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
    105R 1ES 164K (105R)
    MMA: 98R 122K (91R - 94R - 98R)

    From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
    117R 19B 134XB (116R 19B)
    MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

    Block, send G1,G2 and G3 right after each other:
    From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
    163ES 5C

    From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
    G2: 227R (227R)
    G3: 36R 37C 196XB 1K (36R)
    or
    G2 MMA: 183R (183R)
    G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)
    player 2


    general positions: http://prntscr.com/35fwr5
    G1 normal general, G2 veteran, G3 major

    From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
    105R 1ES 164K (105R)
    MMA: 98R 122K (91R - 94R - 98R)

    From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
    117R 19B 134XB (116R 19B)
    MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

    Block, send G1,G2 and G3 right after each other:
    From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
    163ES 5C

    From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
    G2: 227R (227R)
    G3: 36R 37C 196XB 1K (36R)
    or
    G2 MMA: 183R (183R)
    G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)

    player 3


    general positions: http://prntscr.com/35h4cw
    G1 normal general, G2 veteran, G3 major

    From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
    105R 1ES 164K (105R)
    MMA: 98R 122K (91R - 94R - 98R)

    From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
    117R 19B 134XB (116R 19B)
    MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

    Block, send G1
    From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
    163ES 5C

    send G2 and G3 after G1 leave garrison
    From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
    G2: 227R (227R)
    G3: 36R 37C 196XB 1K (36R)
    or
    G2 MMA: 183R (183R)
    G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)

    player 4


    general positions: http://prntscr.com/35im9p
    G1 normal general, G2 veteran, G3 major

    From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
    105R 1ES 164K (105R)
    MMA: 98R 122K (91R - 94R - 98R)

    From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
    117R 19B 134XB (116R 19B)
    MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

    Block, send G1
    From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
    163ES 5C

    send G2 and G3 after G1 leave garrison
    From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
    G2: 227R (227R)
    G3: 36R 37C 196XB 1K (36R)
    or
    G2 MMA: 183R (183R)
    G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)

    click on Ancient Tomb and finish adventure
    Last edited by corona88; 18.03.15 at 18:49.
    BB don't understand their own game

  3. #23
    Keen Commentor
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    towers can be done with 270 cav with no losses

  4. #24
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    i mean the towers in whirlwind

  5. #25
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    Quote Originally Posted by ROLANDHOLLANDER View Post
    towers can be done with 270 cav with no losses
    watchtower have bonus


    http://i.imgur.com/nNdI7SY.png
    check this post http://forum.thesettlersonline.com/t...l=1#post254091

    Last edited by corona88; 30.03.14 at 20:35.

  6. #26
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    sorry wrong info, it cant be done cause of bonus of the towers

  7. #27
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    The Whirlwind major general - with block

    loot

    Spoiler

    slot 1:300 tit ore, 400 tit ore , 1000 granite, 1200granite, 1200 ewl, 1500 ewl
    slot 2: 1000 marble 1000 hwp
    slot 3: 500 sausages, 450 settlers, 800 brew, 800 bread
    slot 4+5+6: 500 gold refill, 700 gold refill, mother tree ritual, chocolate rabbit, bone church, 200 bean





    P1 and P3 inner fort is connected, also P2 and P4. Follow instructions if both players want make block. Always one player can destroy without block and second player with block or both without block

    Calculations for blocks is made with


    P1 max losses: 569R 11M 105S (with MMA + MG: 523R 11M 53S)
    units needed: 569R 11M 105S 227C 161ES 170K

    P2 max losses: 204R 11M 105S (MMA + MG: 186R 11M 53S)
    units needed: 204R 11M 105S 131C 161ES 170K

    P3 max losses: 527R 11M 105S (MMA + MG: 491R 11M 53S)
    units needed: 527R 11M 105S 282C 161ES 176K

    P4 max losses: 204R 11M 105S (MMA + MG: 186R 11M 53S)
    units needed: 204R 11M 105S 120C 161ES 170K

