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Thread: Surprise Attack with Veteran and MMA

  1. #1
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    Surprise Attack with Veteran and MMA

    Surprise Attack Updated


    Average losses (Veteran with crossbows and elite) 274R 154M 19S
    Average Losses (Veteran and MMA with x-bows/elite) 401R 50M 19S

    Adventure Info:
    Player Level: 36+
    Difficulty: 6/10
    Number of Players: 2
    Duration: 4 days
    Where to get?: Trader (Shop) for 695 Diamonds, from a mystery box, TO
    Max XP: 41820

    Brimo’s note: This guide only adds MMA to PrincessAlly’s guide, which is based on the Hasmir guide as compiled by killste. I also decided to lose recruits instead of militia and soldiers. Can also be found here.







    One VETERAN general with Crossbows
    Three NORMAL general, using round blocks
    • Units needed: 299R 181M 307S 298E 204C 195XB
    • Units lost, average: 274R 154M 23S
    • Units lost, maximum: 299R 176M 23S

    One MMA general with Crossbows
    One VETERAN general with Crossbows
    Three NORMAL general, using round blocks
    • Units needed: 460R 67M 307S 298E 204C 195XB
    • Units lost, average: 401R 50M 19S
    • Units lost, maximum: 460R, 67M, 23S


    Garrison Position G1 (Camps 1-3)

    Position A: One MMA general with Crossbows or VETERAN general - To save time you can place the general at position C from G2



    From A to Camp 1) 130 Karl, 70 Valkyrie
    VETERAN general: 2M 1E 87C 160XB (0 - 1M - 2M)
    MAJOR general: 100C 1E 169XB (0 - 0 - 0)
    MMA general: 5R 40C 175XB (0 - 0 - 0)

    From A to Camp 2) 100 Karl, 100 Valkyrie
    VETERAN general: 11R 1E 122C 116XB (0 - 2R - 11R)
    MAJOR general: 135C 135XB (0 - 0 - 0)
    MMA general: 10R 70C 140XB (0 - 0 - 1R)

    From A to Camp 3) 120 Housecarl, 80 Valkyrie
    VETERAN general: 31R 25M 1E 61C 132XB (31R 17M - 31R 21M - 31R 25M)
    MAJOR general: 31R 20M 1E 95C 123XB (31R 10M - 31R 14M - 31R 19M)
    MMA general: 68R 2M 10C 140XB (56R - 64R - 68R 2M)

    Garrison Position G2 (Camps 4-7, BLOCK)

    Position A: NORMAL general for block
    Position B: NORMAL general for block
    Position C: VETERAN general
    Position Random: MMA general (Note: MMA is needed for camp 4, while Vet is needed for block. You can place MMA in Position C, just remember to switch with Vet before block.)

    Note: 9 Feb 2013 changed the order the generals are shown in the following diagram to C-B-A.



    For the first attack only your MMA general or VETERAN general is needed:

    From C to Camp 4) 100 Housecarl, 100 Valkyrie
    MMA general: 63R 2M 50C 105XB (42R - 51R - 63R)
    VETERAN general: 17R 25M 1E 102C 105XB (17R 14M - 17R 20M - 17R 25M)


    Send all generals after each other with a small pause between each. There is a lot of time in this block and so you don't have to be too fast.

    From A to Camp 5) 140 Housecarl, 60 Valkyrie
    BLOCKING NORMAL general: 124E 76C {minimum 270 seconds to end of battle, rounds 10 - 12 - 18}

    Wait 3 seconds

    From B to Camp 6) 200 Housecarl
    BLOCKING NORMAL general: 59S 111E 30XB {minimum 270 seconds to end of battle, rounds 7 - 7.9 - 12}

    Wait 3 seconds

    From C to Camp 7) 100 Housecarl, 90 Berserk
    VETERAN general: 55R 29M 1S 165XB (55R 15M - 55R 23M - 55R 29M) {maximum 215 seconds to end of battle}


    Garrison Position G3 (Camps 8-10, BLOCK)

    Position A: NORMAL general for block
    Position B: NORMAL general for block
    Position C: VETERAN general or MMA general



    Send all generals after each other in the order A, B, C. Don't be too quick sending your generals, the biggest risk is getting intercepted by the camp you are trying to bypass so count to 3 between each send.

