That is an awesome idea, Dorotheus. That is the best solution I have heard. How do we get BB's attention for that suggestion, I wonder?
I have sent a PM to BB_Alpaca.
Just to summarise, there are two key ideas here:
1. either increasing stack size or removing limit altogether (Dorotheus' refinement is to keep stack sizes but raise the size as the building level increases)
2. be able to cancel an item in the barracks and provision house and receive the amount created up until cancelled. e.g. if you are making 25 baskets and you need to cancel when it is up to number 2, you get two baskets, or if you are making 25 elite soldiers, it's up to number 5, you cancel and get 5 elites. At the moment, the only way to immediately stop is to spend gems to complete an item.
The stack size is extremely frustrating as players get to higher levels where recruits are lost in their thousands, and fish food is needed in ten thousands. etc, etc. This will be even worse with the addition of fairy tale adventures for the highest level players.
I was in the middle of making baskets when I needed to make fish food for the guild quest, and without intending to spend gems, clicked on the "gems to finish". Bye bye 120 gems. A cancel option where you do not lose resources would be very, very helpful.