    + one (or two) of players must destroy last camp: 9M 123S 1ES 137K (9M 123S) or 1: 50C (50C) 2: 74M 1ES 65C 85XB 45K (74M) or if you have MMA 1.MMA 1R (1R) 2: (MG) 131R 1ES 35C 76XB 27K (105R - 118R - 131R)

    P1

    general positions: http://prntscr.com/36dnbg
    G1 normal general, G2 major

    From G2 to camp 1: 100 Scavenger 100 Ranger
    MG: 42R 1ES 227C (42R)
    MMA: 42R 1ES 177C (32R - 36R - 42R)

    Block, send G1, and G2 right after each other:
    From G1 to camp 2: 120 Thug 80 ranger
    50ES 131C

    From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
    MG: 99R 1ES 170K (99R)
    MMA: 83R 1ES 100K (66R - 74R - 83R)

    From G2 to camp 4: 200 Thug
    MG: 183R 1ES 86K (183R)

    From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
    MG: 140R 1ES 129K (140R)
    MMA: 112R 1ES 107K (87R - 99R - 112R)

    Block, send G1, and G2 right after each other:
    From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
    53ES 121C

    From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
    MG: 105R 1ES 120C 44K (105R)
    MMA: 103R 1ES 76C 40K (75R - 90R -103R)


    G1 and G2 normal general, G3 major
    After P2 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10

    P3 inner fort must be detsroyed if you doing alone block
    For double player block
    Immediately after P3 send his block, you must send your generals. After P3 send his block, he need you write message now or sent or something similar.
    P1 and P3 must communicate about this block. After P3 send you message, don't answer anything first send block. Then you can answer
    Block:
    send G1:

    From G1 to camp 8: 100 guard dog 90 Roughneck
    108ES
    Send G2 after G1 reach black circle
    From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
    52ES 120C
    send G3 after G2 reach black circle
    From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
    MG: 11M 105S 1ES 153K (11M 105S)
    MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

    P2

    G1 normal general, G2 major
    After P3 destroy first leader camp (3) wall will be removed and you will able put general on this positions

    Block, send G1
    From G1 to camp 6: 80 Thug 100 guard dog 20 ranger p2-21
    53ES 121C
    send G2 after G1 reack black circle
    From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
    MG: 105R 1ES 120C 44K (105R)
    MMA: 103R 1ES 76C 40K (75R - 90R -103R)


    general positions: http://prntscr.com/36gij1
    G1 normal general, G2 major

    Block, send G1, and G2 right after each other:
    From G1 to camp 2: 120 Thug 80 ranger
    50ES 131C

    From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
    MG: 99R 1ES 170K (99R)
    MMA: 83R 1ES 100K (66R - 74R - 83R)


    general positions: http://prntscr.com/36doqh
    G1 and G2 normal general, G3 major

    After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10

    P4 inner fort must be detsroyed if you doing alone block
    For double player block (you and P)
    Immediately after P4 write you mesage, you must send your generals. After P4 G1 reach this point, he need you write message now or sent or something similar.
    P2 and P4 must communicate about this block. After P4 send you message, don't answer anything first send block. Then you can answer

    Block send G3
    From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
    MG: 11M 105S 1ES 153K (11M 105S)
    MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

    send G1 and G2 after G3 leave garrison:
    From G1 to camp 8: 100 guard dog 90 Roughneck
    108ES

    From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
    52ES 120C


    P3

    general positions: http://prntscr.com/36dowy
    G1 and G2 normal general, G3 major

    Block, send G1,G2 and G3 right after each other:
    From G1 to camp 1: 100 Scavenger 100 Ranger
    16ES 151C

    From G2 to camp 2: 120 Thug 80 ranger
    50ES 131C

    From G3 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
    MG: 99R 1ES 170K (99R)
    MMA: 83R 1ES 100K (66R - 74R - 83R)


    general positions: http://prntscr.com/36pyue
    G1 normal general, G2 major

    From G2 to camp 4: 200 Thug
    MG: 183R 1ES 86K (183R)

    From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
    MG: 140R 1ES 129K (140R)
    MMA: 112R 1ES 107K (87R - 99R - 112R)

    Block, send G1 and G2 right after each other:
    From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
    104ES

    From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
    MG: 113R 1ES 109C 47K (113R)


    general positions: http://prntscr.com/37i3rl
    G1 and G2 normal general, G3 major

    After P4 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10


    P1 inner fort must be detsroyed if you doing alone block
    For double player block
    Immediately after you sent your block you must tell P1. Write short message now or sent or something similar.

