Reply to Thread
Results 1 to 10 of 10

Thread: Suggestion for provision house and Geologist

  1. #1
    Original Serf
    Join Date
    Aug 2012
    Posts
    15
    World
    Northisle

    Suggestion for provision house and Geologist

    For Provision house,
    How about add a feature to "packing" our owned resources into pack and place them on Star menu for future use?

    and for Geologist, a feature to "Dig deeper on existing deposit". This feature is to add the resource into deposit. even just 25% of normal from finding new deposit is enough for me.

  2. #2
    Erudite Pioneer Tiletron's Avatar
    Join Date
    May 2012
    Posts
    87
    World
    Sandycove
    I doubt you will see a "dig deeper" mechanic, considering you can upgrade the chances of finding a bigger deposit already in the skill tree.

    A way of consolidating multiple batches of the same resource would be helpful, however, as would the ability to evenly break it down into batches of a specific amount.
    Facebook ID: 1260394561
    Tiletron (Sandycove 3) | Hyncharas (Welt 1)

  3. #3
    Town Councillor
    Join Date
    Jun 2012
    Posts
    612
    World
    Newfoundland
    you can already put your owned resources in to star you simply max out your storehouse and then get someone to send you the amount in your storehouse so it will go to star then return what is in your store house. I cant see them turning this in to a main stream feature as it defeats the object of having storehouses and upgrading them.

  4. #4
    Erudite Pioneer Tiletron's Avatar
    Join Date
    May 2012
    Posts
    87
    World
    Sandycove
    Quote Originally Posted by PChamps View Post
    you can already put your owned resources in to star you simply max out your storehouse and then get someone to send you the amount in your storehouse so it will go to star then return what is in your store house. I cant see them turning this in to a main stream feature as it defeats the object of having storehouses and upgrading them.
    Yeah I can't see that happening either; having said that, by consolodating resources players would be able to make their star menu less cluttered.
    Facebook ID: 1260394561
    Tiletron (Sandycove 3) | Hyncharas (Welt 1)

  5. #5
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Personally I hate the idea of using star to store resources, as far as i'm concerned it is an abuse of the mechanic and players who do so have nobody else but themselves for the to blame for the lag they experience as a result. Their is one and only one item in game of which you should have more than your storehouses can handle and that is coin. A Vault would solve that.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #6
    Treasure Hunter
    Join Date
    May 2012
    Posts
    236
    World
    Sandycove
    There's no special reason to even have more coin than your storehouses can handle. It's only a 'currency' because we liken it to coins/cash in real life. In game it has little purpose as a currency. There's no maintenance fees for anything, and you don't use it to hire troops. The closest/only thing really is hiring specialists from the Tavern.
    Outside of that coin is no more special than marble, or granite, it's just another material.

  7. #7
    Treasure Hunter
    Join Date
    Mar 2012
    Posts
    230
    World
    Northisle
    What about loot from adventures Dor. That goes straight to star and causes so much spam it's ridiculous. I did 10 lootspots and 5 SA with traded lootspots and 2 or 3 RB on my premium day token. If you say about 6 bits of loot per adventure that's 132 items of loot. + the 50% it's 198. That's 600 clicks and 200 server calls to get it all into my storage which is just stupid when it's probably about 15 items or something. They should absolutely stack. It would make the star menu cleaner, particularly when you add single item stacks like EFB, rabbit feet, adventures, refills, etc etc. I don't want to do it manually though. Anything going into the star menu should automatically stack. There is absolutely no reason for any item to be in there more than once

  8. #8
    Erudite Pioneer Tiletron's Avatar
    Join Date
    May 2012
    Posts
    87
    World
    Sandycove
    In regards to coin, I treat it like any other resources in the game when trading with other players.

    Once a week I find myself on the trade calculator seeing what coins will get me when I'm low on stone or something else, though I typically use it daily to see how much the ratio changes for purchasing granite as well as earning it in searches.
    Facebook ID: 1260394561
    Tiletron (Sandycove 3) | Hyncharas (Welt 1)

  9. #9
    Original Serf
    Join Date
    Aug 2012
    Posts
    15
    World
    Northisle
    Quote Originally Posted by Tiletron View Post
    I doubt you will see a "dig deeper" mechanic, considering you can upgrade the chances of finding a bigger deposit already in the skill tree.
    When I propose this idea, I imagine that upgrade is ignored, so the mechanic will be more simple. for example, 'normal' iron mine is 500 or 550 ores, so it just add that 25% from that normal into deposit.

  10. #10
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Quote Originally Posted by Hazgod View Post
    What about loot from adventures Dor. That goes straight to star and causes so much spam it's ridiculous. I did 10 lootspots and 5 SA with traded lootspots and 2 or 3 RB on my premium day token. If you say about 6 bits of loot per adventure that's 132 items of loot. + the 50% it's 198. That's 600 clicks and 200 server calls to get it all into my storage which is just stupid when it's probably about 15 items or something. They should absolutely stack. It would make the star menu cleaner, particularly when you add single item stacks like EFB, rabbit feet, adventures, refills, etc etc. I don't want to do it manually though. Anything going into the star menu should automatically stack. There is absolutely no reason for any item to be in there more than once
    True no item should be there more than once, items which don't go into your storehouses like buffs and refills are one thing, using star as a long term store for say pinewood logs in amounts of 100's of k, is not what star is intended for.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

Reply to Thread

Similar Threads

  1. Replies: 95
    Last Post: 10.03.19, 13:30
  2. will not unlock provision house after house built or buffs
    By kingdum in forum Bugs & Technical Issues
    Replies: 0
    Last Post: 20.08.15, 18:32
  3. Provision house
    By Pretenza in forum Game Suggestions
    Replies: 0
    Last Post: 08.08.13, 10:53
  4. Provision House
    By peck_ed in forum Buildings
    Replies: 8
    Last Post: 23.04.13, 09:38
  5. Provision house
    By Sk4j in forum Bugs & Technical Issues
    Replies: 5
    Last Post: 01.12.11, 20:47

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.