As someone who reads all the info BB puts out I am amazed that they fail to read what we write in reply - or so it would appear. PVP was giving scathing reviews on the test forum when first trialled, next time round gave us all 5000 of every possible type of pvp troop. However, what they had picked up on was that the production time was so excessive that players wouldn't bother with the pvp. Some bright spark decided that an easy way around this was to allow us all to make weapons twice as fast - this was never trialled even on the test server. The problem is that the same bright spark didn't think further down the chain did he/she.... As a consequence we now find ourselves losing coal at an insane rate. When you look to begin with you say' ah it's only -9k/12hrs that's ok, but do the sums and it is frightening, that -9k/12hrs is equal to -252k over 2 weeks.
Also, why impact on all weapon production? Bronze swords have nothing to do with the pvp weapons.
Yes you can buff the coal mines, smelters, recyclers but that is not how the game was ever meant to be played. This is an economy game with some fighting, not a fighting game with an economy that needs constant support. Yes, you can turn off buildings so that the economy is once again balanced. That begs the question of why give 50% extra to start with if to survive players need to drop production by 50%. So, who gains? Simple, those players who were able to afford to stockpile resources etc. Another case of the haves ending up having even more. I have chatted to players on global 1 who think it's great as they are level 50, have storage of 300k plus, have millions of most resources on star etc. Can I suggest they spare a thought for the lower levels sometime? The ones who are really struggling are those with small stores/stocks, these being the very ones the game needs to retain to survive.
We all know BB will just let this run, they always do. I just hope no smart person in the BB offices then decides 'oh let's have 2 weeks of bonus coal to compensate!! By then it will be too late and all they will be doing is to, yet again, fill the stars of a small number.
Finally, can I suggest BB look at the option of stopping players stockpiling resources on the star menu and/or in unopened mails? This will force resources onto the market and drop prices to where they possibly should be....who will be up in arms about this? Easy those with all the resources..