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Thread: Stop the coin inflation!

  1. #111
    Wordsmith
    Join Date
    Apr 2012
    Posts
    713
    World
    Northisle
    remove gold refill (and maybe coins) from adventure loot

    less refill => less lvl 5 gold mine => less gold ore => less gold bars => less coins

    very simple

  2. #112
    Town Councillor
    Join Date
    Sep 2012
    Posts
    628
    World
    Northisle
    Quote Originally Posted by LORD_VV View Post
    the problem its not the coins.. its the gems.. the relation 1gem = xcoins. A VTV use to cost 500 coins, whats its price now? gem items r the problem and that problem wont go away never. the gem items arent gonna be cheaper, thats a fact.
    you'll need more coins to buy gem items, so dont be a genius a try reduce coins..
    do your job! make your map a map that wont need to buy any resource (immune to inflation of recources), so you can worry only about gem items.
    dont spend gold in stupid things that you dont need. save gold!
    Uhm... you can hardly "save coins" as fast as they're losing value.
    Not gonna mention any names, but some players are earning an average 50k+ coins per day!

    Anyone who is halfway decently smart considers coins a "hot potato", i.e. get rid of them as quick as possible in exchange for something more stable.

    With VtV you took a perfect genius example because it's an adventure that people used as a cheap surrogate for Black Knights - and that one didn't become cheaper because coins are so hard, but because Map Fragments are now dime-a-dozen.
    Oh, and for the record, since we're already there: BK with Premium can bring in up to 2700 coins (if all players get coin loot) - and high level players can do BK in less than an hour!

    Why don't you take ClT instead as an example for adventure prices?
    Used to cost about 2000 coins in December, is well above 7000 (on Northisle) already.

  3. #113
    Glorious Graduate
    Join Date
    Dec 2012
    Location
    private
    Posts
    126
    World
    Newfoundland
    have written some in this thread and been thinking further where the coins should have been used from the beginning..
    troops, i believe making troops should cost coins plus the needed resources for them.
    With the new pvp and battle system testing out at testserver they could also make the troops cost coins to recruit from the barracks.

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