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Thread: [Tool] FastSim V5.0 [update]- New simulator for settlers online

  1. #151
    Original Serf
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    Apr 2015
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    Newfoundland
    BUG: This sim with 3 generals does not works (Major with skills)

    http://settlersonlinemaps.com/fastsi...250&E_1_166 =1
    Last edited by LosAngel; 12.05.17 at 08:06.

  2. #152
    Pathfinder Frazillia's Avatar
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    May 2016
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    Sandycove
    thx a bunch, fast fixed too

  3. #153
    Pathfinder
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    Jul 2012
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    Newfoundland
    When will the skill tree be updated?
    http://i1254.photobucket.com/albums/...stForumSig.jpg
    The glory of his noble deeds is recorded in writing

  4. #154
    Keen Commentor
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    Jan 2014
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    Newfoundland
    skill tree updated to final version

    http://settlersonlinemaps.com/fastsim.php?LangCode=2


    I will read the last messages after my last comment later, i'm a bit busy lately .

  5. #155
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    Newfoundland
    When we will be able to update guides with skilled generals?

  6. #156
    Original Serf
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    Jul 2012
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    Sandycove
    Hi great job - i am using your simulator a lot to optimize waves. I was running some tests with the skill tree on your updated final version. I was using the skills on nusula - gave her max on rapid fire and snipper training, masterplanner and garison annex and running an attack on a camp in VLT (camp A8) I used a wave of 130r 50lb which wiped the camp. I noticed in combat log that my longbows had AOE of 69 or 540 and therefore that 1 LB could wipe out 5 boars is this really correct ?

  7. #157
    Keen Commentor
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    Newfoundland
    Quote Originally Posted by LosAngel View Post
    When we will be able to update guides with skilled generals?
    Soon, still thinking how to handle it in the system to keep it easy to understand/find guides.

    Simulator is already encoded, so complex thing is already included.

    Historic needs to be fixed too to support skills (well i have it already done but I need to make de filters)
    Last edited by FastSimTSOmaps; 10.05.17 at 07:33.

  8. #158
    Keen Commentor
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    Newfoundland
    Quote Originally Posted by EB-9 View Post
    Hi great job - i am using your simulator a lot to optimize waves. I was running some tests with the skill tree on your updated final version. I was using the skills on nusula - gave her max on rapid fire and snipper training, masterplanner and garison annex and running an attack on a camp in VLT (camp A8) I used a wave of 130r 50lb which wiped the camp. I noticed in combat log that my longbows had AOE of 69 or 540 and therefore that 1 LB could wipe out 5 boars is this really correct ?
    Can you show me the simulation link? (just copy the url). No, that's wrong hehe, 69 is min and max damage for long bow except if you use other skills like aditional 30% damage for each new round

    hehe i just found it http://settlersonlinemaps.com/fastsi...4=200#Gl_1=779

    That's wrong, as you said:

    1 hits AOE 540 to , killing 5 and one with life 20
    2 hits AOE 540 to , killing 6 and one with life 80
    3 hits AOE 540 to , killing 5 and one with life 40

    ...

    let me fix it .
    Last edited by FastSimTSOmaps; 10.05.17 at 07:17.

  9. #159
    Keen Commentor
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    Jan 2014
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    Newfoundland
    Fixed, (i forgot to change it hehehe, so it was mixing features :P)

    1 hits AOE 69 to , killing 1 and one with life 91
    2 hits AOE 69 to , killing 0 and one with life 22
    3 hits AOE 69 to , killing 1 and one with life 53
    4 hits AOE 69 to , killing 1 and one with life 84

    Now it is ok.

    Thanks for the tip.

  10. #160
    Original Serf
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    Sandycove
    Thank you

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