    From A to Camp 8) 130 Housecarl, 70 Valkyrie
    BLOCKING NORMAL general: 5S 110E 82C {minimum 250 seconds to end of battle, rounds 10 - 11 - 14}

    Wait 3 seconds

    From B to Camp 9) 130 Housecarl, 70 Valkyrie
    BLOCKING NORMAL general: 137E 31C {minimum 250 seconds to end of battle, rounds 8 - 10 - 16}

    Wait 3 seconds

    From C to Camp 10) 100 Jomviking, 90 Valkyrie
    MMA general: 65R 15C 140XB (40R - 50R - 65R) {2 rounds to end battle}
    VETERAN general: 74R 1E 65C 110XB (57R - 66R - 74R) {maximum 190 seconds to end of battle}


    Garrison Position G4 (Camps 11-15, BLOCK)

    Position A: NORMAL general for block
    Position B: NORMAL general for block
    Position C: NORMAL general for block
    Position D: VETERAN general or MMA general



    For the first attack only your MMA general or VETERAN general is needed:

    From D to Camp 11) 100 Housecarl, 100 Valkyrie
    MMA general: 63R 2M 50C 105XB (42R - 51R - 63R)
    VETERAN general: 17R 25M 1S 102C 105XB (17R 14M - 17R 20M - 17R 25M)

    Send all generals after each other in the order A, B, C, D. Don't be too quick sending your generals, the biggest risk is getting intercepted by the camp you are trying to bypass so count to 3 between each send.

    From A to Camp 12) 90 Housecarl, 110 Valkyrie
    BLOCKING NORMAL general: 61E 139C {minimum 250 seconds to end of battle, rounds 9 - 10 - 16}

    Wait 3 seconds

    From B to Camp 14) 120 Housecarl, 80 Berserk
    BLOCKING NORMAL general: 75S 118E 7XB {minimum 245 seconds to end of battle, rounds 7 - 7 - 9}

    Wait 3 seconds

    From C to Camp 13) 100 Housecarl, 100 Berserk
    BLOCKING NORMAL general: 2M 80S 118E {minimum 250 seconds to end of battle, rounds 8 - 9 - 15}

    Wait 3 seconds

    From D to Camp 15) 100 Jomviking, 90 Valkyrie
    MMA general: 65R 15C 140XB (40R - 50R - 65R) {2 rounds to end battle}
    VETERAN general: 74R 1E 65C 110XB (57R - 66R - 74R) {maximum 180 seconds to end of battle}


    Garrison Position G5 (Camps 16-20, BLOCK, LOOTSPOT)

    Position A: NORMAL general for block
    Position B: NORMAL general for block
    Position C: NORMAL general for block
    Position D: VETERAN general
    Position Random: MMA general (Note: MMA is needed for camp 16, while Vet is needed for block. You can place MMA in Position D, just remember to switch with Vet before block.)



    A lootspot buyer can attack camp 16 with 2R but make sure they do not place their general in the paths of your generals.

    For the first attack only your MMA general or VETERAN general is needed:

    From D to Camp 16) 150 Housecarl, 50 Valkyrie
    MMA general: 60R 15M 5S 140XB (52R - 60R 2M - 60R 11M)
    VETERAN general: 48M 1E 34C 167XB (39M - 44M - 48M)


    Send all generals after each other in the order A, B, C, D. Don't be too quick sending your generals, the biggest risk is getting intercepted by the camp you are trying to bypass so count to 3 between each send.

    From A to Camp 17) 100 Housecarl, 100 Berserk
    BLOCKING NORMAL general: 95S 105E {minimum 225 seconds to end of battle, rounds 8 - 10 - 17}

    Wait 3 seconds

    From B to Camp 18) 160 Housecarl, 40 Valkyrie
    BLOCKING NORMAL general: 150E 50C {minimum 260 seconds to end of battle, rounds 10 - 11 - 17}

    Wait 3 seconds

    From C to Camp 19) 130 Housecarl, 70 Berserk
    BLOCKING NORMAL general: 188S 12E {minimum 210 seconds to end of battle, rounds 5 - 5 - 5}

    Wait 3 seconds

    From D to Camp 20) 120 Jomviking, 80 Berserk
    VETERAN general: 20R 25M 24S 1E 180XB (20R 25M 14S - 20R 25M 19S - 20R 25M 23S) {maximum 190 seconds to end of battle}



    All garrison setups have been tested using this simulator.
    Don't be too quick sending your generals in the blocks the biggest risk is getting intercepted by the camp you are trying to bypass. All blocks have lots of time.

