Hello =)
any chance to refresh guides ? I can see RB is out of date =)
Regards
Hello =)
any chance to refresh guides ? I can see RB is out of date =)
Regards
'live well, love much, laugh often' :-D
Ali Baba the young wood cutter
Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B
loot
http://prntscr.com/97kq41
can play with 1 Major, 1 Veteran and 2 slow genaral
recommended for faster playing: 2 major, 1 veteran, 4 MMA and 3 slow general
with 4MMA
max losses: 196MS 333K 203Recruit
tested losses: 179MS 315K 203Recruit
units needed: 550MS 358K 111AM 312MM 170B 203Recruit
with 4MMA and champions
max losses: 310MS 223Recruit
tested losses: 285MS 223Recruit
units needed: 690MS 124AM 312MM 153B 223Recruit
with 3 MMA
max losses: 196MS 352K 165Recruit
tested losses: 179MS 335K 165Recruit
units needed: 550MS 388K 111AM 312MM 170B 165Recruit
with only elite units
max losses: 196MS 457K
tested losses: 177MS 440K
units needed: 550MS 460K 111AM 312MM 170B
losses can be different depends what you prefer on last attack, check last attack first
general position: http://prntscr.com/979sjz
G1 normal gen (or fast gen/vet/MG), G2 major
Note: Major will be intercepted by camp 2 and will destroy camp 2 and 3 in 1 attack
Note2: You can use fast general for block, but don't use MMA
block, send all generals right after each other:
From G1 to camp 1: 180 Swordwielder
195MS
From G2 to camp 3 leader: 80 Desert Marksmen 1 Shrewd Thief (80)120 Horseman
50MS 220MM (39-42-46MS)
or
boris: 23MS 157MM (20-21-23MS)
general position: http://prntscr.com/97abym
G1 and G2 normal gen, G3 and G4 major (G4 is optional)
From G4(G3) to camp 4: 80 swordwielder 80 Mouted bowman
10MS 135K 125B (8MS 56K-9MS 62K-10MS 68K)
or
vargus: 37MS 80AM 63MM (31-33-36MS)
or
anslem: 8MS 64K 78B (7MS 60K - 7MS 61K - 8MS 64K)
or
nusala: 1Recruit (1Recruit)
vargus: 31MS 149B (27-28-30MS)
block, send all generals right after each other:
From G1 to camp 5: 150 sword master
194MS 4B
From G2 to camp 6: 70 Swordwielder 50 Dune Marksmen 70 Horseman
167MS 33AM
From G3 to camp 7 leader: 90 Dune Marksmen 1 Greedy Thief 80 Horseman
32MS 238MM (26-28-31MS)
or
boris: 16MS 164MM (13-14-15MS)
general position: http://prntscr.com/97an5a
G1 normal gen, G2 major
From G2 to camp 8: 90 Swordclasher 80 Mouted Bowman
240K 30B (57-62-67K)
or
vargus: 21MS 159MM (17-18-20MS)
note: Major will be intercepted by camp 10 and will destroy camp 10 and 11 in one attack
block, send all generals right after each other:
From G1 to camp 9: 70 Swordwielder 70 Horseman
144MS 11AM
From G2 to camp 11 leader: 80 Horseman 80 Dune Marksman 1 mytesrious thief
40MS 100AM 130MM (30-35-39MS)
or
boris: 24MS 156MM (17-21-23MS)
general position: http://prntscr.com/97bfxw
G1 and G2 normal general, G3 major, G4 major or veteran
block, send all generals right after each other:
From G1 to camp 12: 70 Swordmaster 50 Horseman 60 DuneMarksman
162MS 37AM
From G2 to camp 13: 70 Desert Marksmen 70 Mouted Bowman
123MS
From G3 to camp 14 leader: 90 Swordclasher 80 Horseman 1 Treacherous Thief
36MS 102MM 132B (28-32-35MS)
or
boris: 20MS 160MM (15-17-19MS)
From G4 to camp 15 leader: 90 Desert Marksmen 1 smart thief 90 Horseman
40MS 210MM (29-32-35MS)
or
anslem: 20MS 130MM (20MS)
general position: http://prntscr.com/97kifd
G1 and G2 normal gen, G3-G6 MMA, G7 any gen, G8 and G9 major (G9 optional)
From G9(G8) to camp 16: 90 Mouted Bowman 90 Desert Marksmen
200K 50B (65-70-75K)
or
vargus: 23MS 157MM (19-21-23MS)
From G9(G8) to camp 17: 100 desert Marksman 100 Stonecannon
250MM (-)
or
boris: 150MM (-)
Note: block is extra safe, so is not problem to send all general. you have over 2 min to send all generals
block, send all generals right after each other:
From G1 to camp 18: 50 Sword wielder 70 Swordmaster 40 Desert Marksmen
150MS 40AM
From G2 to camp 19: 180 Swordwielder
195MS
From G3-G8 to camp 20 leader: 80 Horseman 80 Stonecannon 1 lord
G3: MMA 35K (35K)
G4: MMA 1Recruit (1Recruit)
G5: MMA 1Recruit (1Recruit)
G6: MMA 1Recruit (1Recruit)
G7: any 200R (200R)
G8 MG: 100K 170B (43-83-87K)
or
G3 MMA: 1Recruit (1Recruit)
G4 MMA: 1Recruit (1Recruit)
G5 MMA: 1Recruit (1Recruit)
G6 MMA: 220Recruit (220Recruit)
G7 vargus 56MS 124MM (28-52-55MS)
for other options check spoilerSpoiler
Last edited by corona88; 02.05.19 at 16:33.