    Block, sent G1
    From G1 to camp 8: 100 guard dog 90 Roughneck
    108ES

    send G2, G3 after G1 reach black circle
    From G1 to camp 9: 70 guard dog 70 roughneck 50 ranger
    52ES 120C

    From G2 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
    MG: 11M 105S 1ES 153K (11M 105S)
    MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

    P4

    G1 major
    After P1 destroy first leader camp (3) wall will be removed and you will able put general on this positions

    From G1 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
    MG: 105R 1ES 120C 44K (105R)
    MMA: 103R 1ES 76C 40K (75R - 90R -103R)

    From G1 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
    MG: 99R 1ES 170K (99R)
    MMA: 83R 1ES 100K (66R - 74R - 83R)


    general positions: http://prntscr.com/36egm1
    G1 and G2 normal general, G3 major

    After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10

    P2 inner fort must be detsroyed if you doing alone block
    For double player block
    After your G1 reach this point you must immediately write message now or sent or something similar to P2
    P2 and P4 must communicate about this block.
    Block, send G1
    From G1 to camp 8: 100 guard dog 90 Roughneck
    108ES
    send G2 after G1 leave garrison
    From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
    52ES 120C

    Send G3 after G2 reach black circle
    From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
    MG: 11M 105S 1ES 153K (11M 105S)
    MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

    -----------------------------------------




    G1 normal general, G3 major, G2 any general (only for 2 wave attack)

    After P2 and P4 destroy his inner fort (10) wall will be removed and you will able to attack 11 and 12

    Any player can destroy last leader camp. my suggestion P2 and P4
    one player can lose C second can destroy camp, if two player share losses. first send G2, than other player can send G1 and G3.
    example P2 send G2 with 50C, and P4 send G1 and G3

    Block, send G1,(G2) and G3 right after each other:
    From G1 to camp 11 watchtower: 200 stone thrower
    103ES

    From (G2)G3 to camp 12 fortified warehouse: 1 chuck 50 guard dog 100 roughneck 50 ranger
    G2: 50C (50C)
    G3: 74M 1ES 65C 85XB 45K (74M)
    or
    MG: 9M 123S 1ES 137K (9M 123S)
    or if you have MMA
    G2: MMA 1R (1R)
    G2: MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)
    Last edited by corona88; 18.03.15 at 18:46.
    BB don't understand their own game

  8. #28
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    Black knights MMA general guide

    Full BK guide 4 mma and major
    2nd fast bk guide for 2 mma and major, tested losses: 386R

    loot

    Spoiler



    Here is possible skip 2 leader camps. less xp/star coins, but with lower losses. you will get 202 star coins (~20200 xp) if you skip OP1 and OP2)

    max losses: 839R (570R if you skip OP1 and OP2 camp) (450R 10C if you skip 1st leader, OP1 and OP2 with 2 MMA)
    tested losses: 762R (524R if you skip 1st leader, OP1 and OP2 camp) (407R 0C if you skip 1st leader, OP1 and OP2 with 2 MMA)
    units needed: 839R 195C 147ES 137K 140XB

    possible is skip first leader camp, less xp/star coins but you can save up to 107R (see spoiler)
    Spoiler


    general position: http://prntscr.com/3a8mfd
    G1, G2 and G3 normal general, G4 MMA

    not important if someone in ls or not

    Block, send G1 and G3 right after each other:
    From G1 to camp 1 : 100 soldier deserters 100 bowman deserters
    1R (1R)
    From G3 to camp 2: 100 militia deserters 100 cavalry deserters
    99ES
    send G2 and G4 when G1 start fighting
    From G2 to camp 1 : 100 soldier deserters 100 bowman deserters
    1R (1R)
    From G4 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    109R 1ES 110K (86-96-109)





    general position: http://prntscr.com/38ro9k
    G1 and G2 normal general, G3 MMA

    Block, send G1 and G2 right after each other:
    From G1 to camp 1: 100 soldier deserters 100 bowman deserters
    47ES 153C

