+1 to the pin idea. I think that is one of a few niggling inconsistencies with the GUI.
The build menu has a pin, so why not the star menu too?
If you select the wrong job for an explorer then 'cancel', you can reselect a different job.
If you select the wrong job for a geologist then 'cancel', the window closes & needs to be reopened.


 
		
		 
			 
			 
 
			
			 
 
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  Reply With Quote they are probably driving people insane with the new adventures needing thousands of barracks clicks per adventure.
 they are probably driving people insane with the new adventures needing thousands of barracks clicks per adventure.
						 
 
			