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Thread: [Guide] Playing with Polymer`s minds

  1. #81
    Ruler of the Land
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    First page is a little bit heavy to load. Perhaps try put all "old system"-guides into spoilers?
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  2. #82
    Treasure Hunter Polymer's Avatar
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    They are on spoiler, and have been so for a while now

  3. #83
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    Quote Originally Posted by Polymer View Post
    They are on spoiler, and have been so for a while now
    No, the actually guides ain't; only links to them in first post.

    Edit: Thanks!
    Last edited by SmurfAsH; 26.03.15 at 02:38.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  4. #84
    Treasure Hunter Polymer's Avatar
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    Started adding MoD (Master of Defence) block options to fairytale adventures (begun with VLT). It will take me a while as I`m actually playing it on live server, It is more an exercise and compare options than a recommendation. I actually recommend for now sticking to the normal generals for blocks, MoD has a larger span of number of rounds but also a lower minimum limit.
    Last edited by Polymer; 06.04.15 at 17:37.

  5. #85
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    Exclamation c5 block

    I have done this many times and the failure rate is pretty high over 50%.I rate your guides quite highly but this one needs changing . The block works but you lose all of your troops most of the time.

  6. #86
    Treasure Hunter Polymer's Avatar
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    on which guide?

  7. #87
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    Polymer, sorry but your HLT guide really needs looking at.
    Timings in sector 2 are well off, on the climb up the left of the map C1 (1r block) gets intercepted by the middle right bandit camp. I didnt complete your guide, went to another.
    I often use your guides but this one is just wrong bud. With respect, C__C.

  8. #88
    Treasure Hunter Polymer's Avatar
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    Its sector 3 you ask about I realise. And please recheck:

    Quote Originally Posted by Polymer View Post

    Block section starts here:

    c2: 50-51 bear, 80 giant
    REGULAR general block: 10S, 170 ES, 20XB --- 6 rounds

    c1: 70 bear, 80 wolfpack leaders, 40 fox
    REGULAR general block 1: 1R (1R) --- send attack to leader camp, let it be intercepted

    c3: 40 boar, 60 fox, 80 giant
    MMA general w1: 220B (220B) or VETERAN general w1: 250B (250B) --- 1 round

    c3bis: 40 boar, 60 fox, 80 giant
    VETERAN general w2: 50B, 200XB (19B) --- 1 round

    Points to : '' --- send attack to leader camp, let it be intercepted''

    So, it was supposed to get intercepted and 1R block the middle camp that way. Sorry , but you probably didn`t understood what I intended with that block, the guide is not wrong.
    Last edited by Polymer; 26.05.15 at 15:51.

  9. #89
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    Hi! I think you have to look in max troops need/lost in VLT. I'm playing mostly by your guide, but total loss of Militia is higher for best (MG + Moma) option. I've been playin, looking at your guide and adding up, but nubers don't match. I noticed that also in other guides, SoLT for example. Guides are terific anyway, but criteria for choosing a guide is troops loss, so I think is important to do this numbers correctly.
    Cheers!

  10. #90
    Treasure Hunter Polymer's Avatar
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    Quote Originally Posted by xJOKI View Post
    Hi! I think you have to look in max troops need/lost in VLT. I'm playing mostly by your guide, but total loss of Militia is higher for best (MG + Moma) option. I've been playin, looking at your guide and adding up, but nubers don't match. I noticed that also in other guides, SoLT for example. Guides are terific anyway, but criteria for choosing a guide is troops loss, so I think is important to do this numbers correctly.
    Cheers!
    It really depends on the options you take each time, in VLT I posted tested loss , but here is the sheet off its losses, camp by camp (added it to the guide too):



    Some more losses on Militia but less losses on the more expensive Soldiers
    More recruits and bows than in Tested as I didn`t considered the lootspotters buffs at the end of adventure and used maximum numbers on losses , not averages (as many guides do).

    On SLT again, different options to pick from but you do have a point.



    Again, I do not use average losses.
    Last edited by Polymer; 03.06.15 at 17:31.

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