the healing general thing sounds nice but would make our 2x mma attacks to weaken boss camps into 3x which wud make it very eazy to do some adv...
the idea of a general 250unit + attack again will make the game way to eazy also abit of a snub for everyone who worked for mg if theres a better gen outright
also the extra 1000-1500-2000unit general again just makes beans worthless
i think 3x lucky expoloers is enough for anyone
extra recyles makes sense as does a geo who find iron mines with double qty and maybe 1-2 granit pits in again would be a fair bonus apart from people who spent 2k gems on a pit already