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Thread: [Tool] FastSim V5.0 [update]- New simulator for settlers online

  1. #51
    Ruler of the Land Fexno's Avatar
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    Quote Originally Posted by procell View Post
    I am not sure if this is broken but I am unable to change the general from the tavern general so the simulator has very limited use. It looks like it can be very good but as I am unable to select the general I want to send I have been unable to test it
    The general used can be changed. If you click on the general type:


    You should get the following options


  2. #52
    Ruler of the Land
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    I had the same problem changing general. Used to work before. Now this won't even load.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  3. #53
    Erudite Pioneer
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    Fexno

    I already clicked that but it does not change the general for some reason

  4. #54
    Ruler of the Land Fexno's Avatar
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    Quote Originally Posted by SmurfAsH View Post
    I had the same problem changing general. Used to work before. Now this won't even load.
    Quote Originally Posted by procell View Post
    Fexno

    I already clicked that but it does not change the general for some reason
    It might be browser related then. I could only check Internet Explorer 11, Firefox 29 & 30 and Chrome 35 and they all seemed to work fine for me.
    It might help the creator of the site if you state the browser version you are experiencing this in

  5. #55
    Original Serf
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    Hey guys, just found your combat sim. Looks good and would love to try it but really fed up with all the scrolling since half the screen taken up with ads. Give me a shout when the ads are taken off.

  6. #56
    Pathfinder
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    Simulation time...leave us comment?

  7. #57
    Pathfinder
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    Sandycove
    looks good and easy to use.
    could be lots better in terms of actually working. most simulations failed to start running.

  8. #58
    Battle Hardened Contributor
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    I just clicked on the link to look at it and got a line telling me it would not run as I have an adblocker running.

    It would be a good idea if you actually had a working sim before you added ads and try to make money on it. Just saying....

  9. #59
    Original Serf
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    Would you mind sharing some of the technical details of your implementation?
    Would you consider sharing the source code on GitHub? At least the combat mechanics part?
    What resources did you have to find out how to implement the combat mechanics?

  10. #60
    Keen Commentor EctoRune's Avatar
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    Doesn't seem to do anything. Set up a "find best attack" system, waited 5 minutes. It never even gave an estimated amount of time necessary, nor did it start filling out the progress bar.

    In any case, the comparisons seem really dishonest, since settlersonlinesimulator.com has a database of the best attacks calculated for each camp, which is generally much faster than calculating it yourself every time.
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