I have been frustrated for a while now with this bug.
When ever I fill up my storage to the max the economy window does not reflect this when it calculates the resource usage.
e.g.
I have an max pinewood planks in my storage. I produce pinewood planks in my epic workyard when the production is stopped it shows a +ve resource surplus but if I start production it shows a -ve resource surplus (deficite).
I would expect the ecomony window to calculate the actual usage of a resource, if a workyard is not producing because it is switched off then the calculation is correct, but if it is not producing because you have reached max storage capacity then it is incorrect.
After checking the forums for to see if this bug has been reported before I found this bug report....http://forum.thesettlersonline.com/t...hlight=economy. I'm not sure if this bug report was fixed or if this bug has been in existance since 2012.
At the moment on the live server it is hard to test what building/resource chains are affected by this bug - I shall be heading over to the test server to see if I can find out what other buildings have this issue and submit a bug report there if I find more buildings/resource chains affected by this bug.