BB don't understand their own game
The betrayed little tailor mainly losses R
loot
http://prntscr.com/5c7qpz http://prntscr.com/5c7rlc
http://prntscr.com/5buhfp http://prntscr.com/5buhir
http://prntscr.com/5c7o0d http://prntscr.com/5c7o3w
http://prntscr.com/5c7pis http://prntscr.com/5c7qdg
you can combinate this guide with my other blt guide http://forum.thesettlersonline.com/t...l=1#post269880
becouse i use more R setups not B, block in sector 3, 4 and 6 now can be tight
with block in sector 5 on camp 4
max losses: 4625R 290B 233M 74S
tested losses: 4473R 290B 218M 66S
units needed: 4625R 290B 233M 270C 270XB 197S 290ES 255K (Bring 109R less, 70M more if you don't use first setup on tavern)
if you use alternative M/S setups and block in sector 5 on camp 4
max losses: 3343R 290B 473M 297S 2K
tested losses: 3212R 290B 448M 265S
units needed: 3343R 290B 473M 270C 270XB 297S 290ES 255K
without block in sector 5 on camp 4
max losses: 4983R 290B 231M 74S 2K
tested losses: 4768R 290B 221M 69S
units needed: 4983R 290B 231M 270C 270XB 197S 227ES 255K
quick link sector 1 sector 2 sector 3 sector 4 sector 5 sector 6
sector 1
general position: http://prntscr.com/95ymg7
G1 and G2 normal general, G3 veteran, G4 and G7 major, G5 and G6 any general
From G7 to camp 1: (60 fox 80 boar)
135R 135K (115-126-135R)
or
anslem: 60R 90K (55-56-60R)
From G4 to camp 2: 60 wolf 90 boar
150R 120K (130-138-150R)
From G5 and G7 to to camp 3: 110 bear
G5: 185R (185R)
G7: 185R 85K (166-179-185R)
From G6 to camp 5: 180 boar
40R (40R)
block, send G1 and G2 generals right after each other:
From G2 to camp 6 will be intrecpeted by camp 4: 80 wolf 110 boar
191R (191R)
From G1 to camp 5: 169-171 boar
15S 185ES
send G3 and G4 after G2 reach black circle (dot)
From G3 and G4 to camp 6 leader: 70 fox 90 bear 1 furious boar
G3: 250B (250B)
G4: 8R 122M 140K (8R 109M-8R 117M -8R 122M)
max loses in sector 1: 894R 122M 250B
sector 2
general position: http://prntscr.com/95yt3u
G1 and G2 normal general, G3 and G4 MMA, G6 major, G5 any general
From G5 and G6 to camp 1 : 120 wolf packleader
G5: 200R (200R)
G6: 18R 252C (0-5-18R)
block, send all generals right after each other:
From G1 to camp 2: 70 ranger 130 roughneck
80ES 120C
From G2 to camp 3 : 80 roughneck 120 guard dogs
75S 125C
From G3 and G4 to camp 4 leader camp : 79 ranger 120 roughneck 1 assassin
G3: MMA 1R (1R)
G4: MMA 122R 98K (103-112-122R)
max loses in sector 2: 341R
sector 3
general position: http://prntscr.com/95yy4k
G1 normal general, G2 veteran, G3 and G4 major, G5 any general, G6 veteran
From G5 and G4 to camp 1 70 bear 30 giant
G5: 110R (110R)
G4: 116R 1ES 153XB (107-112-116R)
From G6 and G3 to camp 2 70 wolf packleader 30 bear
G6: 250R (250R)
G3: 30R 240C (0-8-30R)
From G4 to camp 3: 80 fox 30 bear
G4: 146R 1ES 123K (136-142-146R)
or
anslem: 76R 74K (72-73-76R)
block, send all generals right after each other:
From G1 to camp 4: 50 fox 80 bear
187ES
From G2 and G3 to camp 5 leader 60 bear 40 giant 1 giant bear