    From G2 to camp 3 will be intercepted by camp 2: 100 militia deserters 100 cavalry deserters
    99ES

    Send G3 after G2 reach black circle (not important if someone in ls or not)
    From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    109R 1ES 110K (86-96-109)


    general positions: http://prntscr.com/38rv85
    G1 normal general, G2 MMA

    Block, send G1 and G2 right after each other:
    From G1 to camp 1: 100 militia deserters 100 cavalry deserters
    99ES

    From G2 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    109R 1ES 110K (86-96-109)


    general positions: http://prntscr.com/38rx16
    G1 normal general, G2 MMA

    Block, send G1 and G2 right after each other:
    From G1 to camp 1: 60 Elite Soldier Deserters, 60 Crossbowman Deserters
    4ES 195C

    From G2 to dark castle camp 2: 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
    114R 106K (78-99-114)

    If you want you can skip this camp
    From G2 to OP1 leader camp: 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
    109R 1ES 110K (86-96-109)


    G1 MMA

    If you want you can skip this camp
    From G1 to OP2 leader camp: 60 elite soldier deserters 60 crossbowman deserters 20 cannoneer deserters
    51R 1ES 28C 140XB (38-46-51)



    general positions: http://prntscr.com/38s7ge
    G1 normal general, G2 MMA (can use same position as for first dc, you don't need move mma)

    From G2 to camp 1: 80 soldier deserters 80 crossbowman deserters
    64R 1ES 115C 40K (44-55-64)

    From G2 to camp 2: 100 cavalry deserters 100 crossbowman deserters
    120R 100ES (117-118-120)

    if you have 2 MMA or ls buyer have MMA
    Spoiler

    for camp 2
    MMA: 1R (1R)
    MMA: 100C (0C 80% chance or 10C 20% chance)


    From G2 to camp 3: 100 soldier deserters 75 crossbowman deserters
    80R 1ES 69C 70K (61-72-80R 1ES)

    Block, send G1 and G2 right after each other:
    From G1 to camp 4: 100 Elite Soldier deserters 50 Longbowman Deserters
    68ES 102C

    From G2 to dark castle camp 5: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
    83R 137K (62R-73R-83R)
    Last edited by corona88; 14.08.15 at 18:11.
    BB don't understand their own game

  9. #29
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    Bandit nest MMA general guide

    loot

    Spoiler



    Bandit nest guide for MMA general (for last attack you need MG or veteran or normal general)

    For MMA + MG, if you don't have MG check alternative setup for last attack (if you have 2 MMA you can save 100R)
    min losses: 419R
    avg losses: 473R
    max losses: 527R 2ES 5C
    tested losses: 489R (391R with 2 MMA)
    units needed: 532R 186ES 194C 74XB 136K (149K for 2 MMA)


    general position: http://prntscr.com/38vohw
    G1 and G2 normal general, G3 MMA general

    From G3 to camp 1: 100 scavenger 100 ranger
    40R 1ES 179C (31R - 36R - 40R)

    From G3 to camp 2: 100 scavenger 50 dogs 50 ranger
    83R 1ES 136K (67R - 74R - 83R)
    only if you have 3 MMA
    MMA: 1R (1R)
    MMA: 26R 1ES 193C (21-24-26R)

    Block, send G1, G2 and G3 right after each other:
    From G1 to camp 3: 100 thug 50 guard dog 50 ranger
    41ES 154C

