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Thread: epic wood yard

  1. #11
    Town Councillor
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    Jun 2012
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    Newfoundland
    Epic workyard - its a no from me

  2. #12
    Original Serf
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    Northisle
    Anyone has some clear info on the walking time of this building? As I look to the footprints it just goes to my storehouse. Somewhat odd for a forester, makes me wonder which deposit is being filled :/

  3. #13
    Skilled Student
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    Dear BB.

    Are sure that you did any calculations before you fix the production times for this HUGE and difficult to place building as the Epic Wood Yard (EWY)?
    I believe that you fix the times in random and let me document it, with numbers.

    As we all know the EWY has the size (4x6) of 6 (six) normal buildings, at it has the (BIG) problem that you must find a place with no interruptions of bushes, trees, etc.

    As the most players who use it have already level 5 buildings, it will be worth ONLY in case that it can replace MORE than 6 buildings!

    Let see the first, the Pine Wood Forester (PWF):

    The PWF is a level 33 and has a production time of 10 (yes TEN) minutes.
    If we add 32 seconds (a minimum) for transfer time we’ll have 10:32 (632 seconds) to add 33 trees. If we use all the three sectors (as PWF) we’ll have 99 trees in 632 seconds, to serve 3 different places and support 3 different cutters.

    In the same space we can have 6 of our old (level 5) PWF, which have a production time of 2:15 for 5 trees. If we add them the same transfer time (32 seconds) they need 2:47 (167 seconds) to place a total of 30 trees in 6 (maybe) different places and support 6 different cutters.

    We can easy see that in the time of 632 seconds our normal PWFs can run 3,78 times and place a total of 227 trees, instead of Epics 99 trees.

    Please answer me WHY I must buy this “Epic” thing ???

    I hope for an answer and even better for a correction in the production times.

  4. #14
    Wordsmith
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    Northisle
    Quote Originally Posted by MonOlykos View Post

    Please answer me WHY I must buy this “Epic” thing ???
    It's EPIC fail

  5. #15
    Erudite Pioneer
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    Newfoundland
    I cud b missing somethink here so plz correct me if im wrong. But if u use it as a giant coker, it has the sameinput out put as 6 lvl 5 cokers but the production time is about 1/3 quicker than a standard coker. is that right? so basically it cud save u maybe 8 building licences?

  6. #16
    Dedicated Scribe
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    Northisle
    Not even going there

  7. #17
    Original Serf Vydoonacc's Avatar
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    Sandycove
    Quote Originally Posted by MonOlykos View Post
    Dear BB.

    As we all know the EWY has the size (4x6) of 6 (six) normal buildings, at it has the (BIG) problem that you must find a place with no interruptions of bushes, trees, etc.
    Isn't it 4x5?

  8. #18
    Ruler of the Land
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    Quote Originally Posted by Vydoonacc View Post
    Isn't it 4x5?
    You're right.

  9. #19
    Nifty
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    Northisle
    who ever had that [removed] idea for this epic wood yard, never play the game , it s pretty obvious, he/she thought it will look good on the cv , no point to get it , it seems that BB doesn t listen to their customers, and it s a waist of time and ressources for everyone, also those quests giving xp to player are probably good for people under lvl50 , but i can t see any points for a player at lvl 50 to do them, and can t believe they didn t think about it at all , was it difficult to give star coins instead of xp for players at lvl 50 , another proof BB doesn t play the game or lost touch with the game .

    Hi Chicken35

    Please don't insult people .

    Thanks,
    Sinister-King
    Last edited by Sinister-King; 19.02.14 at 18:41.

  10. #20
    Skilled Student
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    Newfoundland
    Quote Originally Posted by Vydoonacc View Post
    Isn't it 4x5?
    Yes, you are right, but again we have a lower result than 5 normal foresters.

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