I have created a few guides for personal use (most of them are blunt copies, but I give credits within the guides). They are stored as Google Documents.
These guides are for lvl50 players, using Cannons, Veterans (Vet), Major General (MG) and Martial Arts (MA) Generals. The guides allow all rapid play, that is no delays planned for generals to recover from suicides.
Dark Priests (with 2MA setup) - 129R losses max:
https://docs.google.com/document/d/1...it?usp=sharing
Roaring Bull (with MA setup) - 568R 54B losses max:
https://docs.google.com/document/d/1...it?usp=sharing
Black Knights (with 2MA setup) - 378R 3M 10C losses max:
https://docs.google.com/document/d/1...it?usp=sharing
Bandit Nests (with 2MA setup) - 369R 14S losses max:
https://docs.google.com/document/d/1...it?usp=sharing
More Secluded Experiments (with MA, full play-through) - 752R 77S losses max / 877R max with 2MA):
https://docs.google.com/document/d/1...it?usp=sharing
Secluded Experiments (updated for 2MA, tested) - 1449R 659M 194LB losses max with 5 suicides, 1566R 673M 194LB with only 3:
https://docs.google.com/document/d/1...it?usp=sharing
Motherly Love (for 2MA) - 639R losses max:
https://docs.google.com/document/d/1...it?usp=sharing
Gunpowder (for 1 or 2MA with MG) - 1172R losses max:
https://docs.google.com/document/d/1...it?usp=sharing
Sons of the Veldt (for 2MA with MG) - 1265R 12S losses max:
https://docs.google.com/document/d/1...it?usp=sharing
The guides are using blocks and some of them are potentially dodgy (I mention it if they are), ie. no good for bad connection or looters watching.