Reply to Thread
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 37

Thread: [Feedback] Change Log - 19/08/2014

  1. #11
    Nifty
    Join Date
    Apr 2012
    Posts
    55
    World
    Newfoundland
    About the premium thing!
    Can't someone from BB come at clarify it please?
    Are we completely sure that they are not takeing away out 50% extra adventure loot, and gives 100% on buffs instead of the 10% we have now!?
    And what will they do when there only is 1 buff? Gives us 1 extra, give us none? or a similair buff that only half as long?

  2. #12
    Treasure Hunter MarkG's Avatar
    Join Date
    Apr 2012
    Location
    UK
    Posts
    212
    World
    Newfoundland
    you can't 50% a exotic basket to choc rabbit in loot, so 1 is correct as it currently is, or are we now gonna get 0 buffs on premium after maint.

  3. #13
    Quartermaster Elco's Avatar
    Join Date
    Aug 2013
    Location
    France
    Posts
    256
    World
    Newfoundland
    Quote Originally Posted by Iolanthe View Post
    Just to clarify for anyone who might be wondering, the two generals being added to the gem shop are not "new" as such, like the Glue they're just new to the in-game shop.

    One is a Battle Hardened General with a different icon, and the other is a BHG able to carry 220 troops. Each originally appeared in hardcopy Retail Packs.
    So if both "new" generals are indeed revamped BHG, why would the Bighelmet costs 245 gems more than the regular BHG and why would anyone part with more than twice the gems for the General Log with "only" the option of carrying 20 troops faster?
    I fail to see what's the attractiveness other than a new design... Sorry, I don't mean to be negative but those are the facts.

  4. #14
    Ruler of the Land
    Join Date
    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    Quote Originally Posted by MarkG View Post
    you can't 50% a exotic basket to choc rabbit in loot, so 1 is correct as it currently is, or are we now gonna get 0 buffs on premium after maint.
    Somehow they now seem to count all kind of buffs and then give 50% (rounded up to 1) of that..
    Perhaps a fix to autostack in star menu coming next..
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  5. #15
    Original Serf
    Join Date
    Mar 2012
    Location
    Noord-Holland
    Posts
    10
    World
    Northisle
    so the 50% buff thing on prem, how does it work?

    did a return to bandits nest and got 3 rabbits in slot 4+5. thats 50% rabbit
    http://prntscr.com/4eed3h

    picked up loot on BLT and got full buffs, 4 rabbit 4 exo's in slot 4+5+6+7
    http://prntscr.com/4efrkg
    but shouldn't that be 3 + 3 aswell?

  6. #16
    Treasure Hunter MarkG's Avatar
    Join Date
    Apr 2012
    Location
    UK
    Posts
    212
    World
    Newfoundland
    Quote Originally Posted by Zoolzabin View Post
    so the 50% buff thing on prem, how does it work?

    did a return to bandits nest and got 3 rabbits in slot 4+5. thats 50% rabbit
    http://prntscr.com/4eed3h

    picked up loot on BLT and got full buffs, 4 rabbit 4 exo's in slot 4+5+6+7
    http://prntscr.com/4efrkg
    but shouldn't that be 3 + 3 aswell?
    maybe the person started the BLT before maintenance, the RTBN loot is new correct way, if you get 3 rabbits in loot, then prem would be 1.5 rabbits rounded upto 2, in your case you had 2 in loot with 50% 1 in prem

  7. #17
      Town Crier
    Join Date
    Dec 2012
    Location
    Scotland
    Posts
    794
    World
    Northisle
    Seems that the 50% rounding only works properly if identical buffs are next to each other:
    For Example...
    Seems that this fix of a fix needs fixed! ;-)

    EDIT:
    Lootspot from an HLT started well before maintenance
    Last edited by Ozzymandeus; 19.08.14 at 22:29.

  8. #18
    Quartermaster
    Join Date
    Apr 2012
    Posts
    276
    World
    Northisle
    I like the new tents, they look good and are quite useful to distinguish between generals to.

  9. #19
    Committed Clicker LordBosse's Avatar
    Join Date
    Dec 2011
    Location
    Norden
    Posts
    443
    World
    Newfoundland
    The new gfx on the gen much appreciated + the fact that we now can see the time left on uppings

  10. #20
    Town Councillor
    Join Date
    Sep 2012
    Posts
    628
    World
    Northisle
    THANKS Bluebyte (not) - this is in fact the 3rd nerf to More Secluded Experiments (MSE).
    Are you indirectly admitting that you hate Secluded Experiments and do everything possible to stop players from doing that adventure?

    How about after the 3rd nerf to the MSE, you add a 3rd buff slot to it to compensate for all the nerfage?

    I understand that the buff rewards were a bit more than may have been originally intended.
    But THIS you fix ... and you don't fix the loot bugs which make the game more frustrating?

    Are you really so keen on making this game as unenjoyable as possible?
    From which planet far out there do developers get their priorities?

Reply to Thread

Similar Threads

  1. [Feedback] Change Log - 25/11/2014
    By BB_Ravel in forum News Feedback
    Replies: 112
    Last Post: 17.12.14, 05:13
  2. [Feedback] Change Log - 07/05/2014
    By BB_Ravel in forum News Feedback
    Replies: 26
    Last Post: 11.05.14, 09:04
  3. [Feedback] Change Log - 09/04/2014
    By BB_Ravel in forum News Feedback
    Replies: 12
    Last Post: 11.04.14, 10:55
  4. [Feedback] Change Log - 27/03/2014
    By BB_Ravel in forum News Feedback
    Replies: 76
    Last Post: 30.03.14, 06:22
  5. [Feedback] Change Log - 20/02/2014
    By BB_Ravel in forum News Feedback
    Replies: 23
    Last Post: 26.02.14, 09:27

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.