The Change Log for this feedback thread can be found here.
Thank you!
BB_Ravel
The Change Log for this feedback thread can be found here.
Thank you!
BB_Ravel
Wow! Can it be true?
If they really have fixed the LZs on the adventures (or someone popped back to show how), this has taken so long, and several lessons have to have been learned.
1: If they know how the LZs got broken, then the same can be applied to the co-op adventures.
2: Repeating known bugs is not a good idea.
3: Think globally, act locally. When changing system flags on a copy of an existing map, make sure you haven't also changed the original.
Better still, don't reuse existing maps, create new ones instead.
4: The same idea in principle should fix the towers in adventures such as SFTR and Gunpowder. When you started to mess with the combat system in test environment, it also changed stuff in Live play.
5: Now the error has been acknowledged, replace lost adventures and lost Premium time.
We love our new CM.
Newfoundland: 20th November 2011 to 25th November 2014. RIP
It was good while it lasted.
Shame on you BB, could you stoop any lower in abusing the gem paying players of this game - especially the new players that wont have a grip of trade and prices in the game.
PS: According to wiki Abuse is the improper usage or treatment of an entity, often to unfairly or improperly gain benefit.
So yes I conclude that the term abuse seems appropriate in this instance. You have just sunk that final nail in my gem buying coffin and I for one will not put any further money into this game. Suggesting that this is a correct price which equates to roughly 10,000 coins on Newfoundland places you, in my opinion, in the category of trade scammers. Shame I don't have an ignore function for the idiot trades that BB suggest in the Merchant. After all they are trades where I swap my resources for yours.
PPS: I notice in the link on the homepage and here on the forum >> http://forum.thesettlersonline.com/t...and-Promotions that there is no opportunity to provide feedback on these Limited Offers. Is this deliberate as BB believe these limited offers are rubbish?
Last edited by fishslice; 16.09.14 at 09:30.
+1 Fishslice. More proof if proof were needed BB are trying to stop us doing so many adventures.
If someone was about to sell a Medipack for something worth 495 gems in the Trade tab they probably would been accused/banned for scamming...
495 gems for the medipack?
What are you smoking, and may I have some?
Back in 2012, the majority of merchant offers were good value, sadly most are obsolete now and haven't been updated, and more recent offers don't offer value at all. People have already purchased some of these 'deals' and will be regretting their purchase. For 495 gems i'd expect a reusable medipack. For 1975 gems for granite pit or exotic tree farm taking around an hour to produce one unit i'd expect infinite stock.
I used to think the gem pit was great value, and would have recommended it to everyone as their first purchase, but I have doubts now.
Whilst I agree the Medipack may be a little expensive, it would be abused by the players if it was too cheap. Especially with the introduction of the Martial Arts General.
If at first you don't succeed, sky-diving is not for you.
In what way one could abuse it in this type game? There is no competition or anything that would make it abusing. Even if it would cost 100 gems no one would care if someone wants to suicide run mma in some adventure to complete it a bit faster with a cost? Even then the medipack user would have no other gain than save some time and troops while someone else could do the same by using a bit more troops.
Medipack is mainly for convenience if you fail a block and are in a hurry or other similar emergency scenarios.