great idea mate, could agree more. fingers crossed BB take notice![]()
great idea mate, could agree more. fingers crossed BB take notice![]()
i am trying to provide a balanced argument as i said not all high level would need the meat deposits but almost all other players wont have enough deerstalkers (or any at all) so i am trying to avoid the high level players saying "well i dont need that its a waste of time". people say things like that because they are only looking at it from there point of view (very selfish) i myself dont need meat deposits but im sure alot of players would.
jamie
I agree, BUT
Even though I would like to add e.g. 1000 recruites immidiately, I'd still like them to be available for each 25, so I can do the adventure in parallel of producing troops ... it would suck to have to wait for 1000 to finish....
The idea would be to add `upto` 1000 (for example) at a time insted of just upto 25 you dont need to wait for 25 to die before adding more troops you can add 12 troops if you wish we just want to take this further by adding a slider or being able to type how many you want to add, could also add a confirm button stating how much time it will take to produce the troops being enterred that way reducing the number of mistakes made too