this could of been a good thing if the island expansion was realeased at the same time at least most of us would have ore space then to adjust our islands now its gonna be a cramfest trying to find room without losing population or other resources..also there seems to still be bugs in the new pvp on the test forum with no feedback what so ever from blue byte to the changes ongoing there..there is no list of whats going to be removed or added or changed just random outlines
3. epic raid (fairy tale) adventures VLT
1.-2. BB don't care, they even don't want to give us properly resources for test.
I can't and i don't want send explorer 1000x time on each search. i can't play adventure on test server with 50k brew only (yes now is 200k but to late).
Finally something interesting is happening, and I welcome the change, most of my friends including me were out of ideas what to do next, and frankly bored to death with same repetitive stuff doing RB, IOTP and tailor adventures over and over again. With new battle system we will get epic raids as they should have been from day one, with much more significant losses than before and that sounds like fun to me, a challenge for hardcore players at last. Sure there will be a setback with weapons removed from rewards but that was also never meant to be, just a huge BB mistake imo, and game ended up with top lvl players without high end weapons production buildings, that doesn`t sound right don`t you agree? Again good news for all of us still interested in actually playing this game, instead of non stop complaining or even whining about all sorts of small bugs and calling "end of times" removing some swords from adventure loot... start making some instead and get used to much smaller rewards which can actually be a good thing for trade, unlike coin inflated market we have today with millionaires trying to have even more money and resources.
No one is complaining about the removal of the weapons from loot. In fact, most people welcome that particular change. It's the overall decreased loot - making adventures not even worth doing. I mean comon, why waste militia and (elite) soldiers for copper refills, iron refills, 100-200 granite and such?
I have several epic raid adventures in my star menu. Will battle cost and loot change on them too, or just on adventures that I add after the update?
I hope the loot will be proportional to the casualties, we inflict for the bandits. (If that case will be achieved, what you are mentioning, this situation can be exploited as well. I think this solution would not have been rational.)
I think there is the damascene sword, which is made from titanium and steel.
explorers are more rewarding then capturing islands...
... oh wait I might retract that comment for it might be nerfed also...
on markos his comment: out of ideas? enough input has been given on forum on game suggestions
ie
3 years and no pinnable star menu?
2 new buildings? where will ppl place new buildings?