G2: 250R (250R)
G3: 110R 1ES 158XB 1K (63-90-110R)
or
G2: 250R (250R)
G3: 63R 13S 1ES 192XB 1K (43R - 63R 5S -63R 13S)
max loses in scetor 3 : 1012R
sector 4
general position: http://prntscr.com/95zaag
G1, G2 and G3 normal general, G4 veteran, G5 and G8 MMA, G6 and G9 major, G7 any general, G10 MMA (if you have)
From G8 and G1 to camp 1 : 90 gurad dogs 120 ranger
G8 MMA: 1R (1R)
G1: 200C (-)
or
G4: 250R (92-103-113R)
or
vargus 17R 1ES 162C (15-16-17R)
From G7 and G9 to camp 2 : 200 rougneck
G7: 45R (45R)
G9: 199R 1ES 70K (163R-180-199R)
or
G9: 40R 51S 1ES 178K (40R 39S - 40R 45S - 40R 51S)
From G9(or G10) to camp 3: 200 guard dogs
G9: 270R (41R)
or
G10: 220R (41R)
or
anslem: 150R (25R)
Note: first setup for leader can be very tight. other two setups are safer
block, send all generals right after each other:
From G1 to camp 4: 70 guard dog 130 roughneck
119ES 50C
From G2 to camp 5 : 100 guard dog 120 roughneck
107ES 90C
From G3 to camp 6: 40 thug 180 roughneck
197S 3C
From G4, G5 and G6 to camp 7 leader camp : 120 ranger 139 roughneck 1 greedy inn-keeper
vet: 250R (250R)
MMA 212R (212R)
MG: 122R 18M 130K (112R - 122R 13M - 122R 18M)
or
vet: 250R (250R)
MMA: 178R (178R)
MG: 47R 88M 135K (47R 43M-47R 72M - 47R 88M)
or
G4:200R (200R)
G5 MMA: 220R (220R)
G6 MG: 10R 110M 150K (10R 75M - 10R 95M - 10R 110M)
sector 4 max loses: 870R 18M
sector 5
without block on camp 4
Spoiler
general position: http://prntscr.com/97m9jm
G1, G2 and G3 normal general, G4 MMA, G5 and G6 major, G7 any
From G6 to camp 1: 100 wolf 50 giant
60R 40B 170XB (60R 40B)
From G6 to camp 2: 100 giant
270XB (-)
From G7 and G6 to camp 3: 90 wolf 110 fox
G7: 200R (200R)
G6: 190R 80K (154-175-190R
or
G6: 148M 122K (138-142-148M)
or
200R (200R)
anslem: 81R 69K (76-78-81R)
or
200R (200R)
vargus: 104R 76K (77-84-104R)
Some players can have problem with 1R block, but you can't lose any valuable units. you have enough time to retreat all generals, if 1 R block don't work for you just destroy camp 4
block, send all generals right after each other:
From G1 to camp 5 will be intercepted by camp 4: 60 fox 120 boar
G1: 1R (1R)
From G2 to camp 5: 140 guard dog 90 roughneck
90ES 98C
From G3 to camp 5 will be intercepted by camp 4: 60 fox 120 boar
G3: 200ES
From G4 and G5 to camp 6 leader 110 ranger 1 metal toth 130 roughneck
G4: 1R (1R)
G5 : 75S 80C 115K (62S - 67S - 74S)
or without mma
G5: 104S 71C 95K (88-95-104S)
sector 5 max loses : 452R 40B 74S
sector 6
general position: http://prntscr.com/960yb9
G1 normal general, G2, G6 and G7 MMA, G3 veteran, G4 major, G5 any general, G8 dracula, G9 major
From G5 and G4 to camp 1: 230 roughneck
G5: 200R (200R)
G4: 131R 1ES 138K (101R 115R 131R)
or
G4: 83S 1ES 186K (71-77-83S)
From G6, G7 and G4 to camp 2: 120 ranger 160 roughneck
G6: MMA 1R (1R)
G7: MMA 1R (1R)
G4 MG: 156R 1ES 30C 83K (126-140-156R)
or
nusala: 1R (1R)
MG: 133R 1ES 30C 106K (116-127-133R)
Spoiler
From G8 and G4(G9) to camp 3: 280 ranger
