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Thread: Stack stuff in the star menu!

  1. #41
    Pathfinder
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    Aug 2012
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    Newfoundland

    Restacking of Star Menu Items

    Just an easy suggestion to make it possible to re-stack items.


    Another thread about it:
    http://forum.thesettlersonline.com/t...ack-everything

    Like make all of the Employee of the Month Badge Buff Into 2 Stack of x11 and one of x20.


    >Mabey just drag and drop and emerge them until there is MAX size in that stack.
    >Or even an auto button that re-stack of similar items into stack (25)items before it start to make a new stack.

    Also this idea apply to items that cant be stack yet( i hope ) like the Lucky Rabbit Charm,Love Potions and so on and on......

    Actually I dont understand way they have restricted it? Any explanations ?
    Last edited by Hexagon4; 21.12.13 at 11:03.

  2. #42
    Architect of the Empire
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    Sandycove
    I like this idea but I'd go a stage further, why cant we trade stuff like buffs properly with a slider, sometimes I'd like to do complex trades like 25 EotM for 12 chocolate rabbits as an example. If everything stacked nicely in your star menu this would be possible. I was thinking about this only yesterday when a friend offered 10 stacks of baskets for a loot spot, Instead of 1 easy trade he had to send 10 trades, lost count and actually sent 12. So much easier if the above was done and the TO reflected the new stack sizes.

  3. #43
    Ruler of the Land
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    Sandycove
    The ability to sell a mixed bag of items would allow us to sell tailored packs for specific needs, 3 copper mine deal, a 25 recruit deal, a 50 pop noble deal.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  4. #44
    Town Councillor
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    Northisle
    I would go further, but in a different direction:
    Simply let us "infinite stack" items as we can do with resources in the Star Menu.

    Why not let us have a stack of 5000 Irma Baskets or one stack of 17 Traitors adventures? Where is the harm?

  5. #45
    Erudite Pioneer Tiletron's Avatar
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    Sandycove

    Post Stacking or Upgrading Buffs?

    So, I was thinking - buffs only last for a certain period of time before they expire.

    Now imagine what happens if you had the ability to stack multiple buffs of the same type onto the same workyard, or upgrade a 30min/2hr buff with a 6hr buff...

    Of course there might need to be a trade-off; for example, you wouldn't be able to buff more than 12hrs in order to keep it on par with items that already do that, though you could add two 6hr buffs or three 2hr buffs to a workyard, trebling its output.
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  6. #46
    Forum Explorer
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    No week without the very same just easy suggestion. Try to find the proper thread, where are still a lot of argument pro et contra... just boring

  7. #47
    Town Councillor
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    I would already be happy if I could overwrite a shorter buff with a longer buff, for instance a buff that will run out 7 minutes after I go to bed to be overwritten with a new Irma's Basket, which will last (more than) half the night.

  8. #48
    Original Serf Aelneri's Avatar
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    Newfoundland

    Adding multiple items to Storehouse or combine them

    Hi.
    I have often been bothered by small amounts of stuff getting my star menu.
    And I hate the repeated clicking on the item to add it to storehouse.
    How bout you change the StarMenu so you can select multiple items to add or combine? (buffs to a max of 25)
    If you select multiple items of the same type, you can get the option of combining the items in star:


    But, if you select multiple various items you only get the option to add it to storehouse:


    Any thoughts?
    /Aelneri

  9. #49
    Pathfinder dunthon's Avatar
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    Holland
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    nice, both options look very interesting.. mostly the combining part.. if you would be able to combine all the items of 1 specific resource the star menu wouldn't be so full, in that case adding them to the storehouse isn't so time consuming..
    Beer and Glory some of the basics of Life
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  10. #50
    Original Serf
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    sounds like an excellent idea to me, regardless of player level
    more time for hunting collectibles and other constructive activity

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