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Thread: [Feedback] Change Log - 02/12/2014

  1. #31
    Jolly Advisor
    Join Date
    Dec 2013
    Location
    UK
    Posts
    177
    World
    Northisle
    Quote Originally Posted by BB_Ravel View Post
    UPDATE: One of the Change Log lines has been modified: Colony defence buildings from the shop cannot be traded anymore. These special buildings were not supposed to be tradeable.
    Oh *light bulb glows above head* so the emergency fix tomorrow is to make sure that rogue trading cannot take place Phew - I thought it was something important

  2. #32
    Jolly Advisor
    Join Date
    Aug 2012
    Location
    At the end of Universe
    Posts
    177
    World
    Sandycove
    Quote Originally Posted by VVidi View Post
    Oh *light bulb glows above head* so the emergency fix tomorrow is to make sure that rogue trading cannot take place Phew - I thought it was something important
    This actually already took place with the maintenance today if I understand it right. Most probably it wasn't properly communicated.
    Remember, remember the 25/11? You should have seen what happened on 17/03, 14/04 and 21/04 ...
    29/09 seems to be a major problem...

  3. #33
    Pathfinder
    Join Date
    Sep 2014
    Location
    Joensuu, Finland
    Posts
    8
    World
    Northisle
    Please fix the normal adventures. No one wants to play the PvP at it's current state and off-balance in anything. So I suggest it would be much better to concentrate the things which most of the players are doing. The adventure bugs are really a BIG issue, everyone seems to be scared to even try an adventure when generals do what ever they want to do and blocks go bad and there are even "ghost fights" seen on the screen.

  4. #34
    Nifty
    Join Date
    Oct 2012
    Location
    anywhere
    Posts
    50
    World
    Sandycove
    now if only carlsberg would develop settlers.

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