Originally Posted by
Jim_B
I'm guessing this is what's happening:
The game sees troops in adventures as missing on your home island and so deducts them from your population. (unlike before when they were missing in the assigned/unassigned count, but still accounted for in the full count).
Then when adventures complete, troop losses are deducted as normal.
so you end up with double losses.
For instance:
you have population 1500, 500 workers and 1k troops. You send 1k troops away. Now the game thinks you only have 500 pop because it is only counting what's in the home zone.
You kill 600 troops on adventure. 400 come home and are added back to the 500 workers because the game 'sees' them again in the home zone = 900, but then the game deducts your troop losses as normal.
All of a sudden your pop is down to 300.