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Thread: [FIXED] Roads partially disappearing

  1. #11
    Original Serf
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    Oct 2012
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    20
    World
    Northisle


    +1

  2. #12
    Battle Hardened Contributor
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    Jul 2012
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    Sandycove
    My settlers complain about sore feet when they have to walk across rought terrain

  3. #13
    Pathfinder
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    Feb 2013
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    Sandycove
    same here

  4. #14
    Erudite Pioneer
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    Sandycove
    +1

  5. #15
    Pathfinder
    Join Date
    Jan 2014
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    World
    Newfoundland

    Sounds like the same bug but...

    I have read the bug/glitch about roads disappearing under Bushes or Mud but this is not what I am encountering. To put it simply after a period away (lets say overnight) when I log on in the afternoon the following day all the "connectives" of my roads have disappeared. This is not the same as the mud/bush glitch as it happens to all points in the road which 1. connects with another road or 2. is a corner piece.

    This may not be the biggest glitch in the game but it is very frustrating being forced to build your roads everyday.

    can anyone help?

    The attachment is a screenshot of how it looks.

    Thanks in advance
    Attached Images

  6. #16
    Wordsmith Larili's Avatar
    Join Date
    Jul 2012
    Posts
    729
    World
    Sandycove
    This is now a verified bug here
    Are we to be told of adventure changes or not? 1 Month on and still SNEAKY RB changes have not been mentioned

  7. #17
    Pathfinder
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    Jan 2014
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    Newfoundland
    +1 This is ridiculous. How many "+1's" is it going to take?!?!

  8. #18
    Pathfinder
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    Jan 2014
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    Newfoundland
    Thank you

  9. #19
    Ruler of the Land Fexno's Avatar
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    Dec 2012
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    The Netherlands
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    Sandycove
    [ Threads merged: 4 posts ]

  10. #20
    Pathfinder
    Join Date
    Aug 2013
    Posts
    4
    World
    Newfoundland
    +1

    At a wild guess its probably Christmas even related seing as it only started since then, and affects roads created since then so...
    maybe connected to the fact there are a lot more Collectables during the event ie candy canes etc and they all need locations
    so maybe the whatever system looks at locations or tracks locations for collectables is clearing these spots?
    its just my theory

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