If others can learn from my mistakes, then I'm happy to share them...
The simulator said to use 120R 2M 128E
I read it as 120R 2M 128A
Guard dogs got first attack... Ouch!
Screenshot from Betrayed Little Tailor, Sector 1
If others can learn from my mistakes, then I'm happy to share them...
The simulator said to use 120R 2M 128E
I read it as 120R 2M 128A
Guard dogs got first attack... Ouch!
Screenshot from Betrayed Little Tailor, Sector 1
Jamdog on Newfoundland, German Server and French Server, Jamdoggy on Sandycove, Ares (US Server), Test Server and Chinese Server
Admin, The Settlers Online Wiki
I can't tell you how many times I have done something similar. Sent cavalry instead of elites, recruits instead of militia. I like to think I check, double check, then check again, yet it happens when I least expect it and usually when I don't have time to sort it
Oh, so nice. :S I feel your pain. And what about that after a triple check, the troops are well, but sent to another camp?
Or you forget to click "ok" and sent the wrong troops?
Or sent another general?
Been there, done that.
R + M + S + E + B + LB + XB + K + C in guides FTW!
I completely agree, SmurfAsH!
Not only should all guides have XB instead of A for Crossbowmen, but having the icon too makes for far fewer mistakes...
Jamdog on Newfoundland, German Server and French Server, Jamdoggy on Sandycove, Ares (US Server), Test Server and Chinese Server
Admin, The Settlers Online Wiki
I put them in that order because of the role they're having.. Melee, range and firststrike.
OK, but if I'm well, cannoneer is a last strike...
Well, this is just about setting up your army so no need to mind all combat aspects.. =P