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Thread: [Dev Diary] Improved Silo and updates on Granite Pit and Exotic Wood Tree Nursery

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    Ruler of the Land BB_Ravel's Avatar
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    [Dev Diary] Improved Silo and updates on Granite Pit and Exotic Wood Tree Nursery

    Dear Settlers!

    The current version on our public test server introduces a new building:

    The Improved Silo

    Please keep in mind that this is the first test version of the new building. Hence, the final design and balancing may differ.




    The output of the Improved Silo is 3 times as fast as the output of the regular Silo. The improved silo can be obtained in the shop (architect category).

    • Level requirement: Minimum level to get the new building is 13
    • Upgrades: It can be upgraded up to level 5
    • Limitation: None
    • Tradable: Yes
    • Building license: No building license is needed
    • Buffs: The output can be increased by using productivity buffs
    • Recurring: The building goes back to the star menu in case you destroy it
    • Moving: It is movable
    • Price: 1995 gems




    The Granite Pit and the Exotic Wood Tree School were also enhanced based on your suggestions.




    Changes:
    • Capacity: 3.750 units of Exotic Wood
    • Limitation: None, but there is a shop cool down of 7 days. I.E. you can acquire it once per week in the "architect" section
    • Refill: It can be re-filled with omniseeds


    • Level requirement: Minimum level to get the new building is 26
    • Upgrades: It can be upgraded up to level 5. This speeds up the output and building will deplete faster
    • Tradable: No
    • Building license: No building license is needed
    • Buffs: The output can be increased by using productivity buffs
    • Recurring: The building won't go back to the star menu when you destroy it, but there is a warning message similar to the gem pit
    • Moving: Like the gem pit, you cannot move this building
    • Price: 1975 gems









    Changes:
    • Capacity: 3.000 units of Granite
    • Limitation: None, but there is a shop cool down of 7 days. I.E. you can acquire it once per week in the "architect" section
    • Refill: It can be re-filled with omniseeds


    • Level requirement: Minimum level to get the new building is 26
    • Upgrades: It can be upgraded up to level 5. This speeds up the output and the building will deplete faster
    • Tradable: No
    • Building license: No building license is needed
    • Buffs: The output can be increased by using productivity buffs
    • Moving: It is not possible to move this building
    • Price: 1975 gems
    • Recurring: The building won't go back to the star menu when it's depleted or when you demolish it
      There is a warning message when you want to destroy it

    Feel free to leave feedback here.

    Have fun testing!
    BB_Ravel
    Last edited by BB_Ravel; 27.01.14 at 15:29.

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