G8: dracula 58R (58R) or any 69R (69R) or 1R(1R)anslem or 1R(1R)vargus
G4/G9: 270C (-)
block, send all generals right after each other:
From G1 to camp 4: 90 ranger 190 roughneck
131ES 45C 24K
From G2, G3, G4 and G5 to camp 5: 80 guard dog 200 roughneck 1 greedy inn keeper
G2 MMA: 220R (220R)
G3: 250R (250R)
G4: 40R 93M 137K (40R 52M - 40R 78M - 40R 93M)
sector 6 max losses : 1057R 93M
Last edited by corona88; 21.02.17 at 19:34.
BB don't understand their own game
On the blt map with the mostly r the g1 and g2 camps are in wrong order. I should have remembered b4 it all went wrong.. But be carefulk if using this guide. Refer to the normal blt guide for best positions
Ali Baba and the first thief
Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B
for normal unit i use full name
loot
http://prntscr.com/99yfej
can play with 2x MG, 1x fast gen, 1x any gen and 2x slow general
recommended for faster playing and lower losses: 2x major, 1x fast gen, 4x MMA and 3x slow general
With 4 MMA and 2MG
max losses: 181MS 11M 55K 109Bowman
tested losses: 179MS 49K 9M 109bowman
units needed: 482MS 230K 12M 193AM 315MM 200B 109Bowman
if you don't have 4x MMA check camp 6 and leader camp 11 for other option and choose what is best for you
general position: http://prntscr.com/99gbkn
G1 and G2 normal general, G3 major
block, send G1
From G1 to camp1: 80 Sword wielder 30 Horseman 50 Desert Marksmen
99MS 80AM
Send G2 after G1 reach black circle
From G2 to camp 2: 80 Sword clasher 40 Mounted Bowman 40 Stone cannon
192MS
Send G3 after G2 reach red circle
From G3 to camp 3 leader: 100 Horseman 100 Dune Marksman 1 Scarred Thief
40MS 230K (33MS 1K - 35MS 2K - 38MS 3K)
or
vargus:38MS 142MM (31-34-37MS)
or
boris:20MS 6M 154MM (16MS 3M - 17MS 5M - 19MS 6M)
general position: http://prntscr.com/99ggm9
G1 normal general, G2 major
block, send all generals right after each other:
From G1 to camp 4: 60 Sword clasher 60 Dune Marksman 60 Mounted Bowman
150MS 25K
From G2 to camp 5 leader: 120 Swordclasher 120 Desert Marksmen 1 Smart Thief
5MS 240MM 25B (2-3-4MS)
or
boris:4MS 154MM 22B (2-3-4MS)
general position: http://prntscr.com/99gkq6
G1 normal general, G2 major, G3 and G4 MMA
From G3 and G4 to camp 6: 40 Sword master 50 Dune Marksman 70 Mounted Bowman
MMA 1Bowman (1B)
MMA 1Bowman (1B)
or
MMA 50 cavalry (50C)
or
any gen 108 Cavalry (108C)
block, send all generals right after each other:
From G1 to camp 6: 40 Sword master 18-23 Dune Marksman 70 Mounted Bowman
192MS
From G2 to camp 7 leader: 70 Horseman 70 Desert Marksmen 1 Snooty Thief
50MS 105MM 115B (35-42-47MS)
or
boris:42MS 70MM 68B (24-34-41MS)
general position: http://prntscr.com/9azvir
G1 and G4 normal general, G2 fast general, G3 and G7 Major, G5 and G6 MMA
Note: Camp 9 will be destroyed
block, send all generals right after each other:
From G1 to camp 8: 40 Sword master 50 Mounted Bowman 70 Sword clasher
163MS 30K
From G2 and G3 to camp 9: 40 Sword master 80 Dune Marksman 60 Stonecannon - camp will be destroyed
G2: 105Bowman (105B)
