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Thread: [Tool] FastSim V5.0 [update]- New simulator for settlers online

  1. #171
    Glorious Graduate Fafarona's Avatar
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    Aug 2015
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    103
    World
    Sandycove
    Yes, 1 MS more or less and will last 120 or 140 seconds or 120 in 5% vs 140 in 95% time of the battle, 140 will do the job, 120 is risky, how to know ?

    Looks as this sim do not support this option...

    We need ( I need) the Battleduration like this :
    Last edited by Fafarona; 26.05.17 at 18:34.

  2. #172
    Keen Commentor
    Join Date
    Jan 2014
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    154
    World
    Newfoundland
    Quote Originally Posted by Thejollyone View Post
    hope he gets a ton of gems for it, or at least a link?
    haha i wish :P

  3. #173
    Keen Commentor
    Join Date
    Jan 2014
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    World
    Newfoundland
    I have been a bit busy with personal stuff (I have 3 little childs) .

    I will try this week to fix the small errors (specially with 2nd general) and add skills to adventure editor/player.

    Best regards

  4. #174
    Keen Commentor
    Join Date
    Jan 2014
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    154
    World
    Newfoundland
    Quote Originally Posted by Kris3457 View Post
    Thanks for your sim.
    Now two errors to report

    2. Skills work nicely and all simulations corresponded to the battle reports, until the Dark Castle in Gunpowder. 2 Big Berthas, 40k HP each, general with 2 or 3 books in Overrun, so the Berthas should be either 33.6k or 30k HP each - and that's what you can see on the troops list, however, the detailed battle log shows 1st Bertha accordingly to books invested in Overrun, 2nd Bertha with full 40k HP.
    Big Bertha is set as Boss, it must work

    I mean that Overrun works over bosses the only possible error is if i didnt set it as boss, but checking the database it is. I will check manually. As you said, maybe the problem is with mulltiple bosses, i will check and tell you.


    EDITED: Fixed, the problem was with more than 2 bosses of same type. Boss life was the original HP in 2nd boss, not the modified.

    Thanks for the tip.
    Last edited by FastSimTSOmaps; 27.05.17 at 10:01.

  5. #175
    Original Serf
    Join Date
    May 2013
    Posts
    19
    World
    Newfoundland
    The adventure camps are not showing in the right window when I have an adventure selected. Have cleared cache and flash player cache.

  6. #176
    Keen Commentor
    Join Date
    Jan 2014
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    154
    World
    Newfoundland
    Overrun bug fixed

  7. #177
    Keen Commentor
    Join Date
    Jan 2014
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    154
    World
    Newfoundland
    Quote Originally Posted by Wreakinghavoc View Post
    The adventure camps are not showing in the right window when I have an adventure selected. Have cleared cache and flash player cache.
    Can you make print screen please. There is a button to hide/show camps maybe you pressed it, not sure.

  8. #178
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    154
    World
    Newfoundland
    Quote Originally Posted by Fafarona View Post
    Yes, 1 MS more or less and will last 120 or 140 seconds or 120 in 5% vs 140 in 95% time of the battle, 140 will do the job, 120 is risky, how to know ?

    Looks as this sim do not support this option...

    We need ( I need) the Battleduration like this :
    It is just a mult hehe, but let me study it .

  9. #179
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    154
    World
    Newfoundland
    Quote Originally Posted by Kris3457 View Post
    Thanks for your sim.
    Now two errors to report

    1. Finishing Gunpowder and found that Stone Towers in your simulator have the old bonuses (removed probably 2 yrs ago or so), nowadays you just kill the cannoneers in ST like in any other camp, only the destruction is very long. You may also re-check other types of special Towers (in SftR and some co-ops), not sure if the sim is using the current stats.
    I didnt know. I included them around 1 year ago hahaha. I will keep the info in the database and then skip it :P.

    Removed, thanks for the tip.
    Last edited by FastSimTSOmaps; 27.05.17 at 10:08.

  10. #180
    Keen Commentor
    Join Date
    Jan 2014
    Posts
    154
    World
    Newfoundland
    Quote Originally Posted by LosAngel View Post
    Recently I reported this bug.
    I have found that SIM sometimes remember old settings.

    Example: I had annex lvl3. I changed it to lvl2 but the SIM still trying to use ANNEX lvl3.
    Yeah i noticed that bug with garrison anex, checking

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