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Thread: [Feedback] Granite Pit, new Special Goldmine, Quest Experience Points to Starcoins

  1. #1
    Ruler of the Land BB_Ravel's Avatar
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    [Feedback] Granite Pit, new Special Goldmine, Quest Experience Points to Starcoins

    You can find the Dev Diary here!

    Please leave your comments and feedback below.

    Thank you!

    BB_Ravel

  2. #2
    Keen Commentor Splotch's Avatar
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    Star coins things is cool, gold mine I couldn't care less about but I do spot one minor annoyance with the granite pit :

    Includes 3.000 units of granite. It uses 3 units to produce one granite
    Refills used on the granite pit will therefore only yield 1/3 the quantity shown when applied to this deposit. You can speed that up because it can be buffed so I suppose I can compensate but still... That's naff, I don't like that.
    Last edited by Splotch; 11.07.14 at 13:30.

  3. #3
    Treasure Hunter
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    what does the special mines costs ?

  4. #4
    Original Serf
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    Northisle
    You just had to find yet another way to make the Granite Pit useless?
    So omniseeds are once again only useful for refilling gold mines.
    Wow, just wow.

    I bet your devs sweat blood and tears every night trying to ensure that none of these things will ever be purchased for gems...

  5. #5
    Treasure Hunter
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    The 3:1 ratio on the granite pit sounds like they are balancing it with the Badge buff. So subtract the cost of the badge and that sets out how valuable Omniseeds will be for the going granite price. An odd way to approach it perhaps, but understandable.

    What I do not get so far is the Gold Mine.. what makes it special?

  6. #6
    Original Serf
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    @TotoMok:
    If you use a Badge of a friend, the Granite Pit will produce a maximum of 145 Granite (assuming it is level 5), so that's roughly 500 coins (on Northisle), minus cost of badge =450, but then it will consume 450 Omniseed in it's current form, so it's a value of 1 coin per Omniseed.
    Considering that 1 Gold Ore Refill is already worth 1.5 coins (on Northisle), the Granite Pit is significantly LESS useful than a Gold Mine - which doesn't cost like 2k gems to build.

    Great Move Bluebyte, great move.
    Ensuring people will buy neither the Pit nor the Omniseed.
    Oh wait, maybe someone will: The same guys who buy a Displaced Settlers for 900+ gems ... lol!

  7. #7
    Erudite Pioneer
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    I wont all player can do quest for star coins. I must wait lvl 50 :-( kmeeee

  8. #8
    Forum Explorer BAAAHHHHHJJJAAA's Avatar
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    Completely pointless.

    (1) 90% of level 50 players don't need granite, you get it from adventures, what are we therefore meant to do with it ? sell it ?

    (2) special gold mine ? what is so special about it ? You don't say how fast it will run and you don't say what buffs you will ALLOW us to use on it.

    What it is is a means to control the amount of gold players can produce.
    Last edited by BAAAHHHHHJJJAAA; 11.07.14 at 14:21.
    BAAAHHHHHJJJAAA
    Noun (bah, yah)
    Extreme articulation of both negative and positive exuberance

  9. #9
    Raving Rabbid
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    I'm presuming the Special gold mine is akin to the arctic iron mine

  10. #10
    Quartermaster
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    again bad......IDEEASSSSSS...come on BB i thought there are good developers back there...

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