    I've put honest effort into this, but I'm only adding MMA to an already finished guide. THE BULK OF THE WORK WAS DONE BEFORE I EVEN STARTED. Please give credit where credit is due.
    Brimo
    Last edited by Brimo; 22.01.15 at 07:55.

  2. #2
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    Another setup for G4 on Surprise Attack:
    The camps positions are good, only the troops for camp A will be 127C and 73E. Then you can with camp A block camp 11 instead of killing that camp. The other camps do the same thing as in the Guide. This save the kill on 11 and 1 step less to do on SA. Count to 4 before sending gen of camp B.

  3. #3
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    Edit: I have moved my guide to my own thread, as I plan to add more guides and I want to get feedback and to keep them together.

    Guide for Suprise Attack with full blocks, optimized for low population and using Veteran/Major and optionally Martial Arts general.
    Average casualties with Veteran + MMA: 192R 41M 31S
    Last edited by urgabel; 25.05.14 at 15:56. Reason: Moved my post to my own thread, added link

  4. #4
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    This was (and is) intended as follow-up to PrincessAlly's guide with added MMA. Setup is not optimal by no means. This is not one of evil-j's guides. It intends to lessen the losses by retaining the relatively low difficulty on blocks. I am aware there are more troop-efficient guides out there. However, do note that time-wise must sometimes outweigh troop loss to achieve cost-efficiency. This game is not played in isolation and time for further block + a considerable margin for error must duly be noted. I've only stepped up to provide a more cost-efficient, time-conserving, block-conservative alternative to the most-used exp adventure. All and everyone are more than welcome to correct me in any way possible.

  5. #5
    Original Serf A-Lia's Avatar
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    Hello Brimo!
    Just wanted you to know how much Appreciated -& used- is this Guide of yours!

    Many Thanks to you, for the MMA update, and to Princess Ally of course, for the original Guide!!!

    Take care!
    Taking responsibility of one's own shortcomings
    & Not blaming others for one's own mistakes
    is what Fair Play is!


    http://forum.thesettlersonline.com/t...ests-No-Blocks

    http://forum.thesettlersonline.com/t...TS-Old-Friends

    http://forum.thesettlersonline.com/t...ns-easy-Blocks

  6. #6
    Nifty
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    "From C to Camp 19) 130 Housecarl, 70 Berserk
    BLOCKING NORMAL general: 188S 12E {minimum 210 seconds to end of battle, rounds 5 - 5 - 5}"

    5 Rounds is 100 seconds: Note the battle will be lost so there's no pulldown effect.

    Adjust the amount of Elites for a longer block, ideally up to 165ES/35S which will give you a minimum block of 180 seconds (7 rounds + win) and 99% of the cases 200 sec block, but less works too.
    Last edited by Vopicus; 11.01.15 at 10:38.

  7. #7
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    Quote Originally Posted by Vopicus View Post
    "From C to Camp 19) 130 Housecarl, 70 Berserk
    BLOCKING NORMAL general: 188S 12E {minimum 210 seconds to end of battle, rounds 5 - 5 - 5}"

    5 Rounds is 100 seconds: Note the battle will be lost so there's no pulldown effect.

    Adjust the amount of Elites for a longer block, ideally up to 165ES/35S which will give you a minimum block of 180 seconds (7 rounds + win) and 99% of the cases 200 sec block, but less works too.

    I have played SA with that block probably 200 times and not once did that setup failed It is a last block in the attack and Main general kills the leader in 2 rounds.

  8. #8
    Nifty
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    Didn't say the block would fail, I havn't tried it, I said the info of the time is wrong, and you can adjust setups to make it longer.

  9. #9
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    Alright, still no need since last attack lasts 20 seconds. 100 seconds of the block is more then enough.

  10. #10
    Nifty
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    Last attack last up to 40 seconds, and there's walking time to add too.

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