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Thread: [Feedback] Colonies and PvP - Dev Diary

  1. #21
    Nifty JonSnowsHalfBro's Avatar
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    Not gonna lie, I cried when I saw the news.

  2. #22
    Ruler of the Land
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    So, this has all been tested on test server where all bar a few of the buildings are level 5, where we have almost infinite resources, where we can gem build the troops (In fact, in the last iteration, we were given 5000 of each of the troops needed for the 'pvp' ready made (How long will they take to produce on the live server?)

    I would like to challenge BB to create a test server using JUST 155 licences which enables a player to progress at anything like a sensible rate. Come on, let's see you do it!!

    Finally, why bother having a feedback section when feedback is ignored? The vast majority of those I speak to on the game are happy with it as it is - they don't want pvp (it's actually pve btw), don't want weapons removed from loot as, even with the time adjustments, they simply take too long to make. What they do want is more space, the bugs fixed etc - try reading what is written through the forum.

  3. #23
    Veteran Communicator
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    Quote Originally Posted by Deorum View Post
    i just invested in endless copper mines...
    and whats the problem?

  4. #24
    Wordsmith
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    Quote Originally Posted by matie2506 View Post
    1.) okay... PvP coming not that bad if you dont want to play it you dont have to, if you do want to you do it... easy LOADS of requests has came in in the years i've been playing for the PvP so GOOD job Dev's !

    2.) okay Combat system changes okay i know this is dissapointing for a lot of Players as All guides have to be RE-made, optimized, etc but okay not that bad brings back some action in game...needing to use the combat simulators (which btw Will also have to be re-ajusted to the combat system) and even hoping everything doesnt blow up in your face and lose a lot of troops... than we need to train again, etc...
    so there are some good and bad things about new combat system game will get new life its just like when the game just launched when there were no guides and in game combat simulator, and also no out game combat sim.
    1. still this game not have PVP. PVP is player vs player and you still attacking environment
    2. please at least read text before you post feedback

  5. #25
    Forum Explorer BAAAHHHHHJJJAAA's Avatar
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    Adventure loot adjustments
    The loot will be changed completely. Instead of weapons, raw materials for producing weapons will be included and the loot will be adjusted to the losses of the particular adventure

    So in other words prepare to be inundated with coal.

    . still this game not have PVP. PVP is player vs player and you still attacking environment
    Yup, it is "capture the flag" not PvP



    On the plus side everybody be prepared for the Baaah going out of business sale….Manors and all sorts….Coming soon.
    Last edited by BAAAHHHHHJJJAAA; 14.11.14 at 17:33.
    BAAAHHHHHJJJAAA
    Noun (bah, yah)
    Extreme articulation of both negative and positive exuberance

  6. #26
    Raving Rabbid matie2506's Avatar
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    Quote Originally Posted by corona88 View Post
    2. please at least read text before you post feedback
    whats not true about what i said (could have miss read something )
    Retired settler, may 2012 - oktober 2017

  7. #27
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    Old system is not changed, no need for new guides or anything. Only epic raids (tailor adv) are changed a bit.

  8. #28
    Glorious Graduate sk_setttler's Avatar
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    From now on it will be..."Remember, remember, the 25th of November..."

    EDIT: I will wait for a while to see what will happen but it's game over for me too -> probability: 99,99999%
    Last edited by sk_setttler; 14.11.14 at 17:51.

  9. #29
    Wordsmith
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    Quote Originally Posted by matie2506 View Post
    whats not true about what i said (could have miss read something )
    Important: Basic combat mechanics, adventure unit deployments and low level units were not touched!

    Quote Originally Posted by Mannerheim View Post
    Old system is not changed, no need for new guides or anything. Only epic raids (tailor adv) are changed a bit.

    read

  10. #30
    Ruler of the Land Thejollyone's Avatar
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    Second feedback:

    Please make the following clear:

    1. What are the loot tables now for each adventure?
    2. What exactly are the adventure search changes?
    3. Which enemies and on what adventures has splash damage been changed on?

    As usual limited info is given on the Dev diary changes, meaning many players have little or no understanding on how it will affect them. This in turn means that many do not bother to comment on the forum, leading BB to believe that the majority are happy with the changes..

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