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Thread: Please turn production week off

  1. #41
    Ruler of the Land
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    Good plan larili, BB 'gives' 50% extra so we end up turning 50% off, that is what I have done and told guild to do but what a total waste of time.

  2. #42
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    Not only is it of no help it has driven up resources prices i.e. coal and from other events when BB dedicate a resource to the event the price never falls back to it original price. In this case coal has gone through the roof, and for those big buyers of coal I think your not going to continue in your dedicated production when this ends.

  3. #43
    Battle Hardened Contributor Mortallicus's Avatar
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    Well i'm enjoying re-jigging and juggling and i'm not selling anything in TO. Just keeping for my guild. I want a game to be something that makes me think, struggle sometimes, and feel as if I have achieved something. I read all from BB and I understood it and made provision. If you want a game where you just walk in the door and give it a stroke and it just wags its tail then its not a game you want.

    The attitude of players towards anything new is dispiriting to say the least and destroying the game for others and from this thread if I was BB I would feel totally unmotivated to do anything further. I would think lets give up on this not worth the hassle.

    Take away the game and there is nothing else like it what would you all do then? Okay I know, take the dog for a walk instead.

    The game is free , we do not get 'buy gems now' banners popping up every few mins. Its a charming game and addictive. The new stuff has huge potential. I have just made more swords than usual so i can go adventuring . The only problem i now have is I need Titanium Ore and Saltypete but isnt it great we actually need them now. So now the loot is more interesting - i actually need everything that can appear in Slot 1 and 2.

    Another important part of the game for the enjoyment of all is the Community. For many it is their social life and their escapism and most of you on this thread are killing the community spirit. The moaning and whining is the most frustrating, demoralising thing I have ever heard in any game and you spout about your concern for new and low level players but that is pure words. If you cared you would state your opinion but in a constructive way so that this is a nice place to be. The RIP comments and the dire predictions for the games future is that really necessary. Many players have worked hard to produce lists and guides and for what, demands from others that it is their right to have them and a flat panic and complaint when there is not one on the first day of a change. Of course there are problems. You say BB dont read what you say - a word of advice stop making it feel like wading through a field of mud. They have done well with the changes there is now huge potential for the game. Lets face it buy new furniture and the housework becomes more worthwhile too.

    All new players out there THIS IS A REALLY GOOD GAME, do stay and give it a chance.
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  4. #44
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    Quote Originally Posted by Larili View Post
    Of coursed I did, but some seem not to be seeing the obvious!
    So you read the posts explaining why the 'solution' you suggested wasn't a good one then went and suggested it anyway? Ok then...

    Quote Originally Posted by Mortallicus View Post
    The attitude of players towards anything new is dispiriting to say the least and destroying the game for others and from this thread if I was BB I would feel totally unmotivated to do anything further. I would think lets give up on this not worth the hassle.
    I'm not against new things in the game, things need to move forwards. When BB break things however they should not be im
    mune to criticism.

  5. #45
    Battle Hardened Contributor Mortallicus's Avatar
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    Quote Originally Posted by IainC View Post
    I'm not against new things in the game, things need to move forwards. When BB break things however they should not be im
    mune to criticism.
    I think they get more than enough criticism and the point i was making that too much is totally destructive. It is not OUR game its their's and we are privileged to play it. It is free. If we spend money, time etc its OUR choice they do not make us. It is Pegi7 too which many forget and the adults should be showing an example of how to behave. My concern is that youngsters who have a naturally joyful outlook will no longer play the game as it appears to be played by grumpy adults.
    [AMITY] Guild are recruiting see our post in Northisle Server's Guild Recruitment Thread
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  6. #46
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    Quote Originally Posted by Mortallicus View Post
    I think they get more than enough criticism and the point i was making that too much is totally destructive. It is not OUR game its their's and we are privileged to play it.
    This is 100% wrong and I say this as someone who makes games for a living. They are making the game as a product not as a gift. If the customers of that product (we players) don't like changes to the product then we are perfectly entitled to say so. If BB want to make money from their product then it's important that they learn from mistakes and pointing out those mistakes is how we get a better game.

