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Thread: Intercepted, but reported as a normal battle

  1. #1
    Ruler of the Land
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    Intercepted, but reported as a normal battle

    An intercepted battle gave an ordinary battle report.

    Spoiler

    Quote Originally Posted by Polymer View Post
    c0000: 120 boar, 60 fox
    Send attack to leader camp and allow intercept by camp c000, retreat after victory.
    ..
    w1: ANY general 160B (160B)
    I used a MoMA.
    Next fight (wave 2) was reported as it should, as an intercepted one.

    This has happened twice - both times I've checked it.
    Last edited by SmurfAsH; 11.10.14 at 22:45.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  2. #2
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    Error in sync between your client and bb server. It happens.

  3. #3
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    How's that a sync error? Battles and reports are fully generated on server-side..
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  4. #4
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    Finally..
    Quote Originally Posted by BB_Ravel View Post
    CHANGES & IMPROVEMENTS
    • General being intercepted correctly generates a "General intercepted" report instead of a "Battle lost" one
    Let's see if a related issue (when intercepting camps never stop intercepting until fight is over - retreat with first enterring general may trigger this) also has been fixed with this.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  5. #5
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    Quote Originally Posted by SmurfAsH View Post
    Let's see if a related issue (when intercepting camps never stop intercepting until fight is over - retreat with first enterring general may trigger this) also has been fixed with this.
    No, it has not.. (My post in thread "32616-Killed-bears-reappear-to-fight-again!!!")
    Last edited by SmurfAsH; 03.04.16 at 20:42.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  6. #6
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    Quote Originally Posted by BB_Saqui View Post
    [Change Log] 18/10/2016
    • Enemy camps will not have the aggro zone reactivated as long as the generals are queued in the attack process.
    WOW! I didn't see that coming..

    Hopefully all those related (between mirror-) server(s) sync issues will be fixed now..
    31388-Consecutive-attacks-do-not-respect-the-attack-oreder
    32616-Killed-bears-reappear-to-fight-again!!!
    33033-Lost-Attack
    33113-2-generals-attack-bug
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  7. #7
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    Quote Originally Posted by SmurfAsH View Post
    WOW! I didn't see that coming..

    Hopefully all those related (between mirror-) server(s) sync issues will be fixed now..
    31388-Consecutive-attacks-do-not-respect-the-attack-oreder
    32616-Killed-bears-reappear-to-fight-again!!!
    33033-Lost-Attack
    33113-2-generals-attack-bug
    I doubt it will solve the 1st issue - if more than 2 generals are in the camp at the same time then the last two attacks are random. I think that fix is only about intercept zones. But I sure would like the general stacking error fixed at some point.
    Sorry, but I've slept since then...

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