loot
2 normal general 1 Major and 4 MMA (possible play with only 1), also is possible to play without major, with MMA and veteran
max losses: 425R (602R without killing MMA)
tested losses: 401R
units needed: 425R (602R without killing MMA) 191C 212ES 139K 141XB (96XB if you don't have MG)
G1 MMA, G2 major (or vet)
From G1 and G2 to camp 1 witch tower: 80 cultist 50 shadowsneaker 70 firedancer 1 darh high priest
G1 MMA: 1R (1R)
G2 MG: 127R 1E 1K 141XB (117-125-127R)
or if you don't have MG
G2 vet: 154R 95XB 1K (138-148-154R)
or if you don't want kill MMA
MG: 210R 60K (184-199-210R)
general positions:
http://prntscr.com/7vwafp
G1 and G2 normal general, G3, G4 and G5 MMA
From G5 and G3 to camp 2: 20 dark priest 80 shadowsneaker 100 cultist
G5 MMA 1R (1R)
G3 MMA: 28R 1ES 191C (24-26-28R)
or if you don't want kill MMA
MMA: 74R 146ES (66-70-74R)
in 0,7% cases block can fall (on camp 3) if you use 2 mma on wt
block, send all generals right after each other:
From G1 to camp 3: 70 cultist 50 shadowsneaker 80 firedancer
77ES 123C
From G2 to camp 4: 100 cultist 100 firedancer
134ES 59C
From G3 and G4 to camp 5 witch tower: 80 cultist 120 firedancer
G3 MMA: 1R(1R)
G4 MMA: 135R 1ES 1XB 83K (125-129-135R)
or if you don't want kill MMA
G3 MMA: 188R 1ES 1XB 30K (171-178-188R)
G1 and G2 normal general, G3 major
If you don't like 1R block (or don't have major) check spoiler for alternative block
block, send all generals right after each other(be quick):
From G1 to camp 6: 90 nomad 60 lance rider 50 cataphract
1R (1R)
From G2 to camp 7: 110 nomad 40 riding amazonian guard 50 cataphrast
1R (1R)
From G3 to camp 8 witch tower: 70 nomad 100 lance rider 30 cataphract 1 uproarius bull
MG: 130R 1ES 139K (102-116-130R)