
Originally Posted by
Nogbad
Mort, I get where you are coming from, but for the past 21 months, the basics of the game keep getting broken, and not repaired. I have no faith that the current development team are capable of even attempting this without a major stuff-up. Made even worse by the inability/unwillingness to read/act upon bug reports and feedback. Even just testing this has already had a knock-on effect to the Live game, ie: the towers no longer intercepting.
Don't know where these players got the idea from that this was, or is going to be, a pvP game. In fact, reading back through the suggestions in the past, most of these seemed to have come from players who didn't stick around very long. I can't emphasise enough, there are already many games out there geared up to do PvP, this really is never going to satisfy, it will always be a compromise, and the risk of breaking an original game really does not feel worth it. let the PvP fanatics play a PvP game, plenty to choose from, leave us more cerbreal types to keep one of the few untainted building games as it is.