    From G2 to camp 5 will be intercepted by camp 4: 200 thug
    144ES

    From G3 to camp 5 ledar: 100 thug 100 ranger 1 one-eyed bert
    105R 1ES 40C 74XB (80R - 93R - 105R 1ES 4C)



    general position: http://prntscr.com/38vp3r
    G1 and G2 normal general, G3 MMA general

    For 2 MMA (open spoiler)
    Spoiler


    general position: http://prntscr.com/3iv86e
    G1 and G2 normal general, G3 and G4 MMA general

    Block, send G1, G2, G3 and G4 right after each other:
    From G1 to camp 1: 80 thug 100 guard dog 20 ranger
    104ES 3C

    From G2 to camp 2: 150 thug 50 ranger
    68ES 130C

    From G3 and G4 to camp 3 leader: 1 metal tooth 50 guard dog 60 ranger 80 ranger
    G3: 1R (1R)
    G4: 70R 1ES 149k (49R - 60R - 70R)

    Block, send G1, G2 and G3 right after each other:
    From G1 to camp 1: 80 thug 100 guard dog 20 ranger
    104ES 3C

    from G2 to camp 2: 150 thug 50 ranger
    68ES 130C

    From G3 to camp 3 leader: 1 metal tooth 50 guard dog 60 ranger 80 ranger
    170R 1ES 49K (133R - 151R - 170R)


    G1 normal general, G2 MMA general, G3 major (or G3 vet)

    Block, send G1, G2 and G3 right after each other:
    From G1 to camp 1: 100 guard dog 90 roughneck
    108ES

    From G2 and G3 to camp 2 leader: 1 chuck 50 guard dog 100 roughneck 50 ranger
    G2: MMA: 1R
    G3:MG: 129R 1ES 40C 74XB 26K(106R - 119R - 129R 1ES 1C)
    or vet on G3: 100R 28M 40C 74XB 8K (100R 10M - 100R 19M - 100R 27M)

    if you don't have vet or MG (check spoiler)
    Spoiler
    same pic
    G1 normal general, G2 any general, G3 MMA
    Block, send G1, G2 and G3 right after each other:
    From G1 to camp 1: 100 guard dog 90 roughneck
    108ES

    From G2 and G3 to camp 2 leader: 1 chuck 50 guard dog 100 roughneck 50 ranger
    G2 any general: 50C (50C)
    G3 MMA: 142R 78XB (117R - 131R- 142R 11XB)
    Last edited by corona88; 24.03.15 at 22:23.

  10. #30
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    Motherly Love MMA

    loot

    Spoiler



    max losses: 684R
    tested losses: 651R
    units needed: 684R 140K

    Now is possible to have 2 MMA per player, you can play alone

    best for swap ml ls. you make kill with 177R with MMA general in his ML, he can make in your ML.
    You can sell ls to someone who have MMA and want kill 177R (but than ls price must be reduced)
    If you want do alone you need wait for recovering or use medipack

    Added setup for only 1 wave with MMA


    G1 and G2 MMA, G3 veteran

    From G1(or G2) to camp 1: 100 caltrop 100 petty officer 2nd class
    160R 60K (160R)

    From G3 to T3: 200 wolf, will be intercepted by T1 and T2 (don't retreat)
    250R (54R) for all 3 traps

    From G1, G2 and G3 to leader camp 2: 1 wild mary 1 crazy cook 50 gunman 50 petty officer 2nd class
    G1: 177R (177R)
    G2: 183R (183R)
    G3: 110R 140K (110R)

    for only 1 wave with MMA
    From G1, G2 and G3 to leader camp 2: 1 wild mary 1 crazy cook 50 gunman 50 petty officer 2nd class
    G1: any general 90C (90C)
    G2: MMA 210R (210R)
    G3 MG: 130M 140K (114M - 122M - 129M)
    or
    G1: any general 142C (142C)
    G2 MMA: 220R (220R)
    G3 vet: 115R 135K (99R - 108R - 115R)
    Last edited by corona88; 18.03.15 at 17:39.
    BB don't understand their own game

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