Reply to Thread
Page 15 of 27 FirstFirst ... 5 13 14 15 16 17 25 ... LastLast
Results 141 to 150 of 267

Thread: [Tool] FastSim V5.0 [update]- New simulator for settlers online

  1. #141
    Quartermaster EasyTarget1's Avatar
    Join Date
    Oct 2016
    Location
    UK
    Posts
    224
    World
    Northisle
    I use it everyday and I think its great but that being said there is a fault.
    Have fun!

  2. #142
    Quartermaster EasyTarget1's Avatar
    Join Date
    Oct 2016
    Location
    UK
    Posts
    224
    World
    Northisle
    Incorrect sim on the 100 wolves on Victor the Vicious - sim says 2r 1es and 25c without loss but in the real world it fails. Other sims show this to be a failure too but 5r 1 es 25c would be fine.
    Have fun!

  3. #143
    Wordsmith Durin_d's Avatar
    Join Date
    Mar 2012
    Location
    FIN
    Posts
    597
    World
    Northisle
    Quote Originally Posted by EasyTarget1 View Post
    Incorrect sim on the 100 wolves on Victor the Vicious - sim says 2r 1es and 25c without loss but in the real world it fails. Other sims show this to be a failure too but 5r 1 es 25c would be fine.
    Even with Nusala and 5R 1E 25C you'll lose troops

    http://settlersonlinemaps.com/fastsi...=25&E_1_34=100

  4. #144
    Quartermaster EasyTarget1's Avatar
    Join Date
    Oct 2016
    Location
    UK
    Posts
    224
    World
    Northisle
    vargus is fine

    settlersonlinemaps
    Have fun!

  5. #145
    Wordsmith Durin_d's Avatar
    Join Date
    Mar 2012
    Location
    FIN
    Posts
    597
    World
    Northisle
    Quote Originally Posted by EasyTarget1 View Post
    vargus is fine

    settlersonlinemaps
    You loose 4R with Vargus.

    MoD with 1R will clear that trap.

  6. #146
    Quartermaster EasyTarget1's Avatar
    Join Date
    Oct 2016
    Location
    UK
    Posts
    224
    World
    Northisle
    useful for something then, will have 1 soon hopefully
    Have fun!

  7. #147
    Original Serf
    Join Date
    Dec 2016
    Posts
    11
    World
    Newfoundland
    Hello, sorry i haven't been around here for a long time even though i've been using the simulator almost every day for lots of simulations.

    It's working great now and i see quite a few nice improvements, especially i appreciate your effort on shortening of the "Best attack" simulations too helps me a lot.
    But there's two problems that keep bothering me and they bother me a lot.

    The advertisement is really horribly placed there, meaning you could at least use one in one side and cut out the other correcting the design code easily to fit any screen or you could still make it fit the screen along all of the space sacrifices if you find it necessary, but it really is very very uncomfortable opening a page where you have to scroll on sides every time you open something or simulate an attack. Would make everything a lot more simpler and comfortable if that would be fixed, which i believe it has to be not much to do about it.

    Something else that i see it as a serious problem and needing it fixed as soon as you can is the time cost of the troops.

    The time the lost troops cost to produce them. That timer i checked it and doesn't match anywhere to anything and not even its own numbers, even Bowman and Long Bowman have the same time cost in Barracks there.
    I was trying to figure out what will i have to sacrifice in Soldiers and Militia to make my attacks faster and all VLT attacks possible to be one waves only so i can spare some slow Generals for the 1 R Blocks and combining Vargus and Nusala now for fastest kill time possible, making troop production and camp killing time combined at maximum speed so i could pull a double VLT daily maybe and continue with any cheap Adventure for the rest of the day now for Easter Event.
    Great plan i was told but timer ruined it for me and i've done the VLT up to Camp 17 when i realized the timer doesn't match, checked the other camps and tried
    Long Bows to Bowman and still the same, i tell you i'm in trouble lol.

    Wish you good luck and hope you keep up the good work, i 'm looking forward to more improvements following the ones done.

  8. #148
    Wordsmith Durin_d's Avatar
    Join Date
    Mar 2012
    Location
    FIN
    Posts
    597
    World
    Northisle
    Question about the tower bonus. Now that we are doing Whirlwind to get eggs I noticed that the simulator and real results from attacks tot he towers guarding the leader are different.

    Is the tower bonus working and how should it work? Right now I can see that when the Watchtower is selected on simulator the cavalry makes 50% of their damage.

    The following simulation shows 82-136C losses but the game results with the same troops and general has no losses.

    http://settlersonlinemaps.com/fastsi...=270&E_1_2=200

  9. #149
      Jolly Advisor
    Join Date
    Jan 2017
    Posts
    143
    World
    Sandycove
    would help if it didnt keep resetting while trying to set it up. havnt been able to use it at all so far. select gen then put in the troops defending it resets the gen. put the troops in 1st then the gen the troops reset to 0. it has the troops for the party crashers but not the camp type IE it has watchtowers but not bulwarks or fortified. so unusable on the party crashers which is what i need to use it for as no one has the titanium to make gaudy truces to use on it. also whats with all the option for slow attacks fast attacks and all that junk? havnt a clue what that lot does and cant get it to run unless i choose 1 of them. the old 1 was far simpler to set up but hasnt got the party crashers troops on it.

  10. #150
    Original Serf
    Join Date
    Jul 2012
    Posts
    9
    World
    Sandycove
    Camp C3 on The Invasion of the Nords has wrong units. I haven't checked the other camps, but might have other errors as well..

    It should have: 80 Housecarl, 80 Thrall, 50 Valkyrie
    While in the simulator it has: 120 Housecarl, 80 Karl

Reply to Thread

Similar Threads

  1. [Tool] SettlersOnlineTools - Combat Simulator
    By UllrichB in forum Game Guides
    Replies: 106
    Last Post: 26.10.17, 11:05
  2. [Tool] Alarm system v1.0 for The Settlers Online
    By FastSimTSOmaps in forum Game Guides
    Replies: 2
    Last Post: 13.03.15, 12:30
  3. Trade Calculator - New Online Tool
    By DraxxonEU1 in forum Game Guides
    Replies: 12
    Last Post: 17.01.13, 09:05
  4. Siedler Online codes in UK Settlers Online?
    By dopeyngrumpy in forum General Discussion
    Replies: 1
    Last Post: 18.05.12, 16:01

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.