Last edited by FastSimTSOmaps; 29.05.17 at 08:08.
Ok problem fixed , Find best attack must work ok now . (also the other 2 bug fixed lately :P)
Thanks for the tips Zapek.
Adv: Pied Piper
Camp: Greedy innkeeper, 100 Royal cannoneer,100 Royal Militia
Gen:Major
Skills: Jug 2, First aid 3 / Overrun 3, Takeover 3 / Ucharge 3 Flearner 3 / Annex 3 / Mplanner 1
Sim: 15 MS, 110 AM, 160 MM 1 round/ no losses.
Real: 3 rounds, losses 70 AM
Like the sim, but please check this.
Greetsz,Diadal.
This happened yesterday and rerunning the sim after I posted it came up with 285MS/losses 195 MS. Maybe I changed the camp and forgot to simulate.
Sorry for the inconvenience.
Greetsz,Diadal.
Dont worry , tips are welcomed .
Anyways it is easier to copy/paste the sim URL, since all information is there and it just a click for me check the error.
not sure if it is possible, but could we be able to name our saved skills as something other than Skill 1, Skill 2 etc in the future?
Loving your sim, and ty for all the hard work you continue to put into it
Original maps to add to the dynamite section Link
Have fun!
Are we happy that splash damage is bring added?
settlersonlinemaps.com/fastsim.php?MapaID=69&LangCode=2&G_1_102=1&Gl_1=12 &T_1_28=35&T_1_73=82&T_1_8=1&T_1_39=152&E_1_54=80& E_1_57=60&E_1_6=1&E_1_31=1#Gl_1=12
doesn't make a difference with or without it.
nvm the skill only applies to the general anyway, not much good really.
Last edited by EasyTarget1; 01.06.17 at 18:10.
Have fun!
Hello admin
Could you add two important filters?
http://prntscr.com/ff4rf8
- show maps without blocks
- show maps with skilled generals
I have Idea how could the Generals skill setup in a map look likes.
- Like excel table. http://image.prntscr.com/image/17be1...a35bca5859.png
- When someone open the GUIDE with skilled generals the first window will show all generals skill setups simillar like this: https://image.prntscr.com/image/52d7...5bd7bb9a58.png
- After login you can save (under your own name) predefined skills tree (in editor).
- You can chose default skill tree for each general type (in editor).
- In map editor you will chose general and it will automaticaly chose predefined skill tree next to the general (you can change it to another)..
BTW: do not forget to implement my comments
http://forum.thesettlersonline.com/t...l=1#post324860
Last edited by LosAngel; 02.06.17 at 16:20.