The appearance of MMA sparked an idea. Your next general, should you choose to make one, should be slow one. Or extra-slow to be precise.
Armoured Division General
number of units: 180
health: 1000
special skill:
can not attack boss camp
travels twice as slow to an adventure
fights twice as long
Numbers are not exactly calculated and are subject to change, but I am pretty sure that players (especialy hardcore settler-ers) would pay solid amounts of gems for this gen.