G3: 60AM 210MM (-)or boris: 180MM (-)
From G4 to camp 10: 100 Sword clasher 70 Horseman 30 Desert Marksmen
200MS
From G5, G6 and G7 to camp 11 leader: 30 Sword wielder 20 Mounted Bowman 1 Silly Thief
G5 MMA: 1Bowman (1B)
G6 MMA 1Bowman (1B)
G7 MG: 20MS 12M 133AM 105MM (8MS 7M - 14MS 9M - 16MS 11M)
or for other optionsSpoiler
general position: http://prntscr.com/99h2cr
G1 and G2 normal general, G3 and G4 major
From G4 to camp 12: 60 Sword wielder 50 Horseman 50 Mounted Bowman
30MS 155K 85B (21MS 35K- 23MS 38K- 25MS 43K)
or
boris:17MS 70K 93B (14MS 17K - 15MS 19K - 17MS 21K)
From G4 to camp 13: 100 Sword clasher 100 Stone cannon
50AM 220MM (-)
or
boris:160MM (-)
Note: this block not 100% safe, 1,68% (1/59 cases) chance for block fail on camp 14. better is block, because losses is high on camp. even if you are extremely unlucky block fail 1 in 20 cases you will have profit. if you don't block 20x looses only on that camp will be 600MS and 1220K. if block work 19 time and 1 time fail losses will be 99MS 101AM. so 600MS and 1220K vs 99MS 101AM
Send block after you destroy camp 13
if you want destroy camp 14
Spoiler
block, send all generals right after each other:
From G1 to camp 14: 70 Sword wielder 60 Horseman 50 Desert Marksmen
99MS 101AM
From G2 to camp 15: 80 Sword clasher 60 Horseman 60 Desert Marksmen
170MS 26AM
From G3 to camp 16 leader: 100 Sword wielder 100 Horseman 1 Grayed Thief
60MS 10K 200B (50MS 4K - 53MS 8K - 56MS 9K)
Last edited by corona88; 04.05.19 at 19:22.
BB don't understand their own game
hi corona.. great job u done.. i had a problem in clt guide.. 2 times i lost 100 es from g1 in last block.. it seems that's something wrong with last block or is just coincidence.. thx
no lag.. but can be that case with 6 extra sec.. just bad luck 2 times.. thx
Save the christmas feast
loot
http://prntscr.com/9fd56i
vet/MG guide and 1-4 MMA
MG/vet with 4 MMA
max losses: 44R (49R for vet)
tested losses: 38R
units needed: 44R (49R for vet) 269C 25ES 228XB
MG/vet with 1-3 MMA
max losses: 76-99R
tested losses: 92R
units needed: 99R 247C 25ES 201K
G1 MG/vet
From G1 to camp 1 leader: 40 thug 40 stone thrower
MG: 10R 1ES 259C (4-7-10R)
or
vet: 12R 1Es 237C (8-10-12R)
general position: http://prntscr.com/9fczai
G1 normal gen or mod, G2 vet or MG
block, send all generals right after each other:
From G1 to camp 2: 40 cultist 40 shadowsneaker
normal: 24ES
MOD: 18ES 2C
From G2 to camp 3 leader: 50 stone thrower 60 scavenger
MG: 9R 1ES 260C (5-7-9R)
or
vet: 12R 1Es 237C (8-10-12R)
G1 MG/vet, G2-G5 MMA
From G5 and G1 to camp 4: 40 cavalry deserter 20 thug 20 ranger
G5 MMA: 1R (1R)
G1: 150C (-)
From G1 to camp 5: 20 cultist 20 nomad 20 scavenger
MG: 1ES 269C (-)
or
VET: 2R 1ES 247C (0-1-2R)
From G1-G4 to camp 6 leader: 60 lance rider 60 nomad 1 croaker
G2 MMA 1R (1R)
G3 MMA 1R (1R)
G4 MMA 1R (1R)
G1: 21R 1ES 228XB (15-18-21R)
for less MMA check spoiler
Spoiler
Last edited by corona88; 17.12.15 at 18:52.
BB don't understand their own game