  7. #47
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    i'm still very unhappy with this and will repeat if bb want increase production that they must increase output x2 not decrease time for 50%

    now i have more copper ore, iron ore, have coal refill can run coal mine on lvl 5, but still i'm very unhappy with decrease time for 50% for only 2 week, if is permanent will be ok, but on limited time is very bad

  8. #48
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    Quote Originally Posted by Mortallicus View Post
    They have done well with the changes there is now huge potential for the game.
    "Done well"... really?

    Now, the principle behind the changes aside, as that can be debated back and forth until Doomsday with no resolution if all parties are adamant enough. Let's just look at the implementation. Bugs that were reported on the test server have gone live. How is that a job done well?

    And as for this "production week", to the best of my knowledge, they didn't even test that at all. Same as they didn't test Explorer Week, which led to reams upon reams of people complaining about lag to the extent that an emergency HOTFIX was implemented that actually made the lag worse for some players. How is that a job done well?

    Now they release this production week 'bonus' untested and the forums are full of people complaining about "awful lag" and problems with pop ups. How is that a job done well?

    How is not learning from the previous mistake of not (at the very least) load testing Explorer Week a job done well?

    In principle, I am all for changes.. they stop things from getting stale and can breathe life into a game. But changes that are rushed onto the live servers that actually make it an exercise in frustration to do the basic things necessary to keep your island ticking over, such as rebuilding mines and sending out geologists and explorers... How is that a job done well?

    Changes that make me want to play the adventures in the game I am all for. Changes that make me not want to... not because of the changes to the combat system, not because of the changes to loot not being worth it, but because every time I try to go through the simple process of trying to assign troops to a general I end up staring at this:

    A process that should take seconds takes several minutes. For example, I got Lost Skull for a Daily Quest yesterday. In order to do that, I needed to assign troops to 3 generals (all fast) and send them off. It took me almost as long to assign the troops to the generals as it took them to travel to the adventure because I spent minutes (per general) staring at a window that looked like the above waiting for it to render properly. Now try to imagine how it felt to actually try and do the adventure, selecting generals, changing troops, sending attacks... all dealing with pop-ups freezing at every stage. I won't try and describe that myself as you will no doubt accuse me of being destructive in my criticism of BB if I were to accurately convey the frustration involved.

    And on top of all of this... when there have been multiple threads started, contributed to by many players, complaining about symptoms such as above, we have no feedback from Blue Byte on here regarding the issue (not even a "we are looking into it"). I contact support and they tell me they have no other complaints about lag and ask me for a speed test report. Upon providing that report as well as numerous screenshots of my symptoms and links to threads here and 2 days later I have no further response from them (not even a "we are investigating").

    All the while, I am sitting watching my 360 day premium token ticking away, which I didn't pay for with gems saved up at 100 or 200 a week, I can tell you. Am I just supposed to take that lying down because, no matter what, change is good?

    No.. I come here looking for answers.. and I find none... so I ask questions... and still get no answers.

    So... look to the source of these problems and tell me again who is destroying the community spirit you seem to hold so dear.
    Last edited by Ozzymandeus; 27.11.14 at 15:05.

  9. #49
    Jolly Advisor ViliusV's Avatar
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    I love production week.
    It works well all the people who have problem with it have simple way to solve it with turning off half of they buildings who have buff for these two weeks. My self manage to balance it having now -92k coal per 12h and +93k coal income. Made some coal mines lvl5 put deposits in turned woodyards production to coal. Made few iron mines lvl5 and buff everything now with 3x 4x buffs having crazy income of products and im happy about it. So if you cant solve shortage of coal, iron ore, copper ore. Just turn of some buildings for few weeks. And dont complain about it cuz nothing there is nothing to complain. Great work for BB looking forward for more production weeks maby on each event

  10. #50
    Erudite Pioneer
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    when will ppl realise that turning off half ur production is not suitable for all,

    if u have an uneven number of buildings and turn half off it means turning off over half leading to production week causing a loss. Which goes against the intended purpose of the event. I stand by its good for some ppl but was not thought out and with a little thought it could have been made optional.

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