i've been reading of the + and - points about this for some time,surely all players (or at least all those wanting pvp) will be forced to upgrade to new buildings when they are introduced to keep up thier economy,the arguement about free choice as i see it dont come into it for when pvp is introduced (if ever) surely the players with the improved buildings will be able to create bigger/better armies then the ones without the improved buildings ?
your economy is the building block for your armies so if i switch all my silos to improved ones i have more space to create a better economy therefore a better/more army....unless i am missing something if i am then i am sure a more experience player will explain to me why i am wrong
of course if you have no intention of participating in pvp then the introduction of new/better buildings has no impact on you apart from the "keeping up with your neighbours" idea.
tbh i have never seen the point of investing money in a pixel, in the end i think maybe BB should introduce a build upgrade voucher that take the old building to the same preformance of the new buldings that way they have 2 streams of profit not just 1 stream which upsets so many lvl 50 player
