Looking good Corona. This last one will save lots of horses :-)
Looking good Corona. This last one will save lots of horses :-)
Great... Thnx for the coop adv. Great Work
Why not let the MMA gen attack the middle castle with just 1r. Then send the Major or a Vet to clean it up.
Saves approx 50R. Just need to take them castles in reverse order.
because i don't want kill MMA.
I can kill him on every camp and save some R (if you want i can add setups in guide)
you want wait 6 or 8 hours for recovering?
I don't want
for example first and second leader camp
From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
1. MMa 1R
2. MG: 55R 1ES 82C 132XB
you will save 54R x2 or x3
also you can kill MMA on
From G2 to camp 2: 100 cavalry deserters 100 crossbowman deserters
120R 100ES (117-118-120)
MMA 1R
vet 250C (you can lose some (up to 10) cav, but only if you are unlucky)
for last dc you need MMA.
If BB allow 2 or 3 MMA per player. then will be good kill MMA on some camps, but now that is not good idea (my opinion)
Last edited by corona88; 15.04.14 at 21:38.
The idea of using 1r with MMA was to do it at the end of an adv. He will recover during transport home, won´t he?
I think will be same as for rarity provision house. Player who bought with presents can't buy another for gems.
then you can't destroy camp OP1 and OP2. will be only for short BK
your idea is very good, i will add in guide
thanks
edit: i check in simulator
MMA1 R
2. MG: 86R 2ES 182K (67R - 81R - 86R 2ES)
vet: 105R 145K (74R - 94R - 105R)
Last edited by corona88; 16.04.14 at 12:40.
First Dark Leader with MMA:
42R 78S 100K
Second Dark leader :
1. wave with MMA - 170 R
2. wave with Major - 50 R 220 K
I think much better
In which guide?
always was
http://prntscr.com/3anva0
last player who